Andy, chaotic male spider Ringseeker -.-- ## -------..--{---- ...............| |.......f......| |......@.......| -------..------- ---- [Andy the Hobbit Townie] St7 Dx12 Co4 In10 Wi7 Ch8 RinSpiMalCha Dlvl:1 $0 HP14(14) Pw19(19) AC8 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic male spider Ringseeker. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: fire resistance Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 35 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 191 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 16% Amulet drop chance was reduced to 68% Monster death drops spawned with only 95% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: hammer The following skill was limited to skilled proficiency: club The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: two-handed sword (turn 83) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65760 Monster spawn increase reached its maximum at turn 106937 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1575756 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: bat or bird (freq bonus 3) The monster species that spawned more often: scientist (freq bonus 15) The monster species that spawned more often: star light (freq bonus 30) The monster species that spawned more often: punk giant (freq bonus 18) The monster species that spawned more often: wind warp fungus (freq bonus 15) The monster species that spawned more often: batman (freq bonus 60) The monster species that spawned more often: poison turret (freq bonus 21) The monster species that spawned more often: steam ant (freq bonus 10) The monster species that spawned more often: siena fungus (freq bonus 168) The monster species that spawned more often: naiad elemental (freq bonus 14) The monster species that spawned more often: Shiere (freq bonus 15) The monster species that spawned more often: mongbat (freq bonus 30) The monster species that spawned more often: aether vortex (freq bonus 20) The monster species that spawned more often: disgusting colony (freq bonus 18) The monster species that spawned more often: ancipital (freq bonus 21) The monster species that spawned more often: beast of Nurgle (freq bonus 36) The monster species that spawned more often: young adult gray dragon (freq bonus 12) The monster species that spawned more often: tourist (freq bonus 4) The monster species that spawned more often: brown faerie (freq bonus 20) The monster species that spawned more often: bow wolf (freq bonus 24) The monster species that spawned more often: Black Mariah (freq bonus 72) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 2) The monster trait that was more common: monsters that have a proper name (freq bonus 1) The monster trait that was more common: monsters that wail (freq bonus 10) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 2) The monster trait that was more common: monsters that count as pokemon (freq bonus 2) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 4) The monster trait that was more common: monsters whose attacks burn you (freq bonus 2) The monster species that never randomly spawned: poison slime The monster species that never randomly spawned: wendina The monster species that never randomly spawned: cave troll The monster species that never randomly spawned: carthaginian The monster species that never randomly spawned: Morton The monster species that never randomly spawned: very old red dragon The monster species that never randomly spawned: Lot No. 249 The monster species that never randomly spawned: vulnerability turret The monster species that never randomly spawned: slimy fungus The monster species that never randomly spawned: psychic spore The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was never generated: banana ((null)) The RNG hath decreed that this item was never generated: interruption stone (gray) The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was never generated: bamboo mail ((null)) The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak) The RNG hath decreed that this item was never generated: sleeping (wedding) The RNG hath decreed that this item was never generated: checker boots (fetish heels) The RNG hath decreed that this item was never generated: superscrolling (terrible) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 11) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 10) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 28) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 35) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 6) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 16) The RNG hath decreed that this item was generated more often: trap knowledge stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of bad trapping (slowing gown, freq bonus 4) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 11) The RNG hath decreed that this item was generated more often: oldest staff ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 10) The RNG hath decreed that this item was generated more often: robe of energy suction (gray robe, freq bonus 14) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 10) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 18) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 4) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 48) The RNG hath decreed that this item was always generated cursed: chest of holding (wooden container) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this item was always generated cursed: toxic (holed) The RNG hath decreed that this item was always generated cursed: gray dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: helm of storms (padded helmet) The RNG hath decreed that this item was always generated cursed: trump coat (residential cloak) The RNG hath decreed that this item was always generated cursed: onion ((null)) The RNG hath decreed that this item was always generated cursed: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this trap was always invisible: nastiness trap The RNG hath decreed that this trap was generated more often: hallucination trap (freq bonus 10) Next attribute increase check would have come at turn 537 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were prevented from having clairvoyance (0) You were prevented from drunken boxing (0) You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lurtz, Saruman and Morgoth Your deity was Morgoth The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (507) You survived You didn't know any spells. Techniques known in the end Name Level Status blink 1X Prepared(0) lucky gamble 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (IGNORE SHELL BLOC RING) scroll of mana (XOR ME HSALS) scroll of phase door (DRAW SHOCK STUNT) scroll of standard id (LORSKEL HOLDS 1ST RANK ON THE V171 HIGHSCORE TABLE) scroll of cure (POKEDEX REGISTRATION COMPLETE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Ringseeker... Youescaped from the dungeon with 0 points,