Andy, neutral female gelatinous Medium @ [Andy the Pure Girl] St4 Dx4 Co4 In17 Wi12 Ch17 MedGelFemNeu Dlvl:1 $0 HP11(11) Pw32(32) AC10 Xp1/0 T1 Bli Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female gelatinous Medium. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: detect monsters You could not have this property intrinsically: slow digestion Potion identification only worked 3 times out of 17 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 6 Monsters only dropped their equipment with 96% chance Musable item generation frequency had a negative bias of 20% Ring drop chance was reduced to 63% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 46% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 95% of the time only The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: quarterstaff The following skill was limited to basic proficiency: mace The following skill was limited to skilled proficiency: dagger The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: enchantment spells (turn 24) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25890 Monster spawn increase reached its maximum at turn 48117 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2261952 The monster class that cannot be genocided was lich The monster class that was spawned more often: imp or minor demon (freq bonus 4) The monster species that spawned more often: amorphous colony (freq bonus 16) The monster species that spawned more often: sokosolver (freq bonus 10) The monster species that spawned more often: irritating girl (freq bonus 36) The monster species that spawned more often: absent colony (freq bonus 36) The monster species that spawned more often: mind warp fungus (freq bonus 5) The monster species that spawned more often: bramble warp patch (freq bonus 10) The monster species that spawned more often: disenchanter eye (freq bonus 15) The monster species that spawned more often: crusher (freq bonus 8) The monster species that spawned more often: chaosar (freq bonus 30) The monster species that spawned more often: dull fungus (freq bonus 54) The monster species that spawned more often: petro force patch (freq bonus 7) The monster species that spawned more often: alienated ufo part (freq bonus 10) The monster species that spawned more often: flying bunch of counterfeit cash (freq bonus 10) The monster species that spawned more often: sickness slime (freq bonus 14) The monster species that spawned more often: dark gray fungus (freq bonus 5) The monster species that spawned more often: mud kobold (freq bonus 18) The monster species that spawned more often: virus (freq bonus 14) The monster species that spawned more often: moldy pudding (freq bonus 48) The monster species that spawned more often: house snake (freq bonus 30) The monster species that spawned more often: werecouatl (freq bonus 10) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 2) The monster trait that was more common: joke monsters (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 1) The monster species that never randomly spawned: celestial clarion The monster species that never randomly spawned: Grazzt The monster species that never randomly spawned: little spying rat The monster species that never randomly spawned: dangerous snake The monster species that never randomly spawned: siena warp fungus The monster species that never randomly spawned: goblin awgwa The monster species that never randomly spawned: slaughtering troll The monster species that never randomly spawned: drow The monster species that never randomly spawned: vile witch The monster species that never randomly spawned: young black dragon The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: throne gamble (historic) The RNG hath decreed that this item was never generated: remove curse (wiry) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 6) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 4) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 59) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 25) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 19) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 14) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 37) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 3) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 20) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 11) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 88) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 7) The RNG hath decreed that this item was generated more often: spell memory stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 17) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 44) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this item was always generated cursed: cloak of memory (icy cloak) The RNG hath decreed that this item was always generated cursed: lightless boots (sharp-edged sandals) The RNG hath decreed that this item was always generated cursed: worthless piece of black glass (black) The RNG hath decreed that this item was always generated cursed: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was always generated cursed: boulder ((null)) The RNG hath decreed that this item was always generated cursed: small shield ((null)) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this item was always generated cursed: infravision (zinc) The RNG hath decreed that this item was always generated cursed: cure wounded legs (fleeting) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: MC trap (freq bonus 1) Next attribute increase check would have come at turn 2208 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were acid resistant You were petrification resistant You were prevented from having detect monsters (0) You were prevented from using the force like a real jedi (0) You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Umbrellarina Madeline, Medium Deborah and Crueltrainer Cindy Your deity was Medium Deborah The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (317) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% Techniques known in the end Name Level Status telekinesis 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons yumi (long bow) ya (bamboo arrow) Armor robe (purple robe) Scrolls scroll of healing (MAKE THE PRIZE TWICE USED) scroll of mana (TU HAI DEVIATO DAL PERCORSO MORTALE) scroll of phase door (CO APPESTUS) scroll of standard id (ONLY EFFECTIVE STUNT IS HITTING) scroll of cure (ELF IS DOUBLEQUICKER WHEN RAIN) Spellbooks spellbook of healing (stellar) Potions potion of water (clear) Wands wand of psybeam (lacquered) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) Goodbye Andy the Medium... You and Rastafari escaped from the dungeon with 7 points,