Andy, chaotic male rohirrim Scientist -------- |...d@.. |......| .......| |......| -------- [Andy the Tube Mixer] St13 Dx5 Co13 In9 Wi9 Ch7 SciRohMalCha Dlvl:1 $0 HP14(14) Pw25(25) AC0 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic male rohirrim Scientist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: manaleech You could not have this property intrinsically: reflection Scroll identification only worked 100 times out of 156 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 84% chance Wand drop chance was reduced to 79% Potion drop chance was reduced to 74% Monster death drops spawned with only 98% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: sling (turn 34) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 20691 Monster spawn increase reached its maximum at turn 71001 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 571340 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: ruby growth (freq bonus 6) The monster species that spawned more often: red devil (freq bonus 24) The monster species that spawned more often: metal troll (freq bonus 12) The monster species that spawned more often: Wendy's favorite ballfish (freq bonus 9) The monster species that spawned more often: shock wall (freq bonus 12) The monster species that spawned more often: really big tarantula (freq bonus 8) The monster species that spawned more often: ill warp fungus (freq bonus 18) The monster species that spawned more often: wererat (freq bonus 16) The monster species that spawned more often: improved destruction dino (freq bonus 12) The monster species that spawned more often: stained jelly (freq bonus 18) The monster species that spawned more often: sloppy fungus (freq bonus 6) The monster species that spawned more often: beige growth (freq bonus 36) The monster species that spawned more often: copper naga (freq bonus 6) The monster species that spawned more often: venom patch (freq bonus 36) The monster species that spawned more often: elder fire elemental (freq bonus 9) The monster species that spawned more often: charcoal force patch (freq bonus 18) The monster species that spawned more often: gigantic newt (freq bonus 28) The monster species that spawned more often: giant red frog (freq bonus 6) The monster species that spawned more often: porter mimic (freq bonus 2) The monster species that spawned more often: freezer mimic (freq bonus 4) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 2) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 4) The monster species that never randomly spawned: millipede The monster species that never randomly spawned: polonium imp The monster species that never randomly spawned: lizard man The monster species that never randomly spawned: irresistible growth The monster species that never randomly spawned: extra donald The monster species that never randomly spawned: t-a-n-k The monster species that never randomly spawned: greener springy The monster species that never randomly spawned: eyewing The monster species that never randomly spawned: thick beauty The monster species that never randomly spawned: vietnamese beauty The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was never generated: pink spell cloak (glaring cloak) The RNG hath decreed that this item was never generated: dustbin stone (gray) The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was never generated: polymorph (golden) The RNG hath decreed that this item was never generated: sky-high heels (roman sandals) The RNG hath decreed that this item was never generated: invisibility (brilliant blue) The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was generated more often: inka saddle (saddle, freq bonus 50) The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 20) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 4) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 7) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 18) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 4) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 18) The RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 6) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 32) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 7) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 14) The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 7) The RNG hath decreed that this item was always generated cursed: runesword (runic broadsword) The RNG hath decreed that this item was always generated cursed: ESP (dawn) The RNG hath decreed that this item was always generated cursed: ghostly stone (gray) The RNG hath decreed that this item was always generated cursed: ice box (cooling box) The RNG hath decreed that this item was always generated cursed: melee prefix stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of speed (beam) The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was always generated cursed: acid (measured) The RNG hath decreed that this item was always generated cursed: fast forward stone (gray) The RNG hath decreed that this item was always generated cursed: sleep (mottled) The RNG hath decreed that this trap was always invisible: slime trap The RNG hath decreed that this trap was generated more often: clockwise spin trap (freq bonus 2) Next attribute increase check would have come at turn 1071 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were acid resistant You were prevented from having magic resistance (0) You were prevented from having manaleech (0) You fumbled You had 1500 points of nutrition remaining You aggravated monsters You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Wernher von Braun The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (206) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) tinker 