8c6' Player: Arcilia Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-02-28.17:23:53.ttyrec Time: (1677605033) Tue Feb 28 17:23:53 2023 8c0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. 8cm1Restoring save file...8c8c][Arcilia the Attractive Hooker ] St9 Dx9 Co12 In11 Wi4 Ch11 ProVamFemCha Dlvl:2 $489 HP 30(30)  Pw 28(28)  AC2 Exp3 T1032 Ftg You return to level 2 in The Dungeons of Doom.--More--8cOĿĿ###*####!####$)#######3m$ Ŀ###`##r##### #################@ ###### ################# ##Ŀ)m ##` <##`> #Ŀ########|#########8cy[Arcilia the Attractive Hooker ] St9 Dx9 Co12 In11 Wi4 Ch11 ProVamFemCha Dlvl:2 $489 HP 30(30)  Pw 28(28)  AC2 Exp3 T1032 Ftg Hello Arcilia, the vampiric Prostitute, welcome back to SlashEMExtended!8caJ[Arcilia the Attractive Hooker ] St9 Dx9 Co12 In11 Wi4 Ch11 ProVamFemCha  30(30)  Pw 28(28)  AC2 Exp3 T1032 Ftg The moon is waxing tonight.8c  Amulets n - an eating amulet {0} Weapons a - a blessed +5 inka shackle (weapon in hand) {8} b - an uncursed -3 knife (alternate weapon; not wielded) {2} c - an uncursed +0 pistol {8} d - 50 uncursed +0 pistol bullets (in quiver) {1} Armor s - a heavily cursed +0 splint mail (being worn) {160} u - an elven mithril-coat {60} w - a woven cloak {4} Comestibles o - a tin {0} x - a fortune cookie {0} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} q - a finalized scroll labeled NDNH WILL HAVE RADOBAN OR IOKOBAN INSTEAD OF SOKOBAN {0}? 23;105H r - a scroll of heal other {0} v - a scroll labeled WIZZY LABOR CO {0} Spellbooks p - a sticky spellbook {0} t - a forbidden spellbook {0} Potions e - an uncursed finalized potion of vampire blood {0} f - an uncursed potion of vampire blood {0} Rings g - a ! uncursed ring of protection from shape changers {0}(end) 8c [Arcilia the Attractive Hooker ] St9 Dx9 Co12 In11 Wi4 Ch11 ProVamFemCha Dlvl:2 $489 HP 30(30)  Pw 28(28)  AC2 Exp3 T1032 Ftg [Arcilia the Attractive Hooker ] St9 Dx9 Co12 In11 Wi4 Ch11 ProVamFemCha  30(30)  Pw 28(28)  AC2 Exp3 T1032 Ftg 8c /What do you want to ready? [- bcd or ?*] 8c8c 6Never mind.[Arcilia the Attractive Hooker ] St9 Dx9 Co12 In11 Wi4 Ch11 ProVamFemCha  30(30)  Pw 28(28)  AC2 Exp3 T1032 Ftg 8c8*Really save? [yn] (n) 8ch n[Arcilia the Attractive Hooker ] St9 Dx9 Co12 In11 Wi4 Ch11 ProVamFemCha Dlvl:2 $489 HP 30(30)  Pw 28(28)  AC2 Exp3 T1032 Ftg ĿĿ###*####!####$8c5k [37m)#######$ Ŀ###`##r##### #################@ ###### m 30m################# ##Ŀ ##` <##`> #Ŀ########Sn 3m|#########8cOD Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 8cR + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) 8c/+Really quit? WARNING: this will erase your game permanently! [yes/no]? 8cXy8ce8c]s8c% [Arcilia the Attractive Hooker  30(30)  Pw 28(28)  AC2 Exp3 T1032 Ftg 8c ĿĿ###*####!####$)#######8cf $ Ŀ###`##r##### #################@ ###### ################# ##Ŀ 8cu [16;2H##` <##`> #Ŀ########|#########8c d[Arcilia the Attractive Hooker ] St9 Dx9 Co12 In11 Wi4 Ch11 ProVamFemCha Dlvl:2 $489 HP 30(30)  Pw 28(28)  AC2 Exp3 T1032 Ftg Do you want your possessions identified? DYWYPI? [ynq] (n) 8cYn Amulets n - an uncursed amulet of restful sleep {0} Weapons a - a blessed +5 inka shackle (weapon in hand) {8} b - an uncursed -3 knife (alternate weapon; not wielded) {2} c - an uncursed +0 pistol {8} d - 50 uncursed +0 pistol bullets (in quiver) {1} Armor s - a heavily cursed +0 splint mail (being worn) {160} u - an uncursed +0 elven mithril-coat {60} w - an uncursed +0 cloak of invisibility {4} Comestibles o - an uncursed tin of evasive jermlaine meat {0} x - an uncursed fortune cookie {0} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {8cYI0} q - an uncursed finalized scroll of message {0} r - a blessed scroll of heal other {0} v - an uncursed scroll of magic mapping {0} Spellbooks p - a cursed spellbook of mana bolt (0:3) {0} t - an uncursed spellbook of preaching (0:3) {0} Potions e - an uncursed finalized potion of vampire blood {0} f - an uncursed potion of vampire blood {0} Rings g - a ! uncursed ring of protection from shape changers {0}(end) 8c,+[Arcilia the Attractive Hooker ] St9 Dx9 Co12 In11 Wi4 Ch11 ProVamFemCha Dlvl:2 $489 HP 30(30)  Pw 28(28)  AC2 Exp3 T1032 Ftg Do you want to see your attributes? [ynq] (n) 8c^RnFinal Attributes: You were stridently aligned. Your alignment was 6. Your max alignment was 7. You carried 5 sins. You could not have this property at all: stoned chilling. You could not have this property extrinsically: half spell damage. You could not have this property intrinsically: flying. Scroll identification only worked 100 times out of 137. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 6. Implant identification only worked 1 times out of 41. Wand identification only worked 3 times out of 5. Armor identification only worked 15 times out of 29. Spellbook identification only worked 2 times out of 9. Tool identification only worked 5 times out of 12. Scroll drop chance was reduced to 99%. Ring drop chance was reduced to 86%. Wand drop chance was reduced to 88%. Food drop chance was reduced to 98%. Shop8crR item generation was reduced to 73%. Concealing monsters were spawned underneath items 75% of the time only. Monster death drops spawned with only 95% chance. Mastering the following skill taught you the hidden power: body spells. The following skill was trained at one fifth the usual rate: enchantment spells. The following skill was limited to expert proficiency: flail. The following skill became untrainable if you tried to train it too early: memorization (turn 1). The following skill couldn't be trained before a certain turn number is reached: lance (turn 30086). Items were more likely to be generated cursed by 5%. Number of artifacts generated was 0. Number of fake artifacts generated was 2. Your hairstyle was 'bang brush'. Your amount of casino chips was 0. The last time you got a new haircut was 6031 turns ago. Your areola diameter was 14. Monster spawn increase would have started at turn 73012. |R;1HMonster spawn increase had reached its maximum at turn 164689. In this game, Eevee's evolution was jolteon. Maximum amount of combined random monster spawn freqs was 8854. Your limit for ascension was at turn 621144. The monster class that cannot be genocided was umber hulk. The monster class that was spawned more often: snake (freq bonus 6). The monster species that was spawned more often: hock razzmatazz (freq bonus 16). The monster species that was spawned more often: deer stomach criminal (freq bonus 40). The monster species that was spawned more often: hutched checkerboard (freq bonus 39). The monster species that was spawned more often: kagero air death (freq bonus 27). The monster species that was spawned more often: empiric costumer (freq bonus 84). The monster species that was spawned more often: legislation determine tipi electioneering (freq bonus 7). The monster species that was spawned more often: stooge thing 8cR(freq bonus 44). The monster species that was spawned more often: tessellation costumer archway retying (freq bonus 45). The monster species that was spawned more often: schist freethinking (freq bonus 9). --More--8c- The monster species that was spawned more often: spiderling (freq bonus 24). The monster species that was spawned more often: giant nut/mother (freq bonus 16). The monster species that was spawned more often: hipline rotatively (freq bonus 54). The monster species that was spawned more often: sandra noise experience (freq bonus 9). The monster species that was spawned more often: spikespider (freq bonus 60). The monster species that was spawned more often: chili remonetizing (freq bonus 14). The monster species that was spawned more often: amorph vermicelli (freq bonus 11). The monster species that was spawned more often: squirrel of Mirkwood (freq bonus 60). The monster species that was spawned more often: economic dampish canceled (freq bonus 48). The monster species that was spawned more