Andy, lawful male destabilizer Amazon ######----------------### ########,,,,,.......>...$....%,#### #,,,,,,,,####|.....[)..)....|#,,,,-------- #,#####`,, ....[[....)....|####,..$@...| --------#,,## ----.-----+----- ##|%..[..| ##|......|,,## #,,,,,,,## +..#...| #,-......-,## #####,,,,# |......| #,|$.....|,## #,,,#+# -.------ ,,--------,,# #######,### ,,,,,,,,,,,,#######,,,,,,,# ###########,##,,,,,,####### #,--.------ #,.%......| ##|.......| |..+.?..| |.......| |.....(.| |.......| -.------- [Andy the Chosen for Reaping] St11 Dx8 Co9 In7 Wi6 Ch9 AmaDesMalLaw+M Dlvl:1 $0 HP42(42) Pw44(44) AC-1 Xp4/80 T517 Latest messages You kill the marine goblin! You see here a scimitar {16}. You see here a gold piece {0}. The valkyrie called Rue the stripling drops an orcish dagger {4}. The valkyrie called Rue the stripling eats a marine goblin corpse {400}. The marine goblin wields a scimitar {16}! The marine goblin swings her scimitar. Your shield of mobility deflects the marine goblin's attack. You just miss the marine goblin. The valkyrie called Rue the stripling eats a marine goblin corpse {400}. You bite the marine goblin. You kill the marine goblin! The marine goblin wields an orcish dagger {4}! The marine goblin thrusts her orcish dagger. Your leather armor deflects the marine goblin's attack. You bite the marine goblin. You kill the marine goblin! Welcome to experience level 4. You see here 20 gold pieces {0}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: wallwalking You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 198 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 32 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 85% Musable item generation frequency had a negative bias of 19% Wand drop chance was reduced to 72% Potion drop chance was reduced to 96% Monster death drops spawned with only 96% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: bow The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: attack spells (turn 82) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 79545 Monster spawn increase reached its maximum at turn 131195 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 142200 The monster class that cannot be genocided was orc The monster class that was spawned more often: arachnid or centipede (freq bonus 4) The monster species that spawned more often: aircraft carrier (freq bonus 16) The monster species that spawned more often: shoggoth (freq bonus 5) The monster species that spawned more often: arrow turret (freq bonus 21) The monster species that spawned more often: baby golden dragon (freq bonus 54) The monster species that spawned more often: mist golem (freq bonus 12) The monster species that spawned more often: frozen terror (freq bonus 10) The monster species that spawned more often: invader (freq bonus 10) The monster species that spawned more often: Liljana (freq bonus 18) The monster species that spawned more often: aqua muncher (freq bonus 10) The monster species that spawned more often: great magic dragon (freq bonus 15) The monster species that spawned more often: mountain springy (freq bonus 20) The monster species that spawned more often: gluing blob (freq bonus 14) The monster species that spawned more often: headless brute (freq bonus 42) The monster species that spawned more often: pseudo ghost (freq bonus 81) The monster species that spawned more often: blue giant (freq bonus 30) The monster species that spawned more often: atlantean (freq bonus 6) The monster species that spawned more often: Baalgregor (freq bonus 18) The monster species that spawned more often: kill orc (freq bonus 20) The monster species that spawned more often: Inspector Katcher (freq bonus 56) The monster species that spawned more often: thorn growth (freq bonus 28) The monster trait that was more common: monsters with petrification resistance (freq bonus 4) The monster trait that was more common: monsters that count as prince (freq bonus 4) The monster trait that was more common: monsters that cannot pick up items (freq bonus 1) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 1) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 1) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 3) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 2) The monster species that never randomly spawned: Gunter The monster species that never randomly spawned: white fungus The monster species that never randomly spawned: hidden fungus The monster species that never randomly spawned: soft patch The monster species that never randomly spawned: overslept girl The monster species that never randomly spawned: shard force fungus The monster species that never randomly spawned: admonisher The monster species that never randomly spawned: phase spider The monster species that never randomly spawned: terror fish The monster species that never randomly spawned: master thief The RNG hath decreed that this item was never generated: lava (red-hot) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was never generated: twelve course dinner ((null)) The RNG hath decreed that this item was never generated: conundrum nunchiaku ((null)) The RNG hath decreed that this item was never generated: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was never generated: cloak of leech (energizer cloak) The RNG hath decreed that this item was never generated: silk spear ((null)) The RNG hath decreed that this item was never generated: cloak of infravision (flash cloak) The RNG hath decreed that this item was never generated: cloak of practice (boxing gown) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 6) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 8) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 11) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 22) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 7) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 2) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 3) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 5) The RNG hath decreed that this item was always generated cursed: marble (white) The RNG hath decreed that this item was always generated cursed: infravision (zinc) The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: shield of mobility (slippery shield) The RNG hath decreed that this item was always generated cursed: lunch of boiled egg ((null)) The RNG hath decreed that this item was always generated cursed: porter (peppermint) The RNG hath decreed that this item was always generated cursed: toxic (wasteful) The RNG hath decreed that this item was always generated cursed: book stone (gray) The RNG hath decreed that this trap was always invisible: lock trap The RNG hath decreed that this trap was generated more often: bloodthirsty trap (freq bonus 12) Next attribute increase check would have come at turn 1047 Strength training was 9 Dexterity training was -2 Wisdom training was 50 Constitution training was 20 You were prevented from having sleep resistance (0) You were prevented from having phasing (0) Your chance to block was 36% You had 954 points of nutrition remaining You were stealthy You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was Suzanne Collins The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (641) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 4X Prepared(0) weapon practice 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Weapons * javelin (throwing spear) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of mobility (slippery shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (crazy helmet) * sedge hat stone (rubynus helmet) * skullcap (great helmet) * flack helmet (grimace helmet) * crystal helm (padded helmet) * mining helm (tribal helmet) * field helm (red helmet) * helm of safeguard (mechanical helmet) * war hat (round helmet) * plasteel gloves (white gloves) * leather gloves (occultism gloves) * gauntlets of safeguard (paper gloves) * gauntlets of plugsuit (vampiric gloves) * commander gloves (transparent gloves) * field gloves (covered pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (irregular boots) * field boots (arcane boots) * boots of safeguard (weapon light boots) Scrolls scroll of teleportation (PIETEIKUMU KLUDA) scroll of healing (SUS COMNITUS) scroll of mana (PHD IN HIGH HEELING) scroll of phase door (AYY LMAO) scroll of standard id (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) scroll of cure (GODFATHER OF ALL ROGUELIKES) Potions potion of healing (mulberry) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 15 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (21 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (12 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Amazon... Youescaped from the dungeon with 320 points,