Antichthon, chaotic male khajiit Warrior -- -- ---.--.---- ######--.........-- |............- ..| -------....--- ... |...-- -.$.` |...| .....- |..@--..... |.h.....- |.....--- -------....----- |..`.`I....| |. -------....--|.- ---- |.|...||.|--..| |>|...||.|-...-- |...---|.|.....| |...| |.|.....| |.--- |......-- -.------....--- ..).....`.--- ----------- [Antichtho the Two-Handed Swordsman] St17 Dx6 Co7 In7 Wi10 Ch7 WarKhaMalCha+N Geh:91 $93 HP0(132) Pw64(64) AC2 MC1 Exp8 T2927 Stn Latest messages Your body is transported to another location! The undead mind flayer hits you! [-7 -> 14] Warning: HP low! The undead mind flayer's tentacles suck you! Warrior, your life force is running out. [-2 -> 12] Warning: HP low! [-2 -> 10] Warning: HP low! Your brain is eaten! [-2 -> 8] Warning: HP low! The undead mind flayer's tentacles suck you! [-5 -> 3] Warning: HP low! [-1 -> 2] Warning: HP low! Your brain is eaten! You die... Final attributes You were piously aligned Your alignment was 27 Your max alignment was 27 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 189 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 30 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 30 Gem identification only worked 100 times out of 181 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 80% Musable item generation frequency had a negative bias of 86% Ring drop chance was reduced to 55% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 97% Implant drop chance was reduced to 93% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 65% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 77% of the time only The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: form V (Shien) The following skill was trained at one fifth the usual rate: short sword The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: mace (turn 60) The following skill became untrainable if you tried to train it too early: pick-axe (turn 80) The following skill became untrainable after a while: protection spells (turn 25246) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 36049) Items were more likely to be generated cursed by 14% Number of artifacts generated was 1 Number of fake artifacts generated was 8 Monster spawn increase started at turn 76770 Monster spawn increase reached its maximum at turn 212580 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2658936 The monster class that cannot be genocided was worm The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: dwarf reaper (freq bonus 6) The monster species that spawned more often: Little Marie (freq bonus 12) The monster species that spawned more often: poison creeper (freq bonus 10) The monster species that spawned more often: arithmetic skeining (freq bonus 6) The monster species that spawned more often: insane monster (freq bonus 6) The monster species that spawned more often: calker stoker endure (freq bonus 6) The monster species that spawned more often: pale white shark (freq bonus 36) The monster species that spawned more often: evil laser (freq bonus 9) The monster species that spawned more often: vile demon (freq bonus 6) The monster species that spawned more often: nepto (freq bonus 3) The monster species that spawned more often: castle lighting (freq bonus 18) The monster species that spawned more often: empty creature (freq bonus 9) The monster species that spawned more often: giant yellow scorpion (freq bonus 39) The monster species that spawned more often: undead spacewars fighter (freq bonus 8) The monster species that spawned more often: Lamashtu (freq bonus 8) The monster species that spawned more often: contamination star (freq bonus 6) The monster species that spawned more often: baby amethyst dragon (freq bonus 20) The monster species that spawned more often: hobbit slingerer (freq bonus 36) The monster species that spawned more often: sputa-flowing woman (freq bonus 24) The monster species that spawned more often: Fierna (freq bonus 15) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 1) The monster species that never randomly spawned: umbral dissembled contentiously parable mistitled vulgar The monster species that never randomly spawned: tar golem The monster species that never randomly spawned: gecko mummy The monster species that never randomly spawned: mi-go, the fungi from yuggoth The monster species that never randomly spawned: undead stand user The monster species that never randomly spawned: wood spider The monster species that never randomly spawned: giant copper ant The monster species that never randomly spawned: passee disrespectfully muskmelon The monster species that never randomly spawned: half-nymph The monster species that never randomly spawned: leggy chauffer The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was never generated: cloak of water squirting (blue cloak) The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was never generated: green lightsaber (lightsaber) The RNG hath decreed that this item was never generated: switcher ((null)) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was never generated: multitrapping stone (gray) The RNG hath decreed that this item was never generated: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was never generated: embossed plate mail ((null)) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 23) The RNG hath decreed that this item was generated more often: implant of virility (frantic, freq bonus 32) The RNG hath decreed that this item was generated more often: forceful boots (rumble boots, freq bonus 3) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 26) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 32) The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 6) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: long pointy heels (worn-out sneakers, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of blizzard (bloody, freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 2) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 11) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 54) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: metal lamellar armor ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 10) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 54) The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 5) The RNG hath decreed that this item was always generated cursed: cloak of outright evilness (chinese cloak) The RNG hath decreed that this item was always generated cursed: highscore stone (gray) The RNG hath decreed that this item was always generated cursed: crystal shield (glass shield) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this item was always generated cursed: reboot (programmed) The RNG hath decreed that this item was always generated cursed: helm of telepathy (visored helmet) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this item was always generated cursed: droven plate mail (crested black plate) The RNG hath decreed that this trap was always invisible: trap percents The RNG hath decreed that this trap was generated more often: flooding trap (freq bonus 2) Trap randomization happened for 1 in 665 traps Next attribute increase check would have come at turn 4320 Strength training was 16 Dexterity training was 50 Wisdom training was 12 Constitution training was 50 Your sanity was 0 You were stunned (24) You were possessed by the ghost of Jessica. (63) You were possessed by the ghost of Maurah. (675) You had not decided on your sexuality yet You were suffering from very slight contamination. (2) You were prevented from having detect monsters (0) You were prevented from having stunnopathy (0) You saw invisible You had 2069 points of nutrition remaining You were fast You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Clavicus Vile The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 18% 92% b - repair armor 3 matter 90% 78% c - levitation 4 body 90% 85% d - magic missile 3 attack 90% 72% Techniques known in the end Name Level Status concentrating 8X Not Ready(2157) eviscerate 8 R Not Ready(1675) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Soon(59) invoke deity 8 R Prepared(0) Discoveries Artifacts Mephisto's Brogues [chaotic low boots] Armor low boots (walking shoes) leather gloves (spiky gloves) Scrolls scroll of healing (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) scroll of mana (DAE ZIEIEIE IEIEIE BOOOOOOOOOM) scroll of phase door (YOUR INSIDE IS MADE OF MUD) scroll of standard id (TEENAGE MUTANT UGLY THINGS) scroll of cure (BACKSLASH EM EXTENDED ESCAPE CHARACTER) * scroll of extra healing (THE PLAY GOES 90 MINUTES) * scroll of greater mana restoration (THIS SLING IS RETARDED) scroll called remove curse (DDOS ATTACK) scroll called teleport (YAWNING MY SHANK CUSTOMER) Spellbooks spellbook of magic missile (hallucinating) spellbook called ? (fine-printed) spellbook of repair armor (adorable) spellbook of levitation (dark) spellbook of wizard lock (tame) Potions potion of full healing (vermillion) potion called juice? (concocted) potion of mutation (honey) potion of speed (quicksilver) Wands wand called unknown (vajra) wand of cold (forked) wand of banishment (conundrum) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Gehennom: levels 51 to 92 Level 91: <- You are here Voluntary challenges You eaten 17 times You eaten food with animal by-products 13 times You eaten meat 13 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 102 monsters You read items or engraved 20 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (136 of 160) general combat [Basic] (max Master) (46 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (6 of 20) two-handed weapons [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (39 of 160) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Basic] (max Expert) (124 of 160) riding [Unskilled] (max Expert) (8 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Antichthon the Warrior...