often: poorly disagree soothsaying (freq bonus 32). The monster species that was spawned more often: uncatchable ghost (freq bonus 8). The mons8cQ ter trait that was more common: monsters that collect items (freq bonus 4). The monster trait that was more common: monsters that have claw attacks (freq bonus 8). The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 2). The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 6). The monster species that was never randomly spawned: unreceptive scott. The monster species that was never randomly spawned: cryotherapy unripely. The monster species that was never randomly spawned: proof vortex. The monster species that was never randomly spawned: habitat temporarily. The monster species that was never randomly spawned: very thick kobold. The monster species that was never randomly spawned: glowing eye. The monster species that was never randomly spawned: phaser mold. The monster species that was never randomly spawned: gabble wallpapering. The mons8c\ ter species that was never randomly spawned: Lars. The monster species that was never randomly spawned: direwolf. The RNG hath decreed that this item was never generated: full lead suit ((null)). The RNG hath decreed that this item was never generated: sustain ability (bronze). The RNG hath decreed that this item was never generated: sliming (straight). The RNG hath decreed that this item was generated more often: nopeskill stone (gray, freq bonus 175). The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 20). The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 3). The RNG hath decreed that this item was generated more often: implant of deception (serrated, freq bonus 100). The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 6). The RNG hath decreed that this item was8cg  generated more often: Ksenia's jewel (teal, freq bonus 12). The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 45). The RNG hath decreed that this item was generated more often: ancus (stone polearm, freq bonus 17). The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 12). The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 2). The RNG hath decreed that this item was generated more often: cure aids (lucky, freq bonus 9). The RNG hath decreed that this item was generated more often: divine dart ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 3). The RNG8c{  hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: force stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: robe of defense (octarine robe, freq bonus 3). The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 11). The RNG hath decreed that this item was generated more often: Yvonne girl sneakers (unfashionable boots, freq bonus 4). The RNG hath decreed that this item class was generated more often: Armor (freq bonus 88). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 100). The RNG hath decreed that this item was always generated cursed: great houchou ((null)). The RNG hath decreed that this item was always generated cursed: Eveline wedge sandals (ankle strap sandals). --More--8c]The RNG hath decreed that this item was always generated cursed: voulge (pole cleaver). The RNG hath decreed that this item was always generated cursed: magicite crystal (blue). The RNG hath decreed that this item was always generated cursed: stat decrease (desaturated). The RNG hath decreed that this trap was always invisible: cluster trap. The RNG hath decreed that this trap was generated more often: clockwise spin trap (freq bonus 3). Trap randomization happened for 1 in 112 traps. Traps were spawned invisible 1 times in 81. Traps were extra hard to find 56% of the time. Next attribute increase check would have come at turn 2625. Strength training was -1. Dexterity training was 3. Wisdom training was 6. Constitution training was 16. Your sanity was 0. You had 1000 alla remaining. You were level-drain resistant. You had the following problem: Your directional keys are shifted 45 degrees clockwis8c~|e. (261). You were heterosexual. You were prevented from being a stoned chiller (0). You had -88 points of nutrition remaining. You could survive without air. You regenerated. Your luck was zero. You had spell retention for remembering 100 spells. You could have safely prayed (0). You survived. --More--8cfĿĿ###*####!