Andy, chaotic female alchemist Drunk --------+- |._....{.| |........| |....@...| |....f...| |........+ ---------- [Andy the Drinker] St7 Dx7 Co8 In9 Wi3 Ch6 DruAlcFemCha Dlvl:1 $0 HP13(13) Pw4(4) AC-1 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female alchemist Drunk. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: detect monsters You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 148 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 186 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 75% chance Monsters only dropped their equipment with 90% chance Book drop chance was reduced to 95% Scroll drop chance was reduced to 80% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 83% chance The following skill could not be trained at all: pick-axe The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: flail The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: enchantment spells (turn 103) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22898 Monster spawn increase reached its maximum at turn 56577 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1570668 The monster class that cannot be genocided was mimic The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: armored cow (freq bonus 10) The monster species that spawned more often: poliwag (freq bonus 21) The monster species that spawned more often: orc spellsword (freq bonus 24) The monster species that spawned more often: nether gremlin (freq bonus 8) The monster species that spawned more often: corpse fish (freq bonus 6) The monster species that spawned more often: irresistible spore (freq bonus 8) The monster species that spawned more often: beige stalk (freq bonus 30) The monster species that spawned more often: nether growth (freq bonus 12) The monster species that spawned more often: pit viper (freq bonus 12) The monster species that spawned more often: pile of flying coins (freq bonus 5) The monster species that spawned more often: vines (freq bonus 8) The monster species that spawned more often: spiriteon (freq bonus 24) The monster species that spawned more often: rusalka (freq bonus 9) The monster species that spawned more often: trapping chicken (freq bonus 5) The monster species that spawned more often: ghost mage (freq bonus 8) The monster species that spawned more often: deadly frost (freq bonus 10) The monster species that spawned more often: snaker (freq bonus 5) The monster species that spawned more often: sloppy warp fungus (freq bonus 3) The monster species that spawned more often: Extra Fleecy Bundle (freq bonus 48) The monster species that spawned more often: white sentai (freq bonus 24) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 2) The monster trait that was more common: monsters that have scratch attacks (freq bonus 1) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 6) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 2) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 2) The monster trait that was more common: monsters that count as undead (freq bonus 2) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 2) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 1) The monster species that never randomly spawned: ice patch The monster species that never randomly spawned: umber mimic The monster species that never randomly spawned: marine goblin The monster species that never randomly spawned: High Elvenking The monster species that never randomly spawned: white worm The monster species that never randomly spawned: ancient mercurial dragon The monster species that never randomly spawned: novice priest The monster species that never randomly spawned: dimmer lich The monster species that never randomly spawned: black hole The monster species that never randomly spawned: air elemental speed beholder The RNG hath decreed that this item was never generated: hoe sable ((null)) The RNG hath decreed that this item was never generated: aklys (thonged club) The RNG hath decreed that this item was never generated: frost (ephemeral) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: green spell helmet (greenery helmet) The RNG hath decreed that this item was never generated: flicker visor (rural helmet) The RNG hath decreed that this item was never generated: IC (many-wired thing) The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: radioactive dagger ((null)) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 18) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 79) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 10) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 17) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 17) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 9) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 61) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 8) The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 3) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 56) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 82) The RNG hath decreed that this item was always generated cursed: golden dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: rebel stone (gray) The RNG hath decreed that this item was always generated cursed: amnesia (DUAM XNAHT) The RNG hath decreed that this item was always generated cursed: failed training (finger-jamming) The RNG hath decreed that this item was always generated cursed: battery cloak (spellsucking cloak) The RNG hath decreed that this item was always generated cursed: katyusha (headpiece) The RNG hath decreed that this item was always generated cursed: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this item was always generated cursed: bronze mace ((null)) The RNG hath decreed that this trap was always invisible: thai trap The RNG hath decreed that this trap was generated more often: level trap (freq bonus 12) Next attribute increase check