Andy, lawful male devilish Cruel Abuser -------- |...@@.| |......| .......| |....$.| |......+ --.....| ------- [Andy the Whipper] St10 Dx11 Co17 In12 Wi14 Ch9 AbuDevMalLaw Dlvl:1 $0 HP17(17) Pw6(6) AC3 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful male devilish Cruel Abuser. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The victorian underwear shapes your figure, but it isn't very practical to fight in. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: fire resistance You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 124 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 130 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 87% Wand drop chance was reduced to 79% Amulet drop chance was reduced to 53% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: sling The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: javelin The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: axe The following skill became untrainable if you tried to train it too early: enchantment spells (turn 7) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30733 Monster spawn increase reached its maximum at turn 72329 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 399280 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: old golden dragon (freq bonus 8) The monster species that spawned more often: Bulletproof Kop (freq bonus 12) The monster species that spawned more often: undead eye (freq bonus 12) The monster species that spawned more often: female girl (freq bonus 16) The monster species that spawned more often: Ujiblex (freq bonus 30) The monster species that spawned more often: porter mean robber (freq bonus 8) The monster species that spawned more often: mountain kobold (freq bonus 3) The monster species that spawned more often: Ymir the Original Giant (freq bonus 16) The monster species that spawned more often: flying stalker piranha (freq bonus 12) The monster species that spawned more often: nasty force patch (freq bonus 12) The monster species that spawned more often: moose (freq bonus 30) The monster species that spawned more often: doom fire (freq bonus 16) The monster species that spawned more often: gnome watcher (freq bonus 40) The monster species that spawned more often: northern shin smasher (freq bonus 42) The monster species that spawned more often: possessed guard (freq bonus 6) The monster species that spawned more often: martian missile walker (freq bonus 12) The monster species that spawned more often: para turret (freq bonus 48) The monster species that spawned more often: Xinivrae (freq bonus 20) The monster species that spawned more often: drone patch (freq bonus 18) The monster species that spawned more often: green animation dragon (freq bonus 42) The monster trait that was more common: monsters of large size (freq bonus 2) The monster trait that was more common: monsters with disintegration resistance (freq bonus 8) The monster trait that was more common: monsters that cannot pick up items (freq bonus 2) The monster trait that was more common: monsters that can cast spells (freq bonus 2) The monster trait that was more common: monsters that are strong (freq bonus 2) The monster trait that was more common: monsters that are breathless (freq bonus 8) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 2) The monster species that never randomly spawned: beriah sephirah The monster species that never randomly spawned: Sarah The monster species that never randomly spawned: poison monster The monster species that never randomly spawned: Elsa The monster species that never randomly spawned: water naga The monster species that never randomly spawned: Minion of Quetzalcoatl The monster species that never randomly spawned: floating eye The monster species that never randomly spawned: charcoal force patch The monster species that never randomly spawned: cyan growth The monster species that never randomly spawned: undead fighter The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: boots of acid resistance (buckled boots) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was never generated: speed monster (brass) The RNG hath decreed that this item was never generated: right mouse button stone (gray) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 46) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 10) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 51) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 52) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 8) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 25) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 81) The RNG hath decreed that this item was generated more often: robe of energy suction (gray robe, freq bonus 9) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 9) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 16) The RNG hath decreed that this item was generated more often: nexus field (talkative, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this item was always generated cursed: ghostly stone (gray) The RNG hath decreed that this item was always generated cursed: horror stone (gray) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was always generated cursed: leather shoes ((null)) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was always generated cursed: enlighten (faded) The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray) The RNG hath decreed that this item was always generated cursed: blindness (yellow) The RNG hath decreed that this trap was always invisible: monsterfingers trap The RNG hath decreed that this trap was generated more often: natalje trap (freq bonus 2) Next attribute increase check would have come at turn 2295 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were level-drain resistant You were prevented from having telepathy (0) You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jacob Black, Bella Swan and Edward Cullen Your deity was Jacob Black The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (164) You survived Spells known in the end Name Level Category Fail Memory a - godmode 8 protect 100% 700% Techniques known in the end Name Level Status concentrating 1X Prepared(0) iron skin 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of power (martial) Armor kicking boots (nature boots) Scrolls scroll of punishment (SE FERSE PARUM) scroll of healing (PUNCH FROM INVISIBLES NEVER MISS HITING) scroll of mana (WHACKING YOURSELF WITH HIGH HEELS IS FUN) scroll of phase door (HIN LIE GEN UND SCHLA FEN) scroll of standard id (AMY GOT A SADO MASSOGE BY HER ROOMMATE) scroll of cure (ADOM CRASHES AND ERASES YOUR SAVEGAME) Spellbooks spellbook of godmode (leafy) Wands wand of punishment (bamboo) Tools leather leash (leash) leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) Spellcasting Skills protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Cruel Abuser... Youescaped from the dungeon with 150 points,