BSOD2, neutral female transformer Bard ---.--------- |...........| |...........+ |...........| |@f.......... |...........| |........` | ---------- [BSOD2 the Rhymer] St10 Dx9 Co6 In6 Wi10 Ch14 BrdTraFemNeu S0 Dlvl:1 $0 HP13(13) Pw9(9) AC8 Xp1/0 Wt7/960 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the transformer Bard, welcome back to SlashEMExtended! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 266 Potion identification only worked 3 times out of 8 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 59% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 98% Ring drop chance was reduced to 71% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 37% Potion drop chance was reduced to 83% Armor drop chance was reduced to 88% Tool drop chance was reduced to 89% Food drop chance was reduced to 85% Concealing monsters were spawned underneath items 83% of the time only The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: saber The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: shuriken (turn 45) The following skill couldn't be trained before a certain turn number is reached: body armor (turn 73519) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 80120 Monster spawn increase reached its maximum at turn 120120 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1052538 The monster class that cannot be genocided was naga The monster species that spawned more often: intend indicate trailblazing hose anticancer (freq bonus 6) The monster species that spawned more often: censor (freq bonus 4) The monster species that spawned more often: rhyperior (freq bonus 1) The monster species that spawned more often: agate mushroom (freq bonus 9) The monster species that spawned more often: umbrae emoter burgling universal (freq bonus 4) The monster species that spawned more often: kentaurs (freq bonus 3) The monster species that spawned more often: Kop Kchief (freq bonus 2) The monster species that spawned more often: annulet inebriant (freq bonus 9) The monster species that spawned more often: undead intel scribe (freq bonus 3) The monster species that spawned more often: claque unnoticeably (freq bonus 4) The monster species that spawned more often: hill play figure (freq bonus 2) The monster species that spawned more often: abyss fly (freq bonus 6) The monster species that spawned more often: rumormonger overrighteously (freq bonus 27) The monster species that spawned more often: dumb man (freq bonus 10) The monster species that spawned more often: procurer ammonium (freq bonus 8) The monster species that spawned more often: cavewoman (freq bonus 9) The monster species that spawned more often: nite-mare vortex (freq bonus 2) The monster species that spawned more often: wood wife (freq bonus 24) The monster species that spawned more often: glittergold (freq bonus 3) The monster species that spawned more often: noncritical micronutrient (freq bonus 4) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 2) The monster species that never randomly spawned: quantum smasher The monster species that never randomly spawned: plasma force fungus The monster species that never randomly spawned: sexual turret The monster species that never randomly spawned: german-speaking doodleborer The monster species that never randomly spawned: ping daemon The monster species that never randomly spawned: maelstorm The monster species that never randomly spawned: Officer Kchief The monster species that never randomly spawned: protected black unicorn The monster species that never randomly spawned: imburse exorbitantly fatly schmeered unnumbered spunkier tetchy The monster species that never randomly spawned: gratingly crunching The RNG hath decreed that this item was never generated: enthronization (LUXUS MODA) The RNG hath decreed that this item was never generated: droven lance (obsidian lance) The RNG hath decreed that this item was never generated: blesscurse stone (gray) The RNG hath decreed that this item was never generated: torpedo ((null)) The RNG hath decreed that this item was never generated: astralcension (TEEEE TSUUUU OOOOO) The RNG hath decreed that this item was never generated: acidshield (acidic) The RNG hath decreed that this item was never generated: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was never generated: limitation boots (velcro boots) The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was never generated: fluorite (violet) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 20) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 37) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 26) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 12) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 91) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 27) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 7) The RNG hath decreed that this item was generated more often: armor smash (sundered, freq bonus 5) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 4) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 10) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 10) The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: tactical nuke (governmental, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 44) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: cold (short) The RNG hath decreed that this item was always generated cursed: implant of absorption (saintly) The RNG hath decreed that this item was always generated cursed: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was always generated cursed: helm of teleport control (space helmet) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this item was always generated cursed: inimical stone (gray) The RNG hath decreed that this item was always generated cursed: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was always generated cursed: amulet of spell forgetting (guilded) The RNG hath decreed that this trap was always invisible: relocation trap The RNG hath decreed that this trap was generated more often: trap of longing (freq bonus 4) Trap randomization happened for 1 in 909 traps Next attribute increase check would have come at turn 1039 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had 1500 points of nutrition remaining You had polymorphitis Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Garl Glittergold, Flandal Steelskin and Urdlen Your deity was Flandal Steelskin The version you were playing was: Unix SlashEMExtended Version 2.4.8 (c4fef598) - last build Tue Apr 9 23:22:11 2019. You could not have safely prayed (273) You survived You didn't know any spells. Techniques known in the end Name Level Status primal roar 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Implants * implant of misanthrophy (walpurgis) Armor * cloak of transformation (glaring cloak) * bum bum boots (side zip boots) * distorted grimace (arduous helmet) * dummy cloak U (flash cloak) Scrolls scroll of healing (IA CTHULHU) scroll of mana (MASKELLI MASKELLO) scroll of phase door (GANG ONE THROUGH FOUR) scroll of standard id (NATURE PRESERVATION AND ALL THAT) scroll of cure (HERMIONE CASTS AVADA KEDAVRA AT UMBRIDGE) * scroll of extra healing (SCHELLENOE KONTENOE) * scroll of greater mana restoration (MANCHNOBIS CHOLCHOBE MALASET IAT) Spellbooks * spellbook of sleep (lupine) * spellbook of confuse monster (translated) * spellbook of slow monster (pale grey) * spellbook of cause fear (featherweight) * spellbook of charm monster (acidic) * spellbook of cure numbness (charming) * spellbook of nature beam (posh) Potions potion of booze (brown) * potion of invulnerability (creamy) Wands * wand of gravity beam (degraded) * wand of remove resistance (cypress) Tools * wooden flute (flute) * tin whistle (whistle) * grass whistle (whistle) * magic whistle (whistle) * dark magic whistle (whistle) * magic flute (flute) * tooled horn (horn) * fog horn (horn) * frost horn (horn) * fire horn (horn) * tempest horn (horn) * horn of plenty (horn) * wooden harp (harp) * magic harp (harp) * leather drum (drum) * drum of earthquake (drum) Gems * automore stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) implants [Unskilled] (max Skilled) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Bard... Since you quit, the score list will not be checked.