Tne?  Player: Andy1 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-12-04.16:54:44.ttyrec Time: (1701708884) Mon Dec 4 16:54:44 2023 Tne*This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Tne aWShall I pick a character's race, role, gender and alignment for you? [ynq] Vne\ yWneSNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--Yne&Ŀ@@%Yne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw Dlvl:1 $0 HP 11(11)  Pw 17(17)  AC9 Exp1 T1 It is written in the Book of Vaire:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Vaire seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Battler, have been heralded from birth as the instrument of Vaire. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sakene?20H of us all: Go bravely with Vaire!--More--^nee4Ŀ@^neiHello Andy1, welcome to SlashEMExtended! You are a lawful male droven Ordinator.--More--gne@[ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--hne&O Message of the day: Remember that there is a #technique command! You don't have to be so n00bish to quit the game on dungeon level 2 'because there is no way forward'. Careful and proper use of the panic digging and phase door techniques can allow you to reach new areas and progress in the game even if you don't have a pick-axe yet.--More--ineϷ 8ine [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T1The moon is waning tonight.qne4 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T2@<tne_ [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T3@@uneT@uneYou see here a food ration {0}.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T3 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T4@xne xneo o - a food ration {0}.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T4ne Weapons a - an uncursed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - a blessed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 ^ uncursed +8 droven bolts (in quiver) {1} Comestibles o - a food ration {0} Scrolls h - 5 uncursed scrolls of healing {0} i - 3 uncursed scrolls of mana {0} j - an uncursed greased scroll of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Spellbooks g - a blessed spellbook of enchant weapon (4:1) {0} Rings f - an uncursed +5 ring of increase accuracy {0}(end) negHĿ<@@ [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw Dlvl:1 $0 HP 11(11)  Pw 17(17)  AC9 Exp1 T4 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T4ne [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T4 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T5@@ne[ [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T5 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T6@@ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T6 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T7@@ne~[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T7 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T8@ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T9@neِ [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T9 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T10@<@nei[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T10 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T11@ne ~[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T11 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T12@neXD There is a wall in the way![Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T12neY[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T12 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T13@@nen.f[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T13 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T14neQ[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T15@neC U[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T15 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T16neS[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T16 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T17@@ne [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T17 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T18@neX> [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T18 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T19@@ne [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T19 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T20<@@ne Weapons a - an uncursed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - a blessed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 ^ uncursed +8 droven bolts (in quiver) {1} Comestibles o - a food ration {0} Scrolls h - 5 uncursed scrolls of healing {0} i - 3 uncursed scrolls of mana {0} j - an uncursed greased scroll of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Spellbooks g - a blessed spellbook of enchant weapon (4:1) {0} Rings f - an uncursed +5 ring of increase accuracy {0}(end) neFJĿ<@@ [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw Dlvl:1 $0 HP 11(11)  Pw 17(17)  AC9 Exp1 T20 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T20ne*~ [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T21@@neʛ [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T21 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T22@@ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T22 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T23@@ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T23 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T24#@@ne> [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T24 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T25##@@ne[ ne_ You displaced Thaedil.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T25 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T26@ne9 H@@ne: [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T26Thaedil drops 1 gold piece.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T27$@neneYou displaced Thaedil.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T27 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T28@@ne jne_kYou stop. Thaedil is in the way![Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T28 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T29$ne6b@#@neYou see here a gold piece {0}.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T29 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T30@ner#ne#1 gold piece.