Andy, neutral female lich Topmodel --------------------------# |....................$)..%. |........................|. |........................| |........................| .........................| --.------------.---------- ------ -- #,,,,,## #,# |.+)+`1+| ######,# $,## #,|%.}._[/.k #,, ,,,# #####,.@m.>*+\| #,# -----.---##,,,,`|%..`+_`| #,# |.....%%-,,,,,,,---+---- #,# ........|,,,## -----.-- |.......|,### |...#... |.......|## |<.#...| |.......| -------- --------- [Andy the Curved Woman] St9 Dx11 Co12 In16 Wi7 Ch15 TopLicFemNeu Dlvl:3 $46 HP-7(53) Pw35(35) AC9 Xp6/497 T957 Hun Glb Stn Latest messages You curse at Janine's sneaker. Janine's sneaker swings her soft girl sneaker. Janine's sneaker hits you! (2x) [-6 -> 40] Janine's sneaker kicks you! Janine's sneaker hits your hand with her sneakers! [-1 -> 39] [-6 -> 33] Janine's sneaker tramples over you! (2x) [-9 -> 24] Janine's sneaker swings her soft girl sneaker. Janine's sneaker hits you! (2x) [-8 -> 16] Janine's sneaker kicks you! [-8 -> 8] Warning: HP low! Janine's sneaker tramples over you! You can't think straight as your every muscle is aching! Janine's sneaker tramples over you! You die... Your inventory Weapons a - a blessed +1 knife {2} b - an uncursed +0 rifle (alternate weapon; not wielded) {12} c - 50 uncursed +0 bullets (in quiver) {25} g - an uncursed +2 athame {4} w - an uncursed +0 mace (weapon in hand) {12} z - an uncursed +0 bow {12} A - 24 uncursed +0 arrows {12} C - an uncursed +0 bow {12} Armor d - an uncursed +0 pair of leather peep-toes (being worn) {4} v - a cursed -3 plasteel cloak (being worn) {7} Comestibles n - an uncursed tripe ration {1} q - 4 uncursed asian pears {2} B - 3 uncursed cream pies {2} Scrolls h - 7 uncursed scrolls of healing {7} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} D - an uncursed scroll of undo genocide {1} Spellbooks f - an uncursed spellbook of summon undead (3:3) {1} o - an uncursed spellbook of slow monster (5:0) {1} F - an uncursed spellbook of avalanche (0:3) {1} Potions x - an uncursed potion of clairvoyance {1} Wands r - an uncursed wand of probing (0:0) {1} u - an uncursed wand of trap disarming (0:6) {1} Tools e - an uncursed leather saddle {1} p - a cursed skeleton key {1} Gems m - an uncursed +0 worthless piece of blue glass {1} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: invisibility You could not have this property intrinsically: half physical damage Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Armor identification only worked 15 times out of 85 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 23% chance Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 50% Ring drop chance was reduced to 85% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 81% Monster death drops spawned with only 98% chance The following skill could not be trained at all: spear The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: boomerang The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: boomerang The following skill became untrainable if you tried to train it too early: enchantment spells (turn 13) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29935 Monster spawn increase reached its maximum at turn 51224 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 294081 The monster class that cannot be genocided was lich The monster class that was spawned more often: Keystone Kop (freq bonus 6) The monster species that spawned more often: putty (freq bonus 48) The monster species that spawned more often: albino warp fungus (freq bonus 48) The monster species that spawned more often: vamgoyle (freq bonus 36) The monster species that spawned more often: inquisitor (freq bonus 44) The monster species that spawned more often: scarab (freq bonus 20) The monster species that spawned more often: translucent spore (freq bonus 24) The monster species that spawned more often: upper spirit (freq bonus 40) The monster species that spawned more often: byakhee, the star-steeds (freq bonus 32) The monster species that spawned more often: lurker below (freq bonus 13) The monster species that spawned more often: bouldergon (freq bonus 40) The monster species that spawned more often: magnetic colony (freq bonus 54) The monster species that spawned more often: lurker below (freq bonus 18) The monster species that spawned more often: xof (freq bonus 14) The monster species that spawned more often: Moving Twitch (freq bonus 18) The monster species that spawned more often: hadrosaurus (freq bonus 32) The monster species that spawned more often: escalator monster (freq bonus 27) The monster species that spawned more often: amnesia stalk (freq bonus 22) The monster species that spawned more often: space bat (freq bonus 9) The monster species that spawned more often: Itachi Uchiha (freq bonus 18) The monster species that spawned more often: gecko (freq bonus 24) The monster trait that was more common: monsters that love to collect gems (freq bonus 7) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 5) The monster species that never randomly spawned: Tonja The monster species that never randomly spawned: blue mushroom patch The monster species that never randomly spawned: small locust The monster species that never randomly spawned: voltaic glimmer The monster species that never randomly spawned: baby bronze dragon The monster species that never randomly spawned: real warp fungus The monster species that never randomly spawned: mind stalk The monster species that never randomly spawned: cutlich The monster species that never randomly spawned: ossium animatum The monster species that never randomly spawned: crackling blob The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was never generated: chloroform (impregnated) The RNG hath decreed that this item was never generated: unspecified candle (candle) The RNG hath decreed that this item was never generated: frost horn (horn) The RNG hath decreed that this item was never generated: silver saber ((null)) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: vulnerability cloak (flax cloak) The RNG hath decreed that this item was never generated: cloak of discovery (ignorant cloak) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 6) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 38) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 20) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 21) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 21) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 6) The RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 4) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 11) The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 8) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 8) The RNG hath decreed that this item was always generated cursed: high-scoring heels (heroine mocassins) The RNG hath decreed that this item was always generated cursed: anti-magic shell (fugacious) The RNG hath decreed that this item was always generated cursed: summon sexy girl (girly) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: spiked club ((null)) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: mirror shield (polished shield) The RNG hath decreed that this item was always generated cursed: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was always generated cursed: phase door (ethereal) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this trap was always invisible: secret attack trap The RNG hath decreed that this trap was generated more often: punishment trap (freq bonus 12) Next attribute increase check would have come at turn 1219 Strength training was 50 Dexterity training was 16 Wisdom training was 50 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were stunned (12) You had slippery fingers (2) You were prevented from having invisibility (0) You were prevented from having burnopathy (0) You were telepathic You were warned You were aware of the presence of something You were warned of undead You had infravision You had 217 points of nutrition remaining You were stealthy You could teleport You had teleport control You could fly You could survive without air You regenerated You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Speedy Gonzales, Dan Naginati and Kylie Lum Your deity was Dan Naginati The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 95% 391% Techniques known in the end Name Level Status attire charm 6X LIMIT(0) blood ritual 6 R LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * leather peep-toes (asian footwear) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (rural helmet) * sedge hat (round helmet) * skullcap (musical helmet) * flack helmet (water-pipe helmet) * crystal helm (inkcoat helmet) * mining helm (bug-tracking helmet) * field helm (horned helmet) * helm of safeguard (middle-earth helmet) * war hat (echo helmet) * plasteel gloves (white gloves) * leather gloves (poor gloves) * gauntlets of safeguard (padded gloves) * gauntlets of plugsuit (slit gloves) * commander gloves (paper gloves) * field gloves (concrete gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (plateau boots) * field boots (irregular boots) * boots of safeguard (riding boots) Scrolls scroll of healing (UNNETHACK TRASHED UNSKILLED WEAPONS ON PURPOSE) scroll of mana (GRAB EM BY THE PUSSY) scroll of phase door (NOUS N AVONS PAS TIRE SUFFISAMMENT DE PORTES DANS L EURO 2016) scroll of standard id (BANDARCHOR GO HOME) scroll of cure (LEAF STUNT UP HIGH BLAZE MINISTRIES BRUNT FLINCH AND ASK) scroll called Nothing? (BUY C1AL1S CHEAP HERE) scroll of undo genocide (ALTER USB WEISST DU NICHT WAS F2 IST) Spellbooks spellbook of summon undead (hellish) spellbook of slow monster (mirroring) spellbook of avalanche (glittering) Potions potion of amnesia (sparkling) potion of paralysis (bewitched) potion of invisibility (hidden tea) potion of gain level (pungent) potion of clairvoyance (dandelion) Wands wand of trap disarming (horizontal) wand of probing (cast iron) Tools leather saddle (saddle) skeleton key (key) Gems worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a xof 2 coyotes a rabid coyote (2 created) a white jelly 0 pack kobolds (5 created) 0 small kobolds (1 created) 3 petit mimics (14 created) a petit permamimic (3 created) a mimic (3 created) 0 small healing mimics (2 created) 0 small permamimics (1 created) 0 Janine's sneakers (1 created) a large spawn mimic a giant mimic a gas cloud an orc 0 wild rabbits (1 created) 0 bushy squirrels (1 created) a natural bug 0 housebats (1 created) 0 giant bats (1 created) a lichen a yellow growth 0 cyan mushrooms (1 created) 0 spore shriekers (1 created) a sub-gnome 2 Keystone Officers 0 Keystone Warders (4 created) 0 drunk jet guys (1 created) 0 woodsmen (1 created) a heretic 0 redguard girls (1 created) 2 newts a sukkiri flower 0 green mushroom patches (1 created) a pile of copper coins an energy trove 66 creatures born. 26 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 30 times You killed 25 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Basic] (max Grand Master) (29 of 160) general combat [Unskilled] (max Expert) (3 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (6 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (24 of 160) martial arts [Basic] (max Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (29 of 160) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Topmodel... You died in The Dungeons of Doom on dungeon level 3 with 2002 points, and 46 pieces of gold, after 957 moves. Killer: a monster (Janine's sneaker) You were level 6 with a maximum of 53 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 71207 Andy-Mon-Des-Fem-Law died in The Dungeons of Doom on level 6 [max 13]. Killed by a magic missile. - [105] 2 38573 Andy-Mon-Vee-Fem-Cha quit in The Gnomish Mines on level 11. 95 [103] 3 17008 Andy-Kur-Din-Mal-Law died in The Dungeons of Doom on level 16 [max 39]. Killed by a monster (yeoman). - [97] 8 2988 Andy-Sai-Mai-Fem-Law quit in The Dungeons of Doom on level 4. 64 [64] 9 2772 Andy-Spa-Gno-Fem-Neu died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (ogre shaman). - [65] *10 2002 Andy-Top-Lic-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a monster (Janine's sneaker). - [53] 11 1214 Andy-Pro-Vee-Mal-Cha died in The Gnomish Mines on level 3. Killed by a monster (phase spider), while being clawed. - [54] 12 783 Andy-Lun-Oct-Fem-Law died in The Gnomish Mines on level 3. Killed by a monster (hobbit veteran). - [55]