Arcilia, chaotic female vampiric Prostitute ------- | ------------------------ |.....|### |... |...............*......| |.....-,,# ### |....... -.............!........| |.....|#,##,,# |.$ |......................| |......,),,,## -- |......................| |.....|#,#### |.....................$| ---------## -----.-#`,## ------r----.--##-#--##-- |........,# #,,#### ,###########,,@,,,, |.......|,# ##,,,,##,,,,,,,,,,,,,,-|-.--#- |.......|,# ####,,,,,############|......- |.......|,# #,-.---- |......| |.......|,# #,|....| |....`.. |......<|,# #,...... |..`>..| ---------,-|-#-----######,|....| ------#- #,........-,,,,,,,|...|| ##|....{..|#######|..... --------- ------ [Arcilia the Attractive Hooker] St9 Dx9 Co12 In11 Wi4 Ch11 ProVamFemCha Dlvl:2 $489 HP30(30) Pw28(28) AC2 Exp3 T1032 Ftg Latest messages Restoring save file... You return to level 2 in The Dungeons of Doom. Hello Arcilia, the vampiric Prostitute, welcome back to SlashEMExtended! The moon is waxing tonight. What do you want to ready? [- bcd or ?*] Never mind. Really save? [yn] (n) Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets n - an uncursed amulet of restful sleep {0} Weapons a - a blessed +5 inka shackle (weapon in hand) {8} b - an uncursed -3 knife (alternate weapon; not wielded) {2} c - an uncursed +0 pistol {8} d - 50 uncursed +0 pistol bullets (in quiver) {1} Armor s - a heavily cursed +0 splint mail (being worn) {160} u - an uncursed +0 elven mithril-coat {60} w - an uncursed +0 cloak of invisibility {4} Comestibles o - an uncursed tin of evasive jermlaine meat {0} x - an uncursed fortune cookie {0} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} q - an uncursed finalized scroll of message {0} r - a blessed scroll of heal other {0} v - an uncursed scroll of magic mapping {0} Spellbooks p - a cursed spellbook of mana bolt (0:3) {0} t - an uncursed spellbook of preaching (0:3) {0} Potions e - an uncursed finalized potion of vampire blood {0} f - an uncursed potion of vampire blood {0} Rings g - a ! uncursed ring of protection from shape changers {0} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 7 You carried 5 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: half spell damage You could not have this property intrinsically: flying Scroll identification only worked 100 times out of 137 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 99% Ring drop chance was reduced to 86% Wand drop chance was reduced to 88% Food drop chance was reduced to 98% Shop item generation was reduced to 73% Concealing monsters were spawned underneath items 75% of the time only Monster death drops spawned with only 95% chance Mastering the following skill taught you the hidden power: body spells The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: memorization (turn 1) The following skill couldn't be trained before a certain turn number is reached: lance (turn 30086) Items were more likely to be generated cursed by 5% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Your hairstyle was 'bang brush' Your amount of casino chips was 0 The last time you got a new haircut was 6031 turns ago Your areola diameter was 14 Monster spawn increase started at turn 73012 Monster spawn increase reached its maximum at turn 164689 In this game, Eevee's evolution was jolteon Maximum amount of combined random monster spawn freqs was 8854 Your limit for ascension was at turn 621144 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: snake (freq bonus 6) The monster species that spawned more often: hock razzmatazz (freq bonus 16) The monster species that spawned more often: deer stomach criminal (freq bonus 40) The monster species that spawned more often: hutched checkerboard (freq bonus 39) The monster species that spawned more often: kagero air death (freq bonus 27) The monster species that spawned more often: empiric costumer (freq bonus 84) The monster species that spawned more often: legislation determine tipi electioneering (freq bonus 7) The monster species that spawned more often: stooge thing (freq bonus 44) The monster species that spawned more often: tessellation costumer archway retying (freq bonus 45) The monster species that spawned more often: schist freethinking (freq bonus 9) The monster species that spawned more often: spiderling (freq bonus 24) The monster species that spawned more often: giant nut/mother (freq bonus 16) The monster species that spawned more often: hipline rotatively (freq bonus 54) The monster species that spawned more often: sandra noise experience (freq bonus 9) The monster species that spawned more often: spikespider (freq bonus 60) The monster species that spawned more often: chili remonetizing (freq bonus 14) The monster species that spawned more often: amorph vermicelli (freq bonus 11) The monster species that spawned more often: squirrel of Mirkwood (freq bonus 60) The monster species that spawned more often: economic dampish canceled (freq bonus 48) The monster species that spawned more often: poorly disagree soothsaying (freq bonus 32) The monster species that spawned more often: uncatchable ghost (freq bonus 8) The monster trait that was more common: monsters that collect items (freq bonus 4) The monster trait that was more common: monsters that have claw attacks (freq bonus 8) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 2) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 6) The monster species that never randomly spawned: unreceptive scott The monster species that never randomly spawned: cryotherapy unripely The monster species that never randomly spawned: proof vortex The monster species that never randomly spawned: habitat temporarily The monster species that never randomly spawned: very thick kobold The monster species that never randomly spawned: glowing eye The monster species that never randomly spawned: phaser mold The monster species that never randomly spawned: gabble wallpapering The monster species that never randomly