iWv  Player: Andy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-08-14.12:52:40.ttyrec Time: (1471179160) Sun Aug 14 12:52:40 2016 iW& )0This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] iWy(0qqq~qqk(B(0x(B#(0~~~~~x(B+(0~~~(Bd@(0~~(B(0x(Bj(0~~~~~x(B(0m{{qqqqj(B[Andy the Intellectual ] St5 Dx7 Co6 In11 Wi12 Ch3 LibNymMalLaw Dlvl:1 $0 HP 20(20)  Pw 26(26)  AC10 Xp1/0 T1 It is written in the Book of Leo Tolstoi:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he nowiW  lurks, and bides his time.  Your god Leo Tolstoi seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Intellectual, have been heralded from birth as the instrument of Leo Tolstoi. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Leo Tolstoi!--More--iW G(0qqq~qqk(B(0x(B#(0~~~~~x(B+(0~~~(Bd@(0~~(B(0x(Bj(0~~~~~x(B(0m{{qqqqj(BiW oHello Andy, welcome to SlashEMExtended! You are a lawful male nymphian Librarian.--More--iWA Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--iW  There is a staircase up here.  Things that are here: an iron chain {120} a heavy iron ball named Infinite Fury {1200}--More--iWmThe moon is waxing tonight.iWn Armor a - an uncursed +0 robe (being worn) {16} Scrolls g - a blessed scroll of erasure {1} h - 5 blessed scrolls of blank paper {5} i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of create monster (0:3) {1} f - a blessed spellbook of blank paper (1:5) {1} Tools b - an uncursed pair of lenses {1} c - an uncursed magic marker (1:0) {1} d - a blessed felt-tip marker (0:100) {1}(end) iW)g+(0qqq~qqk(B(0x(B#(0~~~~~x(B+(0~~~(Bd@(0~~(B(0x(Bj(0~~~~~x(B(0m{{qqqqj(Bfelt-tip marker - Color: red. Material: plastic. Appearance: (null).--More--iW&A marker that is useful for writing graffiti on the floor.[Andy the Intellectual ] St5 Dx7 Co6 In11 Wi12 Ch3 LibNymMalLaw  20(20)  Pw 26(26)  AC10 Xp1/0 T1iW:What do you want to put on? [b or ?*] iWݭ You are now wearing a pair of lenses.[Andy the Intellectual ] St5 Dx7 Co6 In11 Wi12 Ch3 LibNymMalLaw  20(20)  Pw 26(26)  AC10 Xp1/0 T2 [Andy the Intellectual ] St5 Dx7 Co6 In11 Wi12 Ch3 LibNymMalLaw  20(20)  Pw 26(26)  AC10 Xp1/0 T3dj{{iWI@ Armor a - an uncursed +0 robe (being worn) {16} Scrolls g - a blessed scroll of erasure {1} h - 5 blessed scrolls of blank paper {5} i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of create monster (0:3) {1} f - a blessed spellbook of blank paper (1:5) {1} Tools b - an uncursed pair of lenses (being worn) {1} c - an uncursed magic marker (1:0) {1} d - a blessed felt-tip marker (0:100) {1}(end) iW<,(0qqq~qqk(B(0x(B#(0~(Bd(0~~~x(B+(0~(Bj(0~(B{@(0~~(B(0x(B{(0~~~~~x(B(0m{{qqqqj(B[Andy the Intellectual ] St5 Dx7 Co6 In11 Wi12 Ch3 LibNymMalLaw  20(20)  Pw 26(26)  AC10 Xp1/0 T3iWS Choose which spell to cast   Name Level Category Fail Memory a - create monster 4 attack 86% 300%(end) iW[Andy the Intellectual ] St5 Dx7 Co6 In11 Wi12 Ch3 LibNymMalLaw  20(20)  Pw 26(26)  AC10 Xp1/0 T3iW2[Andy the Intellectual ] St5 Dx7 Co6 In11 Wi12 Ch3 LibNymMalLaw  20(20)  Pw 26(26)  AC10 Xp1/0 T3The little dog bites the giant germ.(0~(Bj--More--iWUThe giant germ seems to drain your energy with its gaze!--More--iW;The little dog just misses the giant germ.[Andy the Intellectual ] St5 Dx7 Co6 In11 Wi12 Ch3 LibNymMalLaw  20(20)  Pw 26(26)  AC10 Xp1/0 T4iWL?[Andy the Intellectual ] St5 Dx7 Co6 In11 Wi12 Ch3 LibNymMalLaw  20(20)  Pw 26(26)  AC10 Xp1/0 T4The little dog bites the giant germ.--More--iWCThe giant germ touches the little dog.--More--iW FThe giant germ gazes at the little dog...--More--iW[ The little dog looks less powerful![Andy the Intellectual ] St5 Dx7 Co6 In11 Wi12 Ch3 LibNymMalLaw  20(20)  Pw 26(26)  AC10 Xp1/0 T5(0~(BjiWf.You miss the giant germ.[Andy the Intellectual ] St5 Dx7 Co6 In11 Wi12 Ch3 LibNymMalLaw  20(20)  Pw 26(26)  AC10 Xp1/0 T5The little dog misses the giant germ.--More--iW6 The giant germ touches you![Andy the Intellectu al] St5 Dx7 Co6 In11 Wi12 Ch3 LibNymMalLaw  19(20)  Pw 26(26)  AC10 Xp1/0 T5[-1 -> 19]--More--iW!4The giant germ's contact was poisoned![Andy the Intellectu al] St5 Dx7 Co3 In11 Wi12 Ch3 LibNymMalLaw  19(20)  Pw 26(26)  AC10 Xp1/0 T5You feel very sick!--More--iW;You lose Constitution[Andy the Intell ectual] St5 Dx7 Co3 In11 Wi12 Ch3 LibNymMalLaw  15(20)  Pw 26(26)  AC10 Xp1/0 T5[-4 -> 15][Andy the Intel lectual] St5 Dx7 Co3 In11 Wi12 Ch3 LibNymMalLaw  14(20)  Pw 26(26)  AC10 Xp1/0 T5[-1 -> 14]--More--iW  UThe giant germ seems to drain your energy with its gaze!--More--iWhThe little dog misses the giant germ.