ekY~ Player: Andy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-09-10.16:42:13.ttyrec Time: (1505061733) Sun Sep 10 16:42:13 2017 ekYJ)0This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] ekYuy(0lqqqqqqqk(B(0x~~~~~~~~(B+(0~~~(B=(0~~~x(B(0x(B?(0~~~~~~~(B(0x~~~~(B`(0~~x(B(0x~~(B@@(0~(B((0~(B+(0m(B(0qqqqq(B+(0j(B[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF Dlvl:1 $0 HP 21(21)  Pw 7(7)  AC3 Xp1/0 T1It is written in the Book of Angel Aphrodite:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artiekY~facts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your goddess Angel Aphrodite seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Schoolkid, have been heralded from birth as the instrument of Angel Aphrodite. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Angel Aphrodite! --More--ekYs ekY ?(0lqqqqqqqk(B(0x~~~~~~~~(B+(0~~~(B=(0~~~x(B(0x(B?(0~~~~~~~(B(0x~~~~(B`(0~~x(B(0x~~(B@@(0~(B((0~(B+(0m(B(0qqqqq(B+(0j(BekY 2[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF Dlvl:1 $0 HP 21(21)  Pw 7(7)  AC3 Xp1/0 T1Hello Andy, welcome to SlashEMExtended! You are a neutral female aquarian segfaulter elemental Mahou Shoujo.--More--ikYx ATTENTION!!! You are playing the segfaulter race, which is deliberately unstable by allowing certain actions to cause segfault panics. These can potentially corrupt your savegame. If you intend to go on playing, you do so at your own peril, and getting an ascension will basically be impossible! Consider using #quit if you rather want to play a stable game. --Amy--More--ikYz (0lqqqqqqqk(BYou are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--jkYk  Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy--More--jkY s(0lqqqqqqqk (B(0x~~~~~~~~(B[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/0 T1The moon is waning tonight.kkY{ Armor a - an uncursed +0 pair of water walking boots (being worn) {8} b - an uncursed +0 chain mail (being worn) {120} Comestibles g - an uncursed tin of marine goblin meat {1} h - an uncursed tin of little pig meat {1} i - an uncursed tin of gray newt meat {1} Scrolls j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks d - an uncursed spellbook of forgotten spell (0:1) {1} e - an uncursed spellbook of cure sickness (0:-1) {1} f - an uncursed spellbookkkY of restore ability (7:4) {1} Wands c - an uncursed wand of striking (0:1) {1}(end) ukY(0lqqqqqqqk(B(0x~~~~~~~~(B+(0~~~(B=(0~~~x(B(0x(B?(0~~~~~~~(B(0x~~~~(B`(0~~x(B(0x~~(B@@(0~(B((0~(B+(0m(B(0qqqqq(B+(0j(B [Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/0 T1vkYl{ Choose which spell to cast   Name Level Category Fail Memory a - forgotten spell 1 occult 66% 200% b - cure sickness 3 healing 70% 300% c - restore ability 4 healing 90% 400%(end) {kY"(0lqqqqqqqkx~~~~~~~~(B+(0~~~(B=(0~~~xx(B?(0~~~~~~~(B[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/0 T1{kYI2[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/0 T3@@(0~(B<(0a(B|kYI[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/0 T4@@(0~(B(0~(B|kYm @(0~(BYou see here a zircon ring {1}.[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/0 T5}kYxo - a zircon ring {1}.[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/0 T5}kY4 [Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/0 T6(0~(B?@@~kY9[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/0 T7(0~(B(0~(B@@~kYƶ%(0~(B@~kYOmYou see here a statue of a disintegration trove {0}.(0/(B--More--kYThe statue moves![Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/0 T9(0~~(B@kY?S@You destroy the disintegration trove![Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T10(0~(B@%kY(0~(B@ Things that are here: a disintegration trove corpse {0} a scroll of healing {1} a wooden box {500}--More--kYׯ [Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T11@<kY Pick up what?  Comestibles ('%') a - a disintegration trove corpse {0} Scrolls ('?') b - a scroll of healing {1} Tools ('(') c - a wooden box {500}(end) kY(+kY Nj - an uncursed scroll of healing {6}.[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T11kY[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T12@(0~(B%@kY&In what direction? [hykulnjb><] kYBdThis door is locked.[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T12kY4In what direction? [hykulnjb><] kYMThe door resists![Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T13(0~(B@kYNy4In what direction? [hykulnjb><] kY The door opens.[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T15(0~(B(0a(BkYh"[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T16#(0~(B@,$kY![Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T17#(0a(B@,,kY*[ Armor a - an uncursed +0 pair of water walking boots (being worn) {8} b - an uncursed +0 chain mail (being worn) {120} Comestibles g - an uncursed tin of marine goblin meat {1} h - an uncursed tin of little pig meat {1} i - an uncursed tin of gray newt meat {1} Scrolls j - 6 uncursed scrolls of healing {6} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks d - an uncursed spellbook of forgotten spell (0:1) {1} e - an uncursed spellbook of cure sickness (0:-1) {1} f - an uncursed spellbook of rekY>[store ability (7:4) {1} Rings o - a zircon ring {1} Wands c - an uncursed wand of striking (0:1) {1}(end) kY(0lqqqqqqqk(B(0x~~~~~~~~(B+(0~~~~~~~x(B(0x(B?