Andy, chaotic male veela Monk ----- [[[)| -F-.[[| ----- -------- ####------- |.[..)| |...|## |......| #,,,-.....| |..[.[| |..[),# ### ##---...%..| #,##|.---.| |..)[]- |...|,## #,# #,-.%......|####,##|.| |.| |@[.| #####-.---,,#--------.---------------## #,|........|#,,,,#,-.| |.| -|--- #,,,,,,# ##[#|.).....................,# #,---......|,`####,|.---`| #@#####,###### #,#|.......#..............|,# #,# |....%.-,# #,|.....| #,,,,,#,# #,,.[.....................|,# #,# -----.--## #,------- #####,#,## ###---------|--------------,#######)#######,,,######,,,# #,,,,# #,,,,,,,,,,,,%,,,##,,,,,,,,,,,,,,,,,,,)####,# -.--|------ ################,,,,,,##,###--------.-|----,# |.........| #,----|--,# |..............,# |.......[.| #,|....#|,# |....#........|## |.........| #,|#....|,# |.............| ---------|- #,...#...,# |.............| #,# ##|.(.<.|## --------------- ### ------- [Andy the Initiate] St17 Dx14 Co13 In10 Wi16 Ch8 MonVeeMalCha Dlvl:2 $25 HP96(96) Pw59(59) AC-6 Xp8/1862 T2935 Latest messages The gas goblin hits you! [-3 -> 93] The gas goblin's plate mail blocks your attack. You bite the gas goblin. You kill the gas goblin! The giant ant picks up a blessed troll shield {20}. You displaced your giant ant. (2x) The giant ant drops a blessed troll shield {20}. You see here a blessed troll shield {20}. x - a blessed troll shield {20}. Something is written here in the dust. Use "r." to read it. "Hello, Andy! Welcome again to Ermenak's used armor dealership!" You see here a blessed large shield {40}. What do you want to drop? [$a-fik-mo-qstv-yCDFKL or ?*] You drop a blessed troll shield {20}. Ermenak offers 2 gold pieces for your troll shield. Sell it? [ynaq] (y) x - a blessed troll shield {20}. # Really quit [yes/no]? Your inventory Weapons v - an uncursed +3 orcish dagger (alternate weapon; not wielded) {4} F - an uncursed +0 elven dagger {4} Armor a - a blessed +3 pair of leather gloves (being worn) {4} b - an uncursed +1 robe (being worn) {16} p - an uncursed +0 pair of high boots (being worn) {8} q - a blessed +0 missing cloak (being worn) {4} x - a blessed +0 troll shield {20} K - a blessed +0 pair of iron shoes {20} Comestibles f - 4 uncursed food rations {4} i - 19 uncursed oranges {11} s - an uncursed tin of sewer rat meat {1} w - 5 uncursed lemons {3} Scrolls d - an uncursed scroll of blank paper {1} l - 6 uncursed scrolls of healing {4} m - 6 uncursed scrolls of mana {6} o - an uncursed scroll of cure {1} y - a cursed scroll of mana {1} Spellbooks c - a blessed spellbook of sleep (0:0) {1} Potions e - 4 uncursed potions of healing {4} C - an uncursed potion of water {1} L - an uncursed potion of speed {1} Rings D - a cursed -2 ring of adornment {1} Wands t - an uncursed wand of enlightenment (0:3) {1} Tools k - an uncursed magic marker (0:90) {1} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 1 sins You could not have this property at all: regeneration You could not have this property extrinsically: slow digestion You could not have this property intrinsically: energy regeneration Scroll identification only worked 100 times out of 173 Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 37 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 77% Wand drop chance was reduced to 91% Concealing monsters were spawned underneath items 72% of the time only Monster death drops spawned with only 75% chance The following skill could not be trained at all: pick-axe The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: trident (turn 10) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13957 Monster spawn increase reached its maximum at turn 27051 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1347556 The monster class that cannot be genocided was gnome The monster class that was spawned more often: light (freq bonus 1) The monster species that spawned more often: falling ball dragon (freq bonus 12) The monster species that spawned more often: gnome lady (freq bonus 12) The monster species that spawned more often: water mushroom (freq bonus 10) The monster species that spawned more often: Samuelle (freq bonus 7) The monster species that spawned more often: wereblacklight (freq bonus 6) The monster species that spawned more often: fazor rubber (freq bonus 6) The monster species that spawned more often: wrinkled spore (freq bonus 36) The monster species that spawned more often: starlit sky (freq bonus 2) The monster species that spawned more often: savage mafia type (freq bonus 18) The monster species that spawned more often: gravity colony (freq bonus 30) The monster species that