Andy, lawful male chiropteric Spacewars Fighter --------- |.......| -.$.....| |........ |....... |.......| |............... .....@d.| ------- ------+ --------- [Andy the Roguelike Beginner] St9 Dx7 Co12 In7 Wi10 Ch8 SpaChiMalLaw Dlvl:1 $1500 HP21(21) Pw14(14) AC11 Xp1/0 T2 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful male chiropteric Spacewars Fighter. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: burnopathy You could not have this property intrinsically: stealth Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 145 Monsters only dropped their musable items with 72% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 85% Monster death drops spawned with only 99% chance The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: whip (turn 73) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23318 Monster spawn increase reached its maximum at turn 82298 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 176939 The monster class that cannot be genocided was rodent The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: Elena's plateau boot (freq bonus 12) The monster species that spawned more often: alseides (freq bonus 16) The monster species that spawned more often: bad warp patch (freq bonus 18) The monster species that spawned more often: like-like (freq bonus 6) The monster species that spawned more often: big trapper (freq bonus 4) The monster species that spawned more often: sword fighter (freq bonus 2) The monster species that spawned more often: giant grey bat (freq bonus 10) The monster species that spawned more often: blue-red spore (freq bonus 4) The monster species that spawned more often: mari-ja (freq bonus 16) The monster species that spawned more often: venom growth (freq bonus 2) The monster species that spawned more often: Kyosuke Kagami (freq bonus 72) The monster species that spawned more often: silver slime (freq bonus 6) The monster species that spawned more often: chief mind flayer (freq bonus 30) The monster species that spawned more often: baby psychic dragon (freq bonus 2) The monster species that spawned more often: arcane vortex (freq bonus 4) The monster species that spawned more often: wandkeeper (freq bonus 16) The monster species that spawned more often: death sphere (freq bonus 8) The monster species that spawned more often: ferrous spore (freq bonus 4) The monster species that spawned more often: yaki mochi (freq bonus 16) The monster species that spawned more often: baby guivre (freq bonus 6) The monster trait that was more common: monsters that count as orc (freq bonus 6) The monster trait that was more common: monsters that are breathless (freq bonus 1) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 6) The monster trait that was more common: monsters that have scratch attacks (freq bonus 3) The monster species that never randomly spawned: inertia The monster species that never randomly spawned: very long roper The monster species that never randomly spawned: rusty coins The monster species that never randomly spawned: giant copper ant The monster species that never randomly spawned: evasive sniper The monster species that never randomly spawned: Schalotte The monster species that never randomly spawned: slime prince The monster species that never randomly spawned: goddamn tablet The monster species that never randomly spawned: Vilestus The monster species that never randomly spawned: active eye The RNG hath decreed that this item was never generated: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was never generated: unlevitate (posh) The RNG hath decreed that this item was never generated: spetum (forked polearm) The RNG hath decreed that this item was never generated: leather saddle (saddle) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: scaling stone (gray) The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: troll hide (disgusting cloak) The RNG hath decreed that this item was never generated: elemental minion (propaganda) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 70) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 10) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 40) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 31) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 17) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 16) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 19) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 6) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 3) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 12) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of stability (heavy cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 10) The RNG hath decreed that this item was always generated cursed: sniper beam (corrupted) The RNG hath decreed that this item was always generated cursed: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this item was always generated cursed: healer uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: helm of obscured display (resounding helmet) The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray) The RNG hath decreed that this item was always generated cursed: lightning (rainbow) The RNG hath decreed that this item was always generated cursed: coveted boots (pink sneakers) The RNG hath decreed that this item was always generated cursed: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was always generated cursed: disenchantment stone (gray) The RNG hath decreed that this trap was always invisible: cyanide trap The RNG hath decreed that this trap was generated more often: noise trap (freq bonus 8) Next attribute increase check would have come at turn 806 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were prevented from having detect monsters (0) You were prevented from having burnopathy (0) You had 1499 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lady Ariane, Lord Stahngnir and Sven Fanara Your deity was Lady Ariane The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (361) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (NURSE THE NAIL THE ATTACK IS STRONGER) scroll of mana (JUMP OFF A BRIDGE) scroll of phase door (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) scroll of standard id (WE WILL HURT YOU) scroll of cure (CONVICT PATCH) Tools sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Spacewars Fighter... Youescaped from the dungeon with 0 points,