Andy, lawful male fawn Cruel Abuser ---|--- |.....| |...r@| -....@| ------- [Andy the Whipper] St12 Dx15 Co12 In10 Wi6 Ch8 AbuFawMalLaw Dlvl:1 $0 HP14(14) Pw7(7) AC2 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful male fawn Cruel Abuser. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The victorian underwear shapes your figure, but it isn't very practical to fight in. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: reflection You could not have this property intrinsically: invisibility Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 30% chance Monsters only dropped their equipment with 77% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 79% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 41% of the time only The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: javelin The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: chaos spells (turn 34) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30828 Monster spawn increase reached its maximum at turn 59808 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1918701 The monster class that cannot be genocided was snake The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 2) The monster species that spawned more often: lesser visor hulk (freq bonus 12) The monster species that spawned more often: frost salamander (freq bonus 18) The monster species that spawned more often: eel golem (freq bonus 6) The monster species that spawned more often: golden one (freq bonus 16) The monster species that spawned more often: hellfire orb (freq bonus 14) The monster species that spawned more often: Maurah (freq bonus 14) The monster species that spawned more often: journeyman dark wall (freq bonus 30) The monster species that spawned more often: winged pseudodragon (freq bonus 84) The monster species that spawned more often: petty tunnel wight (freq bonus 10) The monster species that spawned more often: Tetsuo (freq bonus 4) The monster species that spawned more often: gl turret (freq bonus 30) The monster species that spawned more often: big spider (freq bonus 24) The monster species that spawned more often: creeping mithril coins (freq bonus 3) The monster species that spawned more often: spear turret (freq bonus 10) The monster species that spawned more often: cursed patch (freq bonus 42) The monster species that spawned more often: psi light (freq bonus 16) The monster species that spawned more often: white light (freq bonus 6) The monster species that spawned more often: wereghost (freq bonus 24) The monster species that spawned more often: faded draconian (freq bonus 6) The monster species that spawned more often: cold hound (freq bonus 18) The monster trait that was more common: monsters that can cast spells (freq bonus 12) The monster species that never randomly spawned: sparkling patch The monster species that never randomly spawned: clay warp patch The monster species that never randomly spawned: very old deep dragon The monster species that never randomly spawned: Queen Iselia, Angel of Death The monster species that never randomly spawned: hawk The monster species that never randomly spawned: cazador The monster species that never randomly spawned: pustulent stalk The monster species that never randomly spawned: bodak The monster species that never randomly spawned: false fungus The monster species that never randomly spawned: great nalfeshnee The RNG hath decreed that this item was never generated: ancient arrow ((null)) The RNG hath decreed that this item was never generated: time stop (continued) The RNG hath decreed that this item was never generated: cryogenics (hostile) The RNG hath decreed that this item was never generated: cure wounds (yerba mate) The RNG hath decreed that this item was never generated: root password detection (XYZZY) The RNG hath decreed that this item was never generated: detect water (generous) The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was never generated: sledge hammer ((null)) The RNG hath decreed that this item was never generated: javelin (throwing spear) The RNG hath decreed that this item was never generated: antimatter bullet ((null)) The RNG hath decreed that this item was generated more often: gauntlets of reverse enchantment (inverse gloves, freq bonus 122) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 4) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 111) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 17) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 18) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: gimp cloak (pitch cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 6) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 7) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 8) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 10) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 4) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 11) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 2) The RNG hath decreed that this item was always generated cursed: Hacker's Food ((null)) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this item was always generated cursed: backhand mace ((null)) The RNG hath decreed that this item was always generated cursed: lightless boots (sharp-edged sandals) The RNG hath decreed that this item was always generated cursed: stone of permanence (gray) The RNG hath decreed that this item was always generated cursed: deep dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: magic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this item was always generated cursed: yellow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: counterclockwise stone (gray) The RNG hath decreed that this trap was always invisible: femmy trap The RNG hath decreed that this trap was generated more often: fart trap (freq bonus 6) Next attribute increase check would have come at turn 530 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were prevented from having automatic searching (0) You were prevented from having reflection (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jacob Black, Bella Swan and Edward Cullen Your deity was Jacob Black The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (582) You survived Spells known in the end Name Level Category Fail Memory a - godmode 8 protect 100% 700% Techniques known in the end Name Level Status concentrating 1X Prepared(0) iron skin 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of power (brass) Armor kicking boots (rain boots) Scrolls scroll of punishment (FELLOW LEAF ELF STAT CANNT LOWED) scroll of healing (KRUIEMEDISYNE) scroll of mana (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) scroll of phase door (AMYBSOD IS A HARLOT ACCORDING TO ARRHYTHMIA) scroll of standard id (LITTLE INJURED DOUBLE PAY) scroll of cure (DESU SENPAI FAMY) Spellbooks spellbook of godmode (indigo) Wands wand of punishment (flapping) Tools leather leash (leash) leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) petkeeping [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) Spellcasting Skills protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Cruel Abuser... Youescaped from the dungeon with 150 points,