spawned more often: chaos polymorpher (freq bonus 30) The monster species that spawned more often: thick vrock (freq bonus 8) The monster species that spawned more often: fenh sephirah (freq bonus 12) The monster species that spawned more often: sanity light (freq bonus 4) The monster species that spawned more often: nethack applord (freq bonus 18) The monster species that spawned more often: Jennifer (freq bonus 180) The monster species that spawned more often: non-undead slayer (freq bonus 2) The monster species that spawned more often: silver fox (freq bonus 5) The monster species that spawned more often: bloody sunset (freq bonus 60) The monster species that spawned more often: tsubotsubo (freq bonus 9) The monster trait that was more common: monsters that like to mimic objects (freq bonus 4) The monster trait that was more common: monsters with disintegration resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 2) The monster trait that was more common: monsters that count as hobbit (freq bonus 3) The monster trait that was more common: monsters that count as minion (freq bonus 6) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 2) The monster trait that was more common: monsters that have touch attacks (freq bonus 2) The monster species that never randomly spawned: porter taker spore The monster species that never randomly spawned: giant snow bat The monster species that never randomly spawned: blacksteel pudding The monster species that never randomly spawned: hardened warrior The monster species that never randomly spawned: ogre caster The monster species that never randomly spawned: water skeleton The monster species that never randomly spawned: netherworld troll The monster species that never randomly spawned: black mamba The monster species that never randomly spawned: great silver dragon The monster species that never randomly spawned: harmonic alien pod The monster class that always generated with extra speed: nemese The RNG hath decreed that this item was never generated: flood (watery) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was never generated: cloak of portation (gravity cloak) The RNG hath decreed that this item was never generated: cutting (inane) The RNG hath decreed that this item was never generated: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was never generated: crystal shield (glass shield) The RNG hath decreed that this item was never generated: limitation boots (velcro boots) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: beautiful shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 4) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 48) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 16) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 9) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 6) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 7) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: repeatable boots (heap of shit boots, freq bonus 6) The RNG hath decreed that this item was generated more often: autocursing (gentle, freq bonus 4) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 6) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: ghostly stone (gray) The RNG hath decreed that this item was always generated cursed: helm of telepathy (visored helmet) The RNG hath decreed that this item was always generated cursed: grappling hook (iron hook) The RNG hath decreed that this item was always generated cursed: physician bar ((null)) The RNG hath decreed that this item was always generated cursed: cyan dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: artifact jackpot (DAELOELOELOELOELOE FUEUEUEUEUEUE) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this item was always generated cursed: ranseur (hilted polearm) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: pink spell trap (freq bonus 1) Next attribute increase check would have come at turn 4125 Strength training was 2 Dexterity training was 3 Wisdom training was 1 Constitution training was 26 You were sleep resistant You were poison resistant You were prevented from having slow digestion (0) You were prevented from having regeneration (0) You saw invisible You were warned You had 554 points of nutrition remaining You were stealthy You had double attacks You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 176% Techniques known in the end Name Level Status pummel 8X Prepared(0) air dash 8X Prepared(0) chained blitz 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) spirituality check 8 R Prepared(0) chi strike 7X