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blink 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor gauntlets of fumbling (transparent gloves) lab coat (white coat) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (golden helmet) * sedge hat (yellow helmet) * skullcap (bug-tracking helmet) * flack helmet (thinking helmet) * crystal helm (anachrononononaut helmet) * mining helm (crazy helmet) * field helm (round helmet) * helm of safeguard (metal disk) * war hat (long-hair helmet) * plasteel gloves (white gloves) * leather gloves (orange gloves) * gauntlets of safeguard (velvet gloves) * gauntlets of plugsuit (uncanny gloves) * commander gloves (covered pair of gloves) * field gloves (nondescript gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (femmy boots) * field boots (cast iron boots) * boots of safeguard (explosive boots) Scrolls scroll of healing (VI OWNS EMACS) scroll of mana (V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT VAS) scroll of phase door (TEPER VY MERTVY) scroll of standard id (MUD BODY TO SHOCK RESIST) scroll of cure (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) Spellbooks spellbook of chemistry (sky blue) Potions * potion of radium (slimy) * potion of cyanide (hidden tea) * potion of paralysis (creamy) * potion of acid (cooling) * potion of sickness (purple-red) * potion of booze (iffy) * potion of fruit juice (sizzling) * potion of see invisible (steamy) * potion of sleeping (yellow) * potion of clairvoyance (black) * potion of confusion (orange tea) * potion of hallucination (greasy) * potion of healing (iridescent) * potion of extra healing (rosemary) * potion of restore ability (muddy) * potion of blindness (thaumaturgic) * potion of ESP (brown oolong tea) * potion of gain energy (black lily) * potion of gain health (warping) * potion of banishing fear (tangerine) * potion of fire resistance (creepy) * potion of ice (silvervine) * potion of fire (illegal) * potion of fear (St.John's Wort) * potion of stunning (red) * potion of numbness (viscous) * potion of dimness (tan) * potion of slime (ruby) * potion of urine (hallowed) * potion of cancellation (unnatural) * potion of porter (elder flower) * potion of wonder (cyan) * potion of terces dlu (brilliant blue) * potion of hiding (nanika) * potion of decoy making (effervescent) * potion of down level (cornflower) * potion of keen memory (cinnamon) * potion of cure wounds (blinding) * potion of cure serious wounds (gray) * potion of night vision (white) * potion of cure critical wounds (castor bean) * potion of resistance (orange) * potion of poison (roast mate) * potion of coffee (buzzing) * potion of red tea (topaz) * potion of oolong tea (soapy) * potion of green tea (murky) * potion of cocoa (illuminated) * potion of green mate (sweet basil) * potion of terere (pink) * potion of aojiru (radiating) * potion of wine (icy) * potion of Ultimate Tsuyoshi Special (emerald) * potion of Mehoho Burusasan G (green) * potion of invisibility (cluster amaryllis) * potion of monster detection (dangerous) * potion of object detection (silver) * potion of enlightenment (iris) * potion of full healing (distilled) * potion of levitation (reddish) * potion of polymorph (squishy) * potion of mutation (foaming) * potion of speed (shining) * potion of oil (voluminous) * potion of salt water (ecru) * potion of gain ability (thyme) * potion of gain level (puce) * potion of invulnerability (fragrant olive) * potion of extreme power (palmarosa) * potion of recovery (crimson) * potion of heroism (anise seed) * potion of Jolt Cola (bewitched) * potion of Pan Galactic Gargle Blaster (lavender) * potion of (null) (simmering) * potion of (null) (pseudo-violet) * potion of (null) (cherry-blossom) * potion of (null) (venomous) * potion of (null) (raspberry) * potion of (null) (alchemical) * potion of (null) (hibiscus) * potion of (null) (yerba mate) * potion of (null) (mum) * potion of (null) (peppermint) * potion of (null) (ochre) * potion of (null) (vapor) * potion of (null) (blueberry) * potion of (null) (amber) * potion of (null) (bayberry) * potion of (null) (dark) * potion of (null) (bright) * potion of (null) (pungent) * potion of (null) (violet-red) * potion of (null) (aromatic) * potion of (null) (polka-dot) * potion of (null) (blue) * potion of (null) (turquoise) * potion of (null) (baloon flower) * potion of (null) (aquamarine) * potion of (null) (sparkly) * potion of (null) (concocted) * potion of (null) (cranberry) * potion of (null) (sticky) * potion of (null) (vermillion) * potion of (null) (deep blue) * potion of (null) (luminescent) * potion of (null) (incandescent) * potion of (null) (fuming) * potion of (null) (ice-cold) * potion of (null) (marigold) * potion of (null) (coffee) * potion of (null) (fluorescent) * potion of (null) (jasmine) * potion of (null) (milky) * potion of (null) (cloudy) * potion of (null) (brown) * potion of (null) (swirly) * potion of (null) (dandelion) * potion of (null) (peculiar) * potion of (null) (gooey) * potion of (null) (forget-me-not) * potion of (null) (manky) * potion of (null) (baby's breath) * potion of (null) (blue flag) * potion of (null) (camo) * potion of (null) (carcinogenic) * potion of (null) (purple) * potion of (null) (violet) * potion of (null) (plaid) * potion of (null) (bird's eye) * potion of (null) (dark green) * potion of (null) (bright green tea) * potion of (null) (colorless) * potion of (null) (flowing) * potion of (null) (liquid) * potion of (null) (sky blue) * potion of (null) (mint) * potion of (null) (golden) * potion of (null) (fizzy) * potion of (null) (spiritual) * potion of (null) (laurel) * potion of (null) (magenta) * potion of (null) (cacao) * potion of (