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw 1 11(11)  Pw 17(17)  AC9 Exp1 T30neoz[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T30 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T31@@neH9[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T31 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T32#@@ne3[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T33###@@ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T33 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T34+@@ne? [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T34 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T35#@#@ne There is a wall in the way![Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T35neneYou displaced Thaedil.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T35 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T36@@##ne8 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T36 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T37#@@#ne{[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T37 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T38#@@#ne0[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T39@@#ne [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T39 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T40@@##neZ[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T40 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T41###@@ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T41 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T42@@#ne:[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T42 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T43#@@##ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T43 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T44##@@ne' [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T45#@@ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T45 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T46##@@neF [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T46 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T47@@##ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T47 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T48###@@ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T48 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T49#@@<#ne/Wait! That's a mynock!mne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T49The mynock misses.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T50@neҲ neǴ You kill the mynock![Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T51ne72[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T51 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T52#@#nel[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T52 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T53#@#neg[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T53 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T54#@#nef [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T54 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T55#@#neu [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T55 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T56#@#nerw [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T57#@$#neCR#@#ne[FxYou see here a gold piece {0}.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T57 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T58ne neG1 gold piece.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw 2 11(11)  Pw 17(17)  AC9 Exp1 T58ne-[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T58 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T59#@$#neAfR#@#nehxYou see here a gold piece {0}.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T59 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T60ne ne 1 gold piece.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw 3 11(11)  Pw 17(17)  AC9 Exp1 T60neH neI There is a wall in the way![Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T60nex[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T60 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T61#@#neu [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T61 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T62#@#ne@[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T63#@#neO` [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T63 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T64#@#ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T64#@0#ne}It misses.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T65ne ne[Wait! That's a fast mimicker![Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T65ĿmThe fast mimicker claws you!ne[Andy1 the Battl er] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  10(11)  Pw 17(17)  AC9 Exp1 T65--More--nex[-1 -> 10][Andy1 the Battl er] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  10(11)  Pw 17(17)  AC9 Exp1 T66ne` neb You kill the fast mimicker![Andy1 the Battl er] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  10(11)  Pw 17(17)  AC9 Exp1 T66 [Andy1 the Battl er] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  10(11)  Pw 17(17)  AC9 Exp1 T67ne6 [Andy1 the Battl er] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  10(11)  Pw 17(17)  AC9 Exp1 T67 [Andy1 the Battl er] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  10(11)  Pw 17(17)  AC9 Exp1 T68#@#ne[Andy1 the Battl er] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  10(11)  Pw 17(17)  AC9 Exp1 T69#@#ne [Andy1 the Battl er] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  10(11)  Pw 17(17)  AC9 Exp1 T69 [Andy1 the Battl er] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  10(11)  Pw 17(17)  AC9 Exp1 T70#@#ne9[Andy1 the Battl er] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  10(11)  Pw 17(17)  AC9 Exp1 T71#@ne##@You see a message scrawled in blood here.nen%rUse "r." to read it.[Andy1 the Battl er] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  10(11)  Pw 17(17)  AC9 Exp1 T71 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T72ney:What do you want to read? [f-n or ?*.] ne^LYou see a message scrawled in blood here.--More--nel You read: "Some monsters can repair your items if you chat to them. Due to blind idiot programming, these are the ones that have the 'fart' string in their name.".--More--ne [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T72ne#@Something is written here on the ground.neUse "r." to read it.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T73ne :What do you want to read? [f-n or ?*.] neKSomething is written here on the ground.--More--ne You read: "B?eaking a wand of ligh?ning will charge all rings in vour ?per inven?or? without a risk of |reaking them.".