(0~~~~~~~(B(0x~~~~~~~x(B##(0x~~~(B<(0~(B%(0~a(B@,(0maqqqqq(B+(0j(B$, [Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF Dlvl:1 $0 HP 21(21)  Pw 7(7)  AC3 Xp1/8 T17 [Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20kYo Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T17kYl# kY enhancekYt nhancekY_ Current skills: (0 slots available)   Fighting Skills  bare-handed combat Basic (max Master)  high heels Basic (max Master)  general combat Unskilled (max Expert)  body armor Basic (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Basic (max Expert)  spirituality Unskilled (max Expert)  petkeeping Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert)  club Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  spear UnskY2_]killed (max Expert)  bow Unskilled (max Expert) (1 of 2)kYi+ firearms Basic (max Master)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  Spellcasting Skills  attack spells Basic (max Master)  healing spells Basic (max Master)  divination spells Unskilled (max Expert)  protection spells Unskilled (max Expert)  occult spells Basic (max Expert)  elemental spells Unskilled (max Expert)  chaos spells Unskilled (max Expert) (2 of 2)kY[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF Dlvl:1 $0 HP 21(21)  Pw 7(7)  AC3 Xp1/8 T17(0lqqqqqqqk(B(0x~~~~~~~~(B+(0~~~~~~~x(B(0x(B?(0~~~~~~~(B(0x~~~~~~~x(B##(0x~~~(B<(0~(B%(0~a(B@,(0maqqqqq(B+(0j(B$,kYF[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T18@,,,kY [Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T19@(0a(B,kY@(0~(B Things that are here: a disintegration trove corpse {0} a wooden box {500}--More--kY= [Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T21kY[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T22@%kY[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T23@(0~(BkY[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T24@(0~(BkY [Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T25@(0~(B@kY|y @(0~(BYou see here a scroll labeled CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS {1}.[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T27(0~(B(0~(B@BkYD p - a scroll labeled CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS {1}.[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T27kY<What do you want to read? [d-fj-p or ?*] kY`{ aAs you read the scroll, it disappears.W--More--kY 5You don't know how to command undead...--More--kY MCall a scroll labeled CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS: kYJkYLukYA nkYikkY}?kY[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T28@(0~(BkYz (0~(BW@[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T28Marija picks up a disintegration trove corpse {0}.[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T29@(kYwYou hit the water wight.[Andy the Schoolkid ] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  21(21)  Pw 7(7)  AC3 Xp1/8 T29--More--kY:NYour chain mail deflects the water wight's attack.--More--kYZThe water wight bites you![Andy the Schoo lkid] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  17(21)  Pw 7(7)  AC3 Xp1/8 T29[-4 -> 17]The water wight misses.[Andy the School kid] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  18(21)  Pw 7(7)  AC3 Xp1/8 T30(0~(B@B(0a(BkY You hit the water wight.[Andy the School kid] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF  18(21)  Pw 7(7)  AC3 Xp1/8 T30The water wight claws you![Andy the School  18(21)  Pw 7(7)--More--kY |(0lqqqqqqqk(B(0x~~~~~~~~(B+(0~~~~~~~x(B(0x(BW(0~~~~~~~(B(0x(B@(0~~~~(B@(0~x(B##(0x(BB(0~~(B<(0~(B((0~a(B,,(0maqqqqq(B+(0j(B$,[Andy the School kid] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF Dlvl:1 $0 HP 18(21)  Pw 7(7)  AC3 Xp1/8 T30Do you want your possessions identified? DYWYPI? [ynq] (n) kY@y Armor a - an uncursed +0 pair of water walking boots (being worn) {8} b - an uncursed +0 chain mail (being worn) {120} Comestibles g - an uncursed tin of marine goblin meat {1} h - an uncursed tin of little pig meat {1} i - an uncursed tin of gray newt meat {1} Scrolls j - 6 uncursed scrolls of healing {6} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks d - an uncursed spellbook of forgotten spell (0:1) {1} e - an uncursed spellbook of cure sickness (0:-1) {1} f - an uncursed spellkYbook of restore ability (7:4) {1} Rings o - a blessed +3 ring of gain wisdom {1} Wands c - an uncursed wand of striking (0:1) {1}(end) kYԮ(0lqqqqqqqk(B(0x~~~~~~~~(B+(0~~~~~~~x(B(0x(BW(0~~~~~~~(B(0x(B@(0~~~~(B@(0~x(B##(0x(BB(0~~(B<(0~(B((0~a(B,,(0maqqqqq(B+(0j(B$, [Andy the School kid] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF Dlvl:1 $0 HP 18(21)  Pw 7(7) Y1M;26H AC3 Xp1/8 T30Do you want to see your attributes? [ynq] (n) kY'P yFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: dimmopathy. You could not have this property extrinsically: drain resistance. You could not have this property intrinsically: manaleech. Scroll identification only worked 100 times out of 145. Potion identification only worked 3 times out of 13. Ring identification only worked 4 times out of 5. Wand identification only worked 3 times out of 8. Armor identification only worked 15 times out of 19. Spellbook identification only worked 2 times out of 10. Gem identification only worked 100 times out of 101. Monsters only dropped their equipment with 70% chance. Amulet drop chance was reduced to 24%. Potion drop chance was reduced to 82%. The following skill could not be trained at all: enchantment spells. The followikYbP ng skill was trained at half the usual rate: protection spells. The following skill was trained at one fifth the usual rate: matter spells. The following skill was limited to basic proficiency: petkeeping. --More--kYd The following skill was limited to skilled proficiency: attack spells. The following skill was limited to expert proficiency: spear. The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 10). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 21468. Monster spawn increase had reached its maximum at turn 73708. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 226734. The monster class that cannot be genocided was light. The monster class that was spawned more often: pile of coins (freq bonus 2). The monster species that was spawned more often: corrosive laser (freq bonus 15). The monster species that was spawned more often: nasty lich (freq bonus 6). The monster species that was spawned more often: phantom (freq bonus 8). The monster species thkY rat was spawned more often: royal guardian (freq bonus 24). The monster species that was spawned more often: impact hound (freq bonus 32). The monster species that was spawned more often: drow matron-mother (freq bonus 8).The monster species that was spawned more often: mountain force nymph (freq bonus 6). --More--lY>JThe monster species that was spawned more often: Friederike's soft dancing shoe (freq bonus 16). The monster species that was spawned more often: Julchen's combat boot (freq bonus 18). The monster species that was spawned more often: warrior ant (freq bonus 8). The monster species that was spawned more often: pas op (freq bonus 6). The monster species that was spawned more often: addict (freq bonus 48). The monster species that was spawned more often: putty (freq bonus 5). The monster species that was spawned more often: The bastard brother of Lilly (freq bonus 36). The monster species that was spawned more often: evasive brown bear (freq bonus 10). The monster species that was spawned more often: weapon xorn (freq bonus 10). The monster species that was spawned more often: meara (freq bonus 24). The monster species that was spawned more often: small turret (freq bonus 40). The monster species that was slYsJpawned more often: teethless crone (freq bonus 28). The monster species that was spawned more often: cash trap (freq bonus 54). The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 1). The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 2). The monster trait that was more common: monsters whose attacks poison you and --More--lYڥ drain dexterity (freq bonus 12). The monster trait that was more common: monsters with sleep resistance (freq bonus 8). The monster trait that was more common: monsters that are always male (freq bonus 2). The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 4). The monster species that was never randomly spawned: Archplanetar. The monster species that was never randomly spawned: segfaulter. The monster species that was never randomly spawned: platinum stalk. The monster species that was never randomly spawned: covetous Uruk-hai. The monster species that was never randomly spawned: lethe elemental. The monster species that was never randomly spawned: thorn warp patch. The monster species that was never randomly spawned: acidic growth. The monster species that was never randomly spawned: ice error. The monster species that was never randomly spawned: moaner type.lY  The monster species that was never randomly spawned: special patch. The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID). The RNG hath decreed that this item was never generated: war hat (wide metal helm). The RNG hath decreed that this item was never generated: helm of counter rotation (rubynus helmet). --More--lYThe RNG hath decreed that this item was never generated: bec de corbin (beaked polearm). The RNG hath decreed that this item was never generated: special leather armor ((null)). The RNG hath decreed that this item was never generated: identify (bronze). The RNG hath decreed that this item was never generated: identify (KERNOD WEL). The RNG hath decreed that this item was never generated: cocloak (withered cloak). The RNG hath decreed that this item was never generated: locking (aluminum). The RNG hath decreed