Andy, chaotic male jelly Prostitute @ [Andy the Light Girl] St15 Dx8 Co10 In11 Wi3 Ch7 ProJelMalCha Dlvl:1 $0 HP17(17) Pw12(12) AC10 Xp1/0 T1 Bli Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic male jelly Prostitute. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: detect monsters You could not have this property intrinsically: poison resistance Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 7 Spellbook identification only worked 2 times out of 20 Gem identification only worked 100 times out of 141 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 39% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 75% Wand drop chance was reduced to 90% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: dagger The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: club (turn 29) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16794 Monster spawn increase reached its maximum at turn 52128 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 374647 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 4) The monster species that spawned more often: blood vortex (freq bonus 36) The monster species that spawned more often: insanity elemental (freq bonus 24) The monster species that spawned more often: cold alien (freq bonus 7) The monster species that spawned more often: black chameleon (freq bonus 42) The monster species that spawned more often: petty troll (freq bonus 10) The monster species that spawned more often: mental girl (freq bonus 30) The monster species that spawned more often: petty stealer permamimic (freq bonus 30) The monster species that spawned more often: daughter of bedlam (freq bonus 8) The monster species that spawned more often: Mother (freq bonus 54) The monster species that spawned more often: portuguese champ (freq bonus 36) The monster species that spawned more often: wererabbit (freq bonus 36) The monster species that spawned more often: nerve bomb (freq bonus 28) The monster species that spawned more often: Photon Earth (freq bonus 24) The monster species that spawned more often: undead mind flayer (freq bonus 14) The monster species that spawned more often: frozen incineration (freq bonus 18) The monster species that spawned more often: prayer book permamimic (freq bonus 21) The monster species that spawned more often: land dragon (freq bonus 6) The monster species that spawned more often: Alexia's soft sneaker (freq bonus 36) The monster species that spawned more often: huge newt (freq bonus 36) The monster species that spawned more often: multicolor laser (freq bonus 27) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 1) The monster trait that was more common: monsters that cannot be tamed (freq bonus 2) The monster trait that was more common: monsters whose attacks calm you (freq bonus 4) The monster trait that was more common: monsters that talk like whores (freq bonus 8) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 8) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 2) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 3) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 2) The monster trait that was more common: monsters that never leave a corpse (freq bonus 1) The monster species that never randomly spawned: alloy golem The monster species that never randomly spawned: drey elf The monster species that never randomly spawned: wine village ogre The monster species that never randomly spawned: frozen obsid The monster species that never randomly spawned: frozen mage The monster species that never randomly spawned: aggravated ogre The monster species that never randomly spawned: Ksenia's plateau sandal The monster species that never randomly spawned: Olog-hai The monster species that never randomly spawned: lethe growth The monster species that never randomly spawned: horror fish The monster class that always generated with extra speed: wall monster The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was never generated: boots of fainting (cast iron boots) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: elasthan chain ((null)) The RNG hath decreed that this item was never generated: hyperspace summon (sour) The RNG hath decreed that this item was never generated: dry up fountain (defiled) The RNG hath decreed that this item was never generated: lightning (rainbow) The RNG hath decreed that this item was never generated: stiletto ((null)) The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)) The RNG hath decreed that this item was generated more often: inka shackle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 19) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 29) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 165) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 4) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 2) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 10) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 18) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 7) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 9) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: clockloak (reliance cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 7) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: felt-tip marker ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was always generated cursed: directional swap stone (gray) The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet) The RNG hath decreed that this item was always generated cursed: opal (white) The RNG hath decreed that this item was always generated cursed: amulet of danger (doomed) The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword) The RNG hath decreed that this item was always generated cursed: horrify (horrible) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this trap was always invisible: pit The RNG hath decreed that this trap was generated more often: nemesis trap (freq bonus 2) Next attribute increase check would have come at turn 542 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You were prevented from having detect monsters (0) You were prevented from having half spell damage (0) You leeched mana You had 1500 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mercedes, Misty and Kendl Your deity was Kendl The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (266) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) draw energy 1 R Prepared(0) liquid leap 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) spirituality check 1 R Prepared(0) Discoveries Scrolls scroll of healing (NNA GI NA ARA MKPURU AMU) scroll of mana (WINDOWS XP IS THE ONLY REAL WINDOWS OPERATING SYSTEM) scroll of phase door (STRIPE SORROW) scroll of standard id (GOT SOMETHING FOUR YOU) scroll of cure (ATTACK BY BURN BODY POWER MORE AS HEAVY VACANT) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Prostitute... Youescaped from the dungeon with 0 points,