[Andy the Intel lectual] St5 Dx7 Co3 In11 Wi12 Ch3 LibNymMalLaw  14(20)  Pw 26(26)  AC10 Xp1/0 T6iW2U FYou miss the giant germ.[Andy the Intel lectual] St5 Dx7 Co3 In11 Wi12 Ch3 LibNymMalLaw  14(20)  Pw 26(26)  AC10 Xp1/0 T6The little dog misses the giant germ.--More--iWߜThe giant germ touches you![Andy the Inte llectual] St5 Dx7 Co3 In11 Wi12 Ch3 LibNymMalLaw  13(20)  Pw 26(26)  AC10 Xp1/0 T6[-1 -> 13][Andy the I ntellectual] St5 Dx7 Co3 In11 Wi12 Ch3 LibNymMalLaw  10(20)  Pw 26(26)  AC10 Xp1/0 T6[-3 -> 10]--More--iWThe giant germ seems to drain your energy with its gaze![Andy the I ntellectual] St5 Dx7 Co3 In11 Wi12 Ch3 LibNymMalLaw  10(20)  Pw 26(26)  AC10 Xp1/0 T7iWhEYou hit the giant germ.[Andy the I ntellectual] St5 Dx7 Co3 In11 Wi12 Ch3 LibNymMalLaw  10(20)  Pw 26(26)  AC10 Xp1/0 T7The little dog misses the giant germ.--More--iWThe giant germ touches you![Andy the  Intellectual] St5 Dx7 Co3 In11 Wi12 Ch3 LibNymMalLaw  9(20)  Pw 26(26)  AC10 Xp1/0 T7[-1 -> 9]--More--iWx :The giant germ's contact was poisoned![Andy the  Intellectual] St5 Dx7 Co3 In11 Wi9 Ch3 LibNymMalLaw  9(20)  Pw 26(26)  AC10 Xp1/0 T7Your judgement is impaired!--More--iWiYou lose Wisdom[Andy the Intellectual] St5 Dx7 Co3 In11 Wi9 Ch3 LibNymMalLaw  -4(20)  Pw 26(26)  AC10 Xp1/0 T7--More--iWs You die...[ -4(20)  Pw 26(26)--More--iW(0qqq~qqk(B(0x(B#(0~(Bd(0~~~x(B+(0~~~(Bj@(0~~(B(0x(B{(0~~~~~x(B(0m{{qqqqj(B[Andy the Intellectual] St5 Dx7 Co3 In11 Wi9 Ch3 LibNymMalLaw Dlvl:1 $0 HP -4(20)  Pw 26(26)  AC10 Xp1/0 T7Do you want your possessions identified? DYWYPI? [ynq] (n) iW y Armor a - an uncursed +0 robe (being worn) {16} Scrolls g - a blessed scroll of erasure {1} h - 5 blessed scrolls of blank paper {5} i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of create monster (0:3) {1} f - a blessed spellbook of blank paper (1:5) {1} Tools b - an uncursed pair of lenses (being worn) {1} c - an uncursed magic marker (1:0) {1} d - a blessed felt-tip marker (0:100) {1}(end) iW(0qqq~qqk(B(0x(B#(0~(Bd(0~~~x(B+(0~~~(Bj@(0~~(B(0x(B{(0~~~~~x(B(0m{{qqqqj(BDo you want to see your attributes? [ynq] (n) iW yFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. Ring identification only worked 4 times out of 5. Amulet identification only worked 15 times out of 16. Wand identification only worked 3 times out of 6. Armor identification only worked 15 times out of 22. Spellbook identification only worked 2 times out of 6. Gem identification only worked 100 times out of 278. Monsters only dropped their musable items with 57% chance. Ring drop chance was reduced to 78%. Wand drop chance was reduced to 99%. Amulet drop chance was reduced to 61%. Concealing monsters were spawned underneath items 87% of the time only. Monster death drops spawned with only 95% chance. Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 16462. Monster spiW ~awn increase had reached its maximum at turn 85522. In this game, Eevee's evolution was vaporeon. --More--iWh- Your limit for ascension was at turn 1271583. The monster class that cannot be genocided was rub monster. The monster class that was spawned more often: dragon (freq bonus 2). The monster color that was spawned more often: red (freq bonus 1). The monster species that was spawned more often: luddite (freq bonus 10). The monster species that was spawned more often: tyrannosaurus (freq bonus 4). The monster species that was spawned more often: fire troll (freq bonus 18). The monster species that was spawned more often: acid smasher (freq bonus 8). The monster species that was spawned more often: false warp fungus (freq bonus 16). The monster species that was spawned more often: agony worm (freq bonus 5). The monster species that was spawned more often: twelve-headed hydra (freq bonus 10). The monster species that was spawned more often: poison paraelemental (freq bonus 4). The monster species that was spawniW- ed more often: young adult psychic dragon (freq bonus 6). The monster species that was spawned more often: ant lieutenant (freq bonus 8). The monster species that was spawned more often: greater owlbear (freq bonus 10). The monster species that was spawned more often: Kaonashi (freq bonus 10). The monster species that was spawned more often: Rhea's lady pump (freq bonus 8).