that this item was never generated: ice shield (dark blue shield). The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 35). The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 12). The RNG hath decreed that thilYHs item was generated more often: unfair attack stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: cutting (inane, freq bonus 15). The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 67). --More--lYThe RNG hath decreed that this item was generated more often: statue ((null), freq bonus 56). The RNG hath decreed that this item was generated more often: acid (white, freq bonus 19). The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 75). The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 23). The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: trap knowledge stone (gray, freq bonus 21). The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 2). The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe,lYg freq bonus 10). The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 3). The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 7). The RNG hath decreed that this item was generated more often: orcish dagger --More--lYd(crude dagger, freq bonus 54). The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 2). The RNG hath decreed that this item was always generated cursed: crystal boots (glass boots). The RNG hath decreed that this item was always generated cursed: draining (ceramic). The RNG hath decreed that this item was always generated cursed: unicorn horn ((null)). The RNG hath decreed that this item was always generated cursed: secret attack stone (gray). The RNG hath decreed that this item was always generated cursed: damage meter stone (gray). The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars). The RNG hath decreed that this item was always generated cursed: really heavy iron ball ((nulYll)). The RNG hath decreed that this item was always generated cursed: cloak of control (wishful cloak). The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet). --More--lYThe RNG hath decreed that this item was always generated cursed: healing (purple-red). The RNG hath decreed that this trap was always invisible: interface screw trap. The RNG hath decreed that this trap was generated more often: nemesis trap (freq bonus 1). Next attribute increase check would have come at turn 1140. Strength training was 3. Dexterity training was 1. Wisdom training was 0. Constitution training was 1. You were fire resistant. You were cold resistant. You were shock resistant. You were magic-protected. You were prevented from having drain resistance (0). You were prevented from having dimmopathy (0). You had 1468 points of nutrition remaining. You aggravated monsters. You could fly. You could walk on water. You could swim. You could breathe water. Your luck was zero. --More--lY[You could not have safely prayed (1169). You are dead. --More--lYj(0lqqqqqqqk(B(0x~~~~~~~~(B+(0~~~~~~~x(B(0x(BW(0~~~~~~~(B(0x(B@(0~~~~(B@(0~x(B##(0x(BB(0~~(B<(0~(B((0~a(B,,(0maqqqqq(B+(0j(B$,[Andy the School kid] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF Dlvl:1 $0 HP 18(21)  Pw 7(7)  AC3 Xp1/8 T30Do you want to see your discoveries? [ynq] (n) lYy Discoveries   Armor  water walking boots (femmy boots)  Scrolls  scroll of healing (MORAL IS RISED WITH PRAS)  scroll of mana (ELF GRANDFATHER RESEARCH LAB)  scroll of phase door (PRATYAVAYAH)  scroll of standard id (ZLORFIK)  scroll of cure (KLOCK DOCK KAPOW)  scroll called Junk? (CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS)  Spellbooks  spellbook of forgotten spell (cloth)  spellbook of cure sickness (hand-printed)  spellbook of restore ability (snowy)  Rings  ring of gain wisdom (zircon)  Wands  wand of striking (octagonal)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom) (1 of 2)lYd h * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)lY u(0lqqqqqqqk(B(0x~~~~~~~~(B+(0~~~~~~~x(B(0x(BW(0~~~~~~~(B(0x(B@(0~~~~(B@(0~x(B##(0x(BB(0~~(B<(0~(B((0~a(B,,(0maqqqqq(B+(0j(B$,[Andy the School kid] St10 Dx6 Co11 In7 Wi20 Ch14 MahEleFemNeu+QF Dlvl:1 $0 HP 18(21)  Pw 7(7)  AC3 Xp1/8 T30Do you want an account of creatures vanquished? [ynq] (n) lYfy Vanquished creatures:  0 vultures (1 created) 0 spore lichens (1 created) 0 water wights (1 created) 0 kickboxing girls (1 created) a disintegration trove (2 created)  6 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More--lYFDo you want to see your conduct? [ynq] (n) lY{Cy Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You killed 1 monster. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--!lYn ----------  / \  / REST \  / IN \  / PEACE \  / \  | Andy |  | 0 Au |  | killed by life |  | drainage |  | |  | |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Andy the Mahou Shoujo... You died in Th!lYnue Dungeons of Doom on dungeon level 1 with 32 points, and 0 pieces of gold, after 30 moves. --More--$lY [You were level 1 with a maximum of 21 hit points when you died.--More--