AznPride03, lawful male viking Tourist ---+-- ----....| |.....<.| |.......| |.......f |.......| |.......| |.....@.| |....---- ----- [AznPride0 the Rambler] St10 Dx7 Co14 In6 Wi3 Ch10 TouVikMalLaw Dlvl:1 $1027 HP19(19) Pw13(13) AC11 Exp1 T6 Latest messages Aloha AznPride03, welcome to SlashEMExtended! You are a lawful male viking Tourist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. There is a wall in the way! (2x) Specify unknown object by cursor? [ynq] (q) (2x) Please move the cursor to an unknown object. (For instructions type a ?) Unknown direction: '8' (aborted). Done. # q': unknown extended command. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 178 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 34 Implant identification only worked 1 times out of 23 Spellbook identification only worked 2 times out of 21 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 76% chance Wand drop chance was reduced to 97% Potion drop chance was reduced to 87% Armor drop chance was reduced to 77% Tool drop chance was reduced to 95% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: body spells The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: divination spells The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: occult spells (turn 1) The following skill became untrainable if you tried to train it too early: missile weapons (turn 660) The following skill couldn't be trained before a certain turn number is reached: shuriken (turn 53865) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 31242 Monster spawn increase reached its maximum at turn 151393 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 4949310 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: troll (freq bonus 8) The monster species that spawned more often: third act wight (freq bonus 18) The monster species that spawned more often: gamma monster (freq bonus 66) The monster species that spawned more often: toxic colony (freq bonus 30) The monster species that spawned more often: antivivisectionist hired completer (freq bonus 9) The monster species that spawned more often: minimalist (freq bonus 13) The monster species that spawned more often: not mentioned ghost (freq bonus 13) The monster species that spawned more often: spined revil (freq bonus 12) The monster species that spawned more often: weaper neaper (freq bonus 48) The monster species that spawned more often: memory elemental (freq bonus 20) The monster species that spawned more often: very old rainbow dragon (freq bonus 72) The monster species that spawned more often: gnome spellbeller (freq bonus 36) The monster species that spawned more often: porphyric hobgoblin (freq bonus 26) The monster species that spawned more often: customer sphere (freq bonus 20) The monster species that spawned more often: smg turret (freq bonus 20) The monster species that spawned more often: double birth (freq bonus 66) The monster species that spawned more often: fillen warp patch (freq bonus 24) The monster species that spawned more often: brassfish (freq bonus 120) The monster species that spawned more often: transgression eye (freq bonus 108) The monster species that spawned more often: centaur hammerer (freq bonus 18) The monster species that spawned more often: redfish (freq bonus 80) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 1) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 6) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 1) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 8) The monster trait that was more common: monsters of tiny size (freq bonus 4) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 1) The monster species that never randomly spawned: diminution receded connoting The monster species that never randomly spawned: wishful manslayer The monster species that never randomly spawned: combined force fungus The monster species that never randomly spawned: translucent colony The monster species that never randomly spawned: fogs The monster species that never randomly spawned: Stru-Bes The monster species that never randomly spawned: prehistoric fish The monster species that never randomly spawned: jackal The monster species that never randomly spawned: crete suitably The monster species that never randomly spawned: reaper stalk The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)) The RNG hath decreed that this item was never generated: bunny uniform (red leather armor) The RNG hath decreed that this item was never generated: silver shield ((null)) The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: telephone ((null)) The RNG hath decreed that this item was never generated: scripted helmet (hacker helmet) The RNG hath decreed that this item was never generated: bec de corbin (beaked polearm) The RNG hath decreed that this item was never generated: fireworks (scooting) The RNG hath decreed that this item was never generated: bag of tricks (bag) The RNG hath decreed that this item was generated more often: movemork stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: stormy cloak (storm coat, freq bonus 17) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 388) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 19) The RNG hath decreed that this item was generated more often: desert sword ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: heavy leather ball ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 132) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 60) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 9) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: manler stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of specialty (brown robe, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of wannabe (buff, freq bonus 11) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 10) The RNG hath decreed that this item was generated more often: shrouded identity stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 13) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 18) The RNG hath decreed that this item was always generated cursed: cloak of lycanthropy (polyform cloak) The RNG hath decreed that this item was always generated cursed: basterd sword (huge sword) The RNG hath decreed that this item was always generated cursed: cloak of spell resistance (orange cloak) The RNG hath decreed that this item was always generated cursed: paralysis (emerald) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this item was always generated cursed: magic device stone (gray) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: implant of prosperity (brisk) The RNG hath decreed that this item was always generated cursed: booze (brown) The RNG hath decreed that this item was always generated cursed: baseball bat ((null)) The RNG hath decreed that this trap was always invisible: Only percentapercents can go there! The RNG hath decreed that this trap was generated more often: too heavy trap (freq bonus 1) Trap randomization happened for 1 in 108 traps Next attribute increase check would have come at turn 302 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had 1495 points of nutrition remaining You could swim Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Blind Io The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (322) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of magic mapping (SEVEN MINUS) scroll of healing (DIE BEFORE YOUVE MOVED) scroll of mana (YOU NEVER HIT MONSTERS IN K MEASURER BUT THEY ALWAYS HIT YOU FOR MAX DAMAGE) scroll of phase door (ROT THIRTEEN EBG GUVEGRRA) scroll of standard id (DUAM XNAHT) scroll of cure (YOU DO NOT GO PAST AT ME) * scroll of extra healing (DAIYEN FOOELS) * scroll of greater mana restoration (RANTING BACILLUS) Potions potion of extra healing (elder flower) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 1 wall tile You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Aloha AznPride03 the Tourist... Since you quit, the score list will not be checked.