--More--ne [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T73ne0 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T73 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T74#@ne7[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T75#@ne{ [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T75 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T76#@ne [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T76 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T77#@neM[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T77 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T78#@#ne\"[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T78 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T79@$($nec [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T79 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T80@+!ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T81@ne%[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T81 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T82@@Wnek[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T83@@ne@neYou see here a wooden box {580}.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T83 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T84@W!neA # #ne3 o$nejp%nee%ne|C n'ne)3In what direction? [hykulnjb><] )ne [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T841ned[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T85@(@3ne8;@3ne;RYou see here 31 gold pieces {0}.@3ne >y[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T85The magic touch misses.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T86=ne=ne(You stop. Thaedil is in the way![Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T87!@BneT @@@Bnen [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  11(11)  Pw 17(17)  AC9 Exp1 T87The magic touch touches you!Bne [Andy1 the Battl er] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  10(11)  Pw 17(17)  AC9 Exp1 T87[-1 -> 10]--More--FneNThe magic cancellation granted by your armor seems weaker now...Fne[Andy1 the Bat tler] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  9(11)  Pw 17(17)  AC9 Exp1 T87--More--Kne[-1 -> 9][Andy1 the Bat tler] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  9(11)  Pw 17(17)  AC9 Exp1 T88Mne Mne$o 7You destroy the magic touch!%Mnet U[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T88Welcome to experience level 2.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T88 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T89@$Rne"@RneYou see here a magic touch corpse {0}.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T90XneWb0@%XnecYou see here 31 gold pieces {0}.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T90 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T91$@^ne^ne!31 gold pieces.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw 4 HP 21(21)  Pw 26(26)  AC9 Exp2 T91cne "@cne You see here a violet potion {0}.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T92@gne^gnep - a violet potion {0}.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T92ine! +@ine3 You see here a gold piece {0}.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T93@mneΤ mne~1 gold piece.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw 5 21(21)  Pw 26(26)  AC9 Exp2 T93nne [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T93 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T94@(@one0The door opens.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T95@pne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T95 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T96@+@qneS[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T97#@@#rne @(You see here a paperback spellbook {0}.rneET[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T97 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T98vneS@ vne@q - a paperback spellbook {0}.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T98wneB [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T99@@yneb [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T100#@#yneJThere is a wall in the way![Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T100yne-[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T100 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T101#@@#zne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T102#@@zneM [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T102 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T103##@#{nee There is a wall in the way![Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T103{ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T104@#|neWL [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T105@##}neܟ [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T105 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T106##@}ne There is a wall in the way![Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T106~ne [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T107@###ne8[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T107 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T108#@#=neCI[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T109#@ne$ [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T109 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T110##@ne6&M[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T111@###ne$[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T112@ne [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T112 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T113@ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T114@ne k[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T114 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T115@ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T116@neN [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T117@ne] k[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T117 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T118@ne:K[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T119@neXk[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T119 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T120@nesp [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T121@nek[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T121 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T122@ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T123@ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T124@ne 9 k[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T124 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T125@nekW@Some text has been burned into the floor here.neUse "r." to read it.