####$)#######8c)$ Ŀ###`##r##### #################@ ###### ################# ##Ŀ8c>[35m ##` <##`> #Ŀ########|#########8cpX[Arcilia the Attractive Hooker ] St9 Dx9 Co12 In11 Wi4 Ch11 ProVamFemCha Dlvl:2 $489 HP 30(30)  Pw 28(28)  AC2 Exp3 T1032 Ftg Do you want to see your discoveries? [ynq] (n) 8c1 n Discoveries  Amulets amulet of restful sleep (eating) Armor cloak of invisibility (woven cloak) Scrolls scroll of healing (THE RAX) scroll of mana (SAATANAN AMY OLIKO NYT AIVAN HELVETIN PAKKO) scroll of phase door (GINOH DIVAD) scroll of standard id (EMULSION DARNEDER) scroll of cure (SCUMHACK ROLLING FOR STAIRS) scroll of heal other (KO BATE) * scroll of extra healing (SODALG) * scroll of greater mana restoration (TROJAN DROPPER NSIS CAN FUCK OFF) scroll of rumor (MUNCH MUNCH) scroll of message (NDNH WILL HAVE RADOBAN OR IOKOBAN INSTEAD OF SOKOBAN) scroll of magic mapping (WIZZY LABOR CO) Spellbooks spellbook of mana bolt (sticky) spellbook of preaching (forbidden) Potions1 H potion of vampire blood (blood-red) Rings ring of protection from shape changers (ether) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) 8c< [Arcilia the Attractive Hooker ] St9 Dx9 Co12 In11 Wi4 Ch11 ProVamFemCha Dlvl:2 $489 HP 30(30)  Pw 28(28)  AC2 Exp3 T1032 Ftg Do you want an account of creatures vanquished? [ynq] (n) 8cv bn Vanquished creatures:  a trermlaine a hobbit a mud kobold 0 infectio kobolds (1 created) 0 baby debtechauns (1 created) 0 beeprats (2 created) Elif (0 times) a weekchidna a low grab kop 2 striped rat snakes a shambling wight 0 friendly adventurers (1 created) 0 child nurses (1 created) 0 farting brats (1 created) a confined ghost a twen 0 regular plants (1 created) a kobold cadaver 0 novice roll walls (1 created) a newborn rub monster  22 creatures born. 12 creatures vanquished. 1 boss born. 0 bosses vanquished.--More--8c[Arcilia the Attractive Hooker ] St9 Dx9 Co12 In11 Wi4 Ch11 ProVamFemCha Dlvl:2 $489 HP 30(30)  Pw 28(28)  AC2 Exp3 T1032 Ftg Do you want to see your conduct? [ynq] (n) 8c)2n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 8 times. You killed 8 monsters. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You broke your vow of celibacy 2 times. You had a minimum alignment of 0. You had a maximum alignment of 6. You successfully searched for doors or corridors 1 time. You saved the game 1 time. You triggered nasty traps 1 time. You allowed monsters to read 1 scroll.--More--8ck8czGoodbye Arcilia the Prostitute... You quit in The Dungeons of Doom on dungeon level 2 with 731 points, and 489 pieces of gold, after 1032 moves. You were level 3 with a maximum of 30 hit points when you quit.--More--8c<  8c 8cYou reached the 27th place on the top 10000 list. No Points Name Hp [max] 1 1127731 ziratha-Poi-Dev-Mal-Cha died in The Dungeons of Doom on level 37. Killed by a monster (clockwork trooper). - [162] 2 559562 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom 8c on level 24. Killed by a monster (pompeji stumbler). - [193] 3 319415 alter woll-Cli-Alc-Mal-Law died in The Ice Queen's Realm on level 38. Killed by a monster (polina). - [112] 8c 8c 25 1046 lyna-Cli-Hyb-Fem-Cha quit in The Dungeons of Doom on level 2 [max 3]. 14 [47] 26 802 Dominik-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a two-handed sword. - [37]  27 731 Arcilia-Pro-Vam-Fem-Cha quit in The Dungeons of Doom   on level 2. 30 [30] 8c( 28 612 lyna-Gam-Bre-Fem-Neu died in The Gnomish Mines on level 4. Killed by a monster (gnorf). - [45] 29 600 lyna-Pic-Elf-Fem-Cha died in The Gnomish Mines on level 3. Killed by a monster (modron duodrone). - [46]