--More--iWEThe monster species that was spawned more often: eastern rabbit (freq bonus 6). The monster species that was spawned more often: will o' wisp (freq bonus 3). The monster species that was spawned more often: albino warp fungus (freq bonus 8).The monster species that was spawned more often: bronze colossus (freq bonus 12). The monster species that was spawned more often: noblewoman (freq bonus 5). The monster species that was spawned more often: venomous nymph (freq bonus 8). The monster species that was spawned more often: insurmountable patch (freq bonus 3). The monster species that was never randomly spawned: undead unicorn. The monster species that was never randomly spawned: feat master. The monster species that was never randomly spawned: baby metroid. The monster species that was never randomly spawned: Conse. The monster species that was never randomly spawned: scarlet mushroom. The monster speciesiW[} that was never randomly spawned: undead cavewoman. The monster species that was never randomly spawned: brown naga hatchling. The monster species that was never randomly spawned: mosquit swarm. The monster species that was never randomly spawned: Michaela. The monster species that was never randomly spawned: elder fire elemental. The monster class that was always generated with extra speed: pile of coins. The RNG hath decreed that this item was never generated: elements (multi-hued). The RNG hath decreed that this item was never generated: infravision (zinc). --More--iWHThe RNG hath decreed that this item was never generated: amulet of conflict (sounding). The RNG hath decreed that this item was never generated: drain resistance (brittle). The RNG hath decreed that this item was never generated: RapiRapi ((null)). The RNG hath decreed that this item was never generated: tin ((null)). The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 12). The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 4). The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 40). The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 15). The RNG hath decreed that this item was generated more often: speedbug boots iWc}[18;1H(profiled boots, freq bonus 14). The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 18). The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 10). The RNG hath decreed that this item was generated more often: steel shield --More--iW ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 18). The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 11). The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 17). The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 9). The RNG hath decreed that this item was generated more often: zipperiW 2 boots (persian boots, freq bonus 2). The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 7). The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 12). --More--iW The RNG hath decreed that this item was always generated cursed: onion ((null)). The RNG hath decreed that this item was always generated cursed: umbrella ((null)). The RNG hath decreed that this item was always generated cursed: oilskin sack (bag). The RNG hath decreed that this item was always generated cursed: sneakers (turning shoes). The RNG hath decreed that this item was always generated cursed: shuriken (throwing star). The RNG hath decreed that this trap was always invisible: automatic vulnerability trap. The RNG hath decreed that this trap was generated more often: menu trap (freq bonus 3). Next attribute increase check would have come at turn 1041. Strength training was 2. Dexterity training was 1. Wisdom training was 0. Constitution training was 0. You were punished. You had 1491 points of nutrition remaining. You had teleportitis. Your luck waiW s zero. --More--iW~[You could not have safely prayed (1087). You are dead. --More--iW?t(0qqq~qqk(B(0x(B#(0~(Bd(0~~~x(B+(0~~~(Bj@(0~~(B(0x(B{(0~~~~~x(B(0m{{qqqqj(B[Andy the Intellectual] St5 Dx7 Co3 In11 Wi9 Ch3 LibNymMalLaw Dlvl:1 $0 HP -4(20)  Pw 26(26)  AC10 Xp1/0 T7Do you want an account of creatures vanquished? [ynq] (n) iWy Vanquished creatures:  0 jackals (2 created) 0 little dogs (1 created) 0 giant germs (1 created) 0 men from mars (2 created) 0 sewer rats (2 created) 0 giant rats (2 created) 0 grid xorns (1 created) 0 twens (1 created)  0 creatures vanquished. 12 creatures born. 0 bosses vanquished. 0 bosses born.--More--iW2>Do you want to see your conduct? [ynq] (n) iWy Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--iW ----------  / \  / REST \  / IN \  / PEACE \  / \  | Andy |  | 0 Au |  |killed by a giant |  | germ |  | |  | |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Andy the Librarian... You died in The DiWpungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 7 moves. --More--jW: [You were level 1 with a maximum of 20 hit points when you died.--More--