Andy, chaotic female loli Undead Slayer ----------- --$........-- |.......Z...| |d@.........| |............ --.........-- -.--------- Z [Andy the Assistant] St14 Dx8 Co15 In8 Wi5 Ch3 UndLolFemCha Dlvl:1 $0 HP24(24) Pw18(18) AC3 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female loli Undead Slayer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: shock resistance Amulet identification only worked 15 times out of 16 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 40% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 90% Musable item generation frequency had a negative bias of 41% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 75% Monster death drops spawned with only 85% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: petkeeping (turn 7) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 69193 Monster spawn increase reached its maximum at turn 96809 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 511860 The monster class that cannot be genocided was centaur The monster class that was spawned more often: quadruped (freq bonus 2) The monster species that spawned more often: werexan (freq bonus 6) The monster species that spawned more often: creeping vine (freq bonus 12) The monster species that spawned more often: blaster turret (freq bonus 18) The monster species that spawned more often: very old red dragon (freq bonus 18) The monster species that spawned more often: migest troll (freq bonus 5) The monster species that spawned more often: steel maggot (freq bonus 54) The monster species that spawned more often: team ant member (freq bonus 3) The monster species that spawned more often: biological crone (freq bonus 12) The monster species that spawned more often: Lucy Westenra (freq bonus 8) The monster species that spawned more often: pink force patch (freq bonus 4) The monster species that spawned more often: water snake (freq bonus 12) The monster species that spawned more often: drone growth (freq bonus 18) The monster species that spawned more often: nighthunter (freq bonus 8) The monster species that spawned more often: Silvana (freq bonus 20) The monster species that spawned more often: poisoner (freq bonus 3) The monster species that spawned more often: Nightly Kop (freq bonus 5) The monster species that spawned more often: big bear brother (freq bonus 7) The monster species that spawned more often: abnormal spore (freq bonus 5) The monster species that spawned more often: cursed grue (freq bonus 48) The monster species that spawned more often: mana fungus (freq bonus 32) The monster trait that was more common: monsters that have claw attacks (freq bonus 4) The monster trait that was more common: monsters that spawn in large groups (freq bonus 2) The monster trait that was more common: unique monsters (freq bonus 2) The monster trait that was more common: monsters that originate from Steamband (freq bonus 1) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 2) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 2) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 1) The monster trait that was more common: monsters that gurgle (freq bonus 3) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 4) The monster species that never randomly spawned: eastern mystic cat The monster species that never randomly spawned: oddoshishi The monster species that never randomly spawned: stonechipper The monster species that never randomly spawned: breaker piercer The monster species that never randomly spawned: steam automaton The monster species that never randomly spawned: ogro The monster species that never randomly spawned: dark dwarven lord The monster species that never randomly spawned: mountain kobold The monster species that never randomly spawned: tree cat The monster species that never randomly spawned: tank breaker The monster class that always generated with extra speed: wall monster The RNG hath decreed that this item was never generated: sling ((null)) The RNG hath decreed that this item was never generated: soft chastity belt ((null)) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: gauntlets of power (riding gloves) The RNG hath decreed that this item was never generated: horrify (horrible) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: peacekeeper mail ((null)) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 3) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 19) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 20) The RNG hath decreed that this item was generated more often: spirit axe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 3) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 33) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 18) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 9) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 8) The RNG hath decreed that this item was generated more often: granite impaler ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 11) The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 10) The RNG hath decreed that this item was generated more often: inka blade ((null), freq bonus 106) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 2) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this item was always generated cursed: cloak of cancellation (tone cloak) The RNG hath decreed that this item was always generated cursed: blood dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: thresher ((null)) The RNG hath decreed that this item was always generated cursed: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this item was always generated cursed: meat stick ((null)) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this item was always generated cursed: twelve course dinner ((null)) The RNG hath decreed that this item was always generated cursed: create monster (maple) The RNG hath decreed that this trap was always invisible: counterclockwise spin trap The RNG hath decreed that this trap was generated more often: spacewars trap (freq bonus 1) Next attribute increase check would have come at turn 1152 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were level-drain resistant You were immune to sickness You were prevented from having disintegration resistance (0) You were prevented from having invisibility (0) You saw invisible You were aware of the presence of something You were warned of undead You had infravision You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seeker, Osiris and Seth Your deity was Seth The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (572) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * helmet (green bowel) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat (guzzle helmet) * skullcap (silk helmet) * flack helmet (great helmet) * crystal helm (etched helmet) * mining helm (horned helmet) * field helm (knowledgeable helmet) * helm of safeguard (dream helmet) * war hat (tribal helmet) * plasteel gloves (white gloves) * leather gloves (slit gloves) * gauntlets of safeguard (shitty gloves) * gauntlets of plugsuit (light gloves) * commander gloves (paper gloves) * field gloves (spanish gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (plateau boots) * field boots (castlevania boots) * boots of safeguard (yellow sneakers) Scrolls scroll of healing (TIRACLE RAMICAL RELRAMI LUE) scroll of mana (GOT SOMETHING FOUR YOU) scroll of phase door (ALL TEAM ELFS IS MORE POWER IN SUNNY) scroll of standard id (S VEKTORI R TENSORI) scroll of cure (ABOR EFECTOR) Potions potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Undead Slayer... Youescaped from the dungeon with 0 points,