Prepared(0) chi healing 5X Prepared(0) elemental fist 3X Prepared(0) draw energy 1X Prepared(0) Discoveries Weapons orcish dagger (crude dagger) elven dagger (runed dagger) Armor * leather gloves (racer gloves) * robe (black robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (black helmet) * sedge hat (mechanical helmet) * skullcap (dim colored helmet) * flack helmet (narrow helmet) * crystal helm (translucent helmet) * mining helm (wide conical hat) * field helm (orange visored helmet) * helm of safeguard (wide metal helm) * war hat (frequent helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (riding gloves) * gauntlets of plugsuit (slit gloves) * commander gloves (warped gloves) * field gloves (concrete gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (hugging boots) * field boots (combat boots) * boots of safeguard (wedge boots) missing cloak (cyan cloak) Scrolls scroll of remove curse (EN DRAIN STUNT HURT EN) scroll of healing (GEOMETRI AER FOER SVART FOER SKANDINAVER) scroll of mana (KLOCK DOCK KAPOW) scroll of phase door (CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS) scroll of standard id (FASCICULUS PROPRIUS) scroll of cure (BREAKPOINT) scroll of enchant armor (LIELAIS KEIZARS IR LAUNUMS) scroll of amnesia (YELL AT SKY PREVENT KEY FOR 5) scroll of rumor (I WILL FUCK YOU UP YOU FUCKING FUCKTARD) scroll of blank paper (unlabeled) Spellbooks spellbook of sleep (vellum) Potions potion of healing (black lily) potion called vapour... (dangerous) potion called Acid (milky) potion of water (clear) potion of speed (orange) Rings ring of adornment (alloy) Wands wand of enlightenment (eucalyptus) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 3 ants 2 giant ants (3 created) a green mantis 2 chickens a cockatoo 2 jackals an exploding jackal 0 little dogs (1 created) a silver fox 0 hidden gas spores (1 created) a panther woman a black dirtbag a group dwarf 2 dwarf thieves a large hobbit an evasive homunculus a jelly an eloi a kobold caster 0 small flying mimics (1 created) a goblin a gas goblin a covetous Mordor orc 4 sewer rats 6 drains rats (7 created) 3 GRs a ferret kit an enormous rat a daddy longlegs an echidna 3 bats a giant bat a baby plain dragon 2 lichens (1 created) a water lichen 0 yellow spores (1 created) 2 cyan mushrooms (0 created) 0 reddish growths (1 created) 2 slow stalks (1 created) a dark patch (0 created) 0 sub-gnomes (1 created) 3 gnomes a Kop Sergeant 0 Warder Lieutenants (1 created) a nexus naga hatchling a pond naga hatchling a gray ooze a porter gray ooze 2 garter snakes a monkey a gnome zombie 3 orc zombies 3 human zombies a straw golem a vile lancer a water thief 0 shopkeepers (1 created) 3 tortoises (5 created) 0 slithy tortoises (1 created) 0 hata-hatas (1 created) 2 hata-matas 0 rouge jellyfish (1 created) 0 piranhas (1 created) 2 newts (3 created) 2 twens a compsognathus a lizard a colorless mushroom patch an arctic fern spore a yellow mushroom patch a crude turret an arrow turret a jumping jellyfish (2 created) a jumping force babelfish 0 flying oysters (1 created) 0 flying piranhas (1 created) 0 flying stalker piranhas (1 created) a jumping eel 0 flying ribbon fish (1 created) 0 food troves (1 created) a disintegration trove a health trove 116 creatures born. 98 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You were a vegetarian You eaten 22 times You eaten food with animal by-products 3 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 84 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (22 of 160) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (136 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (25 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Monk... You quit in The Dungeons of Doom on dungeon level 2 with 7563 points, and 25 pieces of gold, after 2935 moves. Killer: quit You were level 8 with a maximum of 96 hit points when you quit. You made the top ten list! No Points Name Hp [max] 1 71207 Andy-Mon-Des-Fem-Law died in The Dungeons of Doom on level 6 [max 13]. Killed by a magic missile. - [105] 2 38573 Andy-Mon-Vee-Fem-Cha quit in The Gnomish Mines on level 11. 95 [103] 3 17008 Andy-Kur-Din-Mal-Law died in The Dungeons of Doom on level 16 [max 39]. Killed by a monster (yeoman). - [97] * 4 7563 Andy-Mon-Vee-Mal-Cha quit in The Dungeons of Doom on level 2. 96 [96] 5 7009 Andy-Mon-Maz-Mal-Cha quit in The Dungeons of Doom on level 5. 40 [85] 6 5054 stonewall-Brd-Hum-Fem-Neu died in The Dungeons of Doom on level 6. Killed by a monster (erdrick called bugsniper), while praying unsuccessfully. - [59]