would have come at turn 1101 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You were acid resistant You were prevented from having detect monsters (0) You were prevented from having jumping (0) You fumbled You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Apollo, Dionysus and Pan Your deity was Pan The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (241) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status booze 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor gauntlets of fumbling (padded gloves) lab coat (white coat) Scrolls scroll of healing (SLASHEM EXTENDED WANTS YOU DEAD) scroll of mana (FLASHING POLISH SHOTTED FROM BODY AVOID HIT) scroll of phase door (I BU BOLISHI KERAK NIMA YOQ TUSHUNCHASINI BOR) scroll of standard id (WE ZULLEN WINNEN OMDAT WE ZIJN DE KONINGEN) scroll of cure (FLURRY GRUESOME ABILITY OF ALL RISED) Spellbooks spellbook of chemistry (embossed) Potions * potion of booze (yellow) * potion of aojiru (buzzing) * potion of hallucination (flowing) * potion of cancellation (dangerous) * potion of invisibility (bayberry) * potion of speed (sticky) * potion of gain ability (blinding) * potion of acid (tan) * potion of extreme power (peppermint) * potion of gain energy (puce) * potion of fruit juice (orange) * potion of ice (carcinogenic) * potion of extra healing (gooey) * potion of see invisible (illuminated) * potion of full healing (reddish) * potion of sickness (roast mate) * potion of sleeping (simmering) * potion of clairvoyance (vermillion) * potion of confusion (sizzling) * potion of healing (topaz) * potion of restore ability (golden) * potion of blindness (bird's eye) * potion of ESP (raspberry) * potion of gain health (emerald) * potion of banishing fear (ice-cold) * potion of fire resistance (incandescent) * potion of fire (coffee) * potion of fear (brown) * potion of stunning (muddy) * potion of numbness (vapor) * potion of dimness (rosemary) * potion of slime (voluminous) * potion of urine (milky) * potion of porter (smoky) * potion of wonder (gray) * potion of terces dlu (ecru) * potion of hiding (turquoise) * potion of decoy making (unnatural) * potion of down level (creamy) * potion of keen memory (cloudy) * potion of cure wounds (venomous) * potion of cure serious wounds (silver) * potion of night vision (sky blue) * potion of cure critical wounds (fluorescent) * potion of resistance (baby's breath) * potion of poison (cranberry) * potion of coffee (fuming) * potion of red tea (amber) * potion of oolong tea (ruby) * potion of green tea (purple-red) * potion of cocoa (cyan) * potion of green mate (creepy) * potion of terere (warping) * potion of wine (stevia) * potion of Ultimate Tsuyoshi Special (thaumaturgic) * potion of Mehoho Burusasan G (black) * potion of monster detection (camo) * potion of object detection (aquamarine) * potion of enlightenment (marigold) * potion of levitation (blue flag) * potion of polymorph (cooling) * potion of mutation (elder flower) * potion of oil (sweet basil) * potion of salt water (violet) * potion of gain level (shining) * potion of invulnerability (ghostly) * potion of paralysis (concocted) * potion of recovery (fizzy) * potion of heroism (forget-me-not) * potion of cyanide (greasy) * potion of radium (radiating) * potion of Jolt Cola (steamy) * potion of Pan Galactic Gargle Blaster (mum) * potion of (null) (squishy) * potion of (null) (slimy) * potion of (null) (hallowed) * potion of (null) (murky) * potion of (null) (tangerine) * potion of (null) (thyme) * potion of (null) (deep blue) * potion of (null) (liquid) * potion of (null) (castor bean) * potion of (null) (white) * potion of (null) (iffy) * potion of (null) (bubbly) * potion of (null) (dark green) * potion of (null) (distilled) * potion of (null) (dandelion) * potion of (null) (sparkly) * potion of (null) (pink) * potion of (null) (fragrant olive) * potion of (null) (lavender) * potion of (null) (effervescent) * potion of (null) (manky) * potion of (null) (prickly ash) * potion of (null) (greenish-blue) * potion of (null) (nettle) * potion of (null) (orange tea) * potion of (null) (St.John's Wort) * potion of (null) (hibiscus) * potion of (null) (ochre) * potion of (null) (freezing) * potion of (null) (colorless) * potion of (null) (aromatic) * potion of (null) (soapy) * potion of (null) (spiritual) * potion of (null) (pungent) * potion of (null) (anise seed) * potion of (null) (silvervine) * potion of (null) (viscous) * potion of (null) (nanika) * potion of (null) (magenta) * potion of (null) (purple) * potion of (null) (iris) * potion of (null) (hidden tea) * potion of (null) (foaming) * potion of (null) (mint) * potion of (null) (crimson) * potion of (null) (slimy) * potion of (null) (bewitched) * potion of (null) (blueberry) * potion of (null) (alchemical) * potion of (null) (blue) * potion of (null) (yerba mate) * potion of (null) (peculiar) * potion of (null) (bright green tea) * potion of (null) (dark) * potion of (null) (black lily) * potion of (null) (jasmine) * potion of (null) (illegal) * potion of (null) (laurel) * potion of (null) (polka-dot) * potion of (null) (baloon flower) * potion of (null) (iridescent) * potion of (null) (cherry-blossom) * potion of (null) (pseudo-violet) * potion of (null) (mulberry) * potion of (null) (red) * potion of (null) (luminescent) * potion of (null) (plaid) * potion of (null) (icy) * potion of (null) (brilliant blue) * potion of (null) (swirly) * potion of (null) (cornflower) * potion of (null) (wormwood) * potion of (null) (brown oolong tea) * potion of (null) (green) * potion of (null) (palmarosa) * potion of (null) (violet-red) * potion of (null) (cacao) * potion of (null) (cluster amaryllis) * potion of (null) (cinnamon) * potion of (null) (bright) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Drunk... You and the kitten escaped from the dungeon with 9 points,