spawned: Lars The monster species that never randomly spawned: direwolf The RNG hath decreed that this item was never generated: full lead suit ((null)) The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was generated more often: nopeskill stone (gray, freq bonus 175) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of deception (serrated, freq bonus 100) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: Ksenia's jewel (teal, freq bonus 12) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: ancus (stone polearm, freq bonus 17) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 12) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 2) The RNG hath decreed that this item was generated more often: cure aids (lucky, freq bonus 9) The RNG hath decreed that this item was generated more often: divine dart ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 3) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: force stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of defense (octarine robe, freq bonus 3) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 11) The RNG hath decreed that this item was generated more often: Yvonne girl sneakers (unfashionable boots, freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 88) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 100) The RNG hath decreed that this item was always generated cursed: great houchou ((null)) The RNG hath decreed that this item was always generated cursed: Eveline wedge sandals (ankle strap sandals) The RNG hath decreed that this item was always generated cursed: voulge (pole cleaver) The RNG hath decreed that this item was always generated cursed: magicite crystal (blue) The RNG hath decreed that this item was always generated cursed: stat decrease (desaturated) The RNG hath decreed that this trap was always invisible: cluster trap The RNG hath decreed that this trap was generated more often: clockwise spin trap (freq bonus 3) Trap randomization happened for 1 in 112 traps Traps were spawned invisible 1 times in 81 Traps were extra hard to find 56% of the time Next attribute increase check would have come at turn 2625 Strength training was -1 Dexterity training was 3 Wisdom training was 6 Constitution training was 16 Your sanity was 0 You had 1000 alla remaining You were level-drain resistant You had the following problem: Your directional keys are shifted 45 degrees clockwise. (261) You were heterosexual You were prevented from being a stoned chiller (0) You had -88 points of nutrition remaining You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Mercedes, Misty and Kendl Your deity was Kendl The version you were playing was: Unix SlashEMExtended Version 2.8.2 (d129f987) - last build Tue Jan 31 06:21:31 2023. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 3X Prepared(0) dazzle 3 R Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) draw blood 3 R Prepared(0) s-pressing 3 O Prepared(0) Discoveries Amulets amulet of restful sleep (eating) Armor cloak of invisibility (woven cloak) Scrolls scroll of healing (THE RAX) scroll of mana (SAATANAN AMY OLIKO NYT AIVAN HELVETIN PAKKO) scroll of phase door (GINOH DIVAD) scroll of standard id (EMULSION DARNEDER) scroll of cure (SCUMHACK ROLLING FOR STAIRS) scroll of heal other (KO BATE) * scroll of extra healing (SODALG) * scroll of greater mana restoration (TROJAN DROPPER NSIS CAN FUCK OFF) scroll of rumor (MUNCH MUNCH) scroll of message (NDNH WILL HAVE RADOBAN OR IOKOBAN INSTEAD OF SOKOBAN) scroll of magic mapping (WIZZY LABOR CO) Spellbooks spellbook of mana bolt (sticky) spellbook of preaching (forbidden) Potions potion of vampire blood (blood-red) Rings ring of protection from shape changers (ether) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures a trermlaine a hobbit a mud kobold 0 infectio kobolds (1 created) 0 baby debtechauns (1 created) 0 beeprats (2 created) Elif (0 times) a weekchidna a low grab kop 2 striped rat snakes a shambling wight 0 friendly adventurers (1 created) 0 child nurses (1 created) 0 farting brats (1 created) a confined ghost a twen 0 regular plants (1 created) a kobold cadaver 0 novice roll walls (1 created) a newborn rub monster 22 creatures born. 12 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 8 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 2 times You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 6 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new vampire 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks Your skills at the end (6 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) squeaking [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) venom [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (28 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (7 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Arcilia the Prostitute... You quit in The Dungeons of Doom on dungeon level 2 with 731 points, and 489 pieces of gold, after 1032 moves. Killer: quit You were level 3 with a maximum of 30 hit points when you quit. You reached the 27th place on the top 10000 list. No Points Name Hp [max] 1 1127731 ziratha-Poi-Dev-Mal-Cha died in The Dungeons of Doom on level 37. Killed by a monster (clockwork trooper). - [162] 2 559562 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 24. Killed by a monster (pompeji stumbler). - [193] 3 319415 alter woll-Cli-Alc-Mal-Law died in The Ice Queen's Realm on level 38. Killed by a monster (polina). - [112] 25 1046 lyna-Cli-Hyb-Fem-Cha quit in The Dungeons of Doom on level 2 [max 3]. 14 [47] 26 802 Dominik-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a two-handed sword. - [37] *27 731 Arcilia-Pro-Vam-Fem-Cha quit in The Dungeons of Doom on level 2. 30 [30] 28 612 lyna-Gam-Bre-Fem-Neu died in The Gnomish Mines on level 4. Killed by a monster (gnorf). - [45] 29 600 lyna-Pic-Elf-Fem-Cha died in The Gnomish Mines on level 3. Killed by a monster (modron duodrone). - [46]