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T126ne <What do you want to read? [f-nq or ?*.] neZ?SSome text has been burned into the floor here.--More--ne1 You read: "You can only receive a boon from a throne, djinni or water demon if your experience level is at most 9. If it's any higher, the chance drops to zero.".--More--ne [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T126neT w[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T126 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T127@ne([Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T128@ne [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T129@nej[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T129 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T130@ne@neYou see here a drained ring {0}.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T131ne ne r - a drained ring {0}.[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T131neneThere is a wall in the way![Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T131ne}p[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T131 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T132@ne1[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T133@neP j[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T133 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T134@ne3[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T135@nen[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T136@ne6t[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T136 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T137@ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T138@nePj[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T138 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T139@ne'[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T140@neX[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw  21(21)  Pw 26(26)  AC9 Exp2 T141@ne!# ne+?quitneV\ uitne9 itne4Gtneu [Really quit? WARNING: this will erase your game permanently! [yes/no]? ne yneenexsnep[Andy1 the Battler  21(21)  Pw 26(26)ne############################Ŀ##############################(###+################%###############Ŀ####@#####[3ne^7m##Ŀ<ne[Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw Dlvl:1 $35 HP 21(21)  Pw 26(26)  AC9 Exp2 T141Do you want your possessions identified? DYWYPI? [ynq] (n) ney Weapons  a - an uncursed +3 tsurugi (weapon in hands) {24}  b - an uncursed +3 runesword (alternate weapon; not wielded) {30}  c - a blessed +4 mallet {20}  d - a * uncursed +3 droven crossbow {30}  e - 50 ^ uncursed +8 droven bolts (in quiver) {1}  Comestibles  o - a blessed food ration {0}  Scrolls  h - 5 uncursed scrolls of healing {0}  i - 3 uncursed scrolls of mana {0}  j - an uncursed greased scroll of mana {0}  k - 3 uncursed scrolls of phase door {0}  l - 2 uncursed scrolls of standard id {0}  m - an uncursed scroll of cure {0}  n - an uncursed scroll of heal other {0}  Spellbooks  g - a blessed spellbook of enchant weapon (4:1) {0}  q - an uncursed spellbook of detect treasure (2:3) {0}  Potions  p - an uncursed potion of gain ability {0}  Rings  f - an uncursed +5 ring of increase accuracy ne{0} (1 of 2)neN F r - a cursed ring of teleportation {0} (2 of 2)ne ############################Ŀ##############################(###+################%###############Ŀ####@#####[ne h46m##Ŀ<ne2 [Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw Dlvl:1 $35 HP 21(21)  Pw 26(26)  AC9 Exp2 T141Do you want to see your attributes? [ynq] (n) neMyFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: shock resistance. You could not have this property intrinsically: free action. You could not have the double effect of this property: sickness resistance. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 20. Amulet identification only worked 15 times out of 28. Implant identification only worked 1 times out of 35. Wand identification only worked 3 times out of 12. Armor identification only worked 15 times out of 42. Spellbook identification only worked 2 times out of 11. Gem identification only worked 100 times out of 563. Tool identification only worked 5 times out of 11. Monsters only dropped their musable items with 88% chance. Scroll drop chance was reduced tneMo 93%. Ring drop chance was reduced to 80%. Amulet drop chance was reduced to 83%. Potion drop chance was reduced to 84%. --More--ne4Food drop chance was reduced to 95%. Shop item generation was reduced to 85%. Musable item generation frequency had a negative bias of 55%. Concealing monsters were spawned underneath items 80% of the time only. Monster death drops spawned with only 96% chance. Mastering the following skill taught you the hidden power: two-handed sword. The following skill could not be trained at all: high heels. The following skill was limited to basic proficiency: mace. The following skill became untrainable if you tried to train it too early: claw (turn 1). The following skill couldn't be trained before a certain turn number is reached: polearms (turn 31471). The following skill became harder to train at higher skill levels: grinder. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your hairstyle was 'punk' and your beard type is 'old fogey'. Your amount of casino chips was 0. [18neju;1HThe last time you got a new haircut was 5140 turns ago. Your areola diameter was 28. Monster spawn increase would have started at turn 17328. Monster spawn increase had reached its maximum at turn 71190. In this game, Eevee's evolution was volareon. Maximum amount of combined random monster spawn freqs was 2457. --More--ne Your limit for ascension was at turn 5621305. The monster class that cannot be genocided was unicorn or horse. The monster class that was spawned more often: orc (freq bonus 5). The monster species that was spawned more often: stockbrokerage skinny (freq bonus 8). The monster species that was spawned more often: edgier monastically (freq bonus 36). The monster species that was spawned more often: watersplash elemental (freq bonus 6). The monster species that was spawned more often: spliced bad clone (freq bonus 36). The monster species that was spawned more often: Bea's combat boot (freq bonus 14). The monster species that was spawned more often: fizzer shipworm (freq bonus 7).The monster species that was spawned more often: pile of lead circles (freq bonus 14). The monster species that was spawned more often: proscenia sludgy propitiate (freq bonus 84). The monster species thne- at was spawned more often: concrescent dye mezzanine (freq bonus 14). The monster species that was spawned more often: agent black fungus (freq bonus 28). --More--neThe monster species that was spawned more often: yerles mortar (freq bonus 54). The monster species that was spawned more often: old blue dragon (freq bonus 18). The monster species that was spawned more often: petty hc beggar (freq bonus 48). The monster species that was spawned more often: evil troll mummy (freq bonus 54). The monster species that was spawned more often: eurgh smoker (freq bonus 56). The monster species that was spawned more often: forwardly roof (freq bonus 14). The monster species that was spawned more often: ewing demonical (freq bonus 12). The monster species that was spawned more often: cardiograph lev (freq bonus 21). The monster species that was spawned more often: pompeji caster (freq bonus 24). The monster species that was spawned more often: assleft dog (freq bonus 28). The monster trait that was more common: monsters whose attacks make you more hungry (fnereq bonus 8). The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 4). The monster trait that was more common: monsters that count as bats (freq bonus 6).--More--ne9BThe monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 2). The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 2). The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 1). The monster species that was never randomly spawned: deepsea whale. The monster species that was never randomly spawned: jumping school eel. The monster species that was never randomly spawned: trelon. The monster species that was never randomly spawned: scribble sentai. The monster species that was never randomly spawned: changering kelpie. The monster species that was never randomly spawned: man-eater crab. The monster species that was never randomly spawned: hungry growth. The monster species that was never randomly spawned: Diablo. The monster species that was never randomly spawned: touzle alpinerBnist. The monster species that was never randomly spawned: gray wort. The monster class that was always generated with extra speed: blob. The RNG hath decreed that this item was never generated: coagulation (Spellbooks). The RNG hath decreed that this item was never generated: steel whip (Weapons). The RNG hath decreed that this item was never generated: covid-19-coated cloak (Armor). The RNG hath decreed that this item was never generated: uninformation stone --More--ne (Gems). The RNG hath decreed that this item was never generated: interruption stone (Gems). The RNG hath decreed that this item was never generated: orange (Comestibles). The RNG hath decreed that this item was never generated: bigscript helm (Armor). The RNG hath decreed that this item was generated more often: sand sword (Weapons, freq bonus 2). The RNG hath decreed that this item was generated more often: DSTW stone (Gems, freq bonus 8). The RNG hath decreed that this item was generated more often: hybridization (Scrolls, freq bonus 18). The RNG hath decreed that this item was generated more often: amulet of conflict (Amulets, freq bonus 11). The RNG hath decreed that this item was generated more often: forbidden arrow (Weapons, freq bonus 36). The RNG hath decreed that this item was generated more often: bad effect stone (Gems, freq bonus 6). The RNG hath decreed that this item wneF &as generated more often: kelp frond (Comestibles, freq bonus 19). The RNG hath decreed that this item was generated more often: loricated cloak (Armor, freq bonus 30). The RNG hath decreed that this item was generated more often: hunger (Rings, --More--neb freq bonus 20). The RNG hath decreed that this item was generated more often: medium mithril-coat (Armor, freq bonus 6). The RNG hath decreed that this item was generated more often: BFG (Weapons, freq bonus 6). The RNG hath decreed that this item was generated more often: implant of ennui (Implants, freq bonus 2). The RNG hath decreed that this item was generated more often: meltdown (Spellbooks, freq bonus 6). The RNG hath decreed that this item was generated more often: levitation (Spellbooks, freq bonus 3). The RNG hath decreed that this item was generated more often: toxic (Spellbooks, freq bonus 14). The RNG hath decreed that this item was generated more often: dwarvish cloak (Armor, freq bonus 11). The RNG hath decreed that this item was generated more often: soundproof helmet (Armor, freq bonus 10). The RNG hath decreed that this item was generated more often: long sword (Weane !pons, freq bonus 6). The RNG hath decreed that this item was generated more often: magical paintbrush (Weapons, freq bonus 3). The RNG hath decreed that this item was generated more often: implant of misanthrophy (Implants, freq bonus 11). --More--ne The RNG hath decreed that this item class was generated more often: Wands (freq bonus 28). The RNG hath decreed that this item was always generated cursed: Claudia's jewel (Gems). The RNG hath decreed that this item was always generated cursed: Thai's jewel (Gems). The RNG hath decreed that this item was always generated cursed: paving (Scrolls). The RNG hath decreed that this item was always generated cursed: orcish ring mail (Armor). The RNG hath decreed that this trap was always invisible: monster noise trap. The RNG hath decreed that this trap was generated more often: caps trap (freq bonus 2). The spell school whose books are more common was chaos spells (freq bonus 13). Trap randomization happened for 1 in 627 traps. Traps were spawned invisible 1 times in 97. Traps were extra hard to find 1% of the time. Next attribute increase check would have come at turn 358. Strength trainneH ing was 0. Dexterity training was 1. Wisdom training was 2. Constitution training was 11. Your sanity was 0. --More--neYou had 1000 alla remaining. You were sleep resistant. You had reduced magic cancellation. (46). You had not decided on your sexuality yet. You saw invisible. You had infravision. You had 1350 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 30 spells. You could not have safely prayed (117). You survived. --More--ne+'############################Ŀ##############################(###+################%###############Ŀ####@#####[ney(h46m##Ŀ<ne([Andy1 the Battler ] St17 Dx8 Co11 In5 Wi5 Ch8 OrdDroMalLaw Dlvl:1 $35 HP 21(21)  Pw 26(26)  AC9 Exp2 T141Do you want to see your discoveries? [ynq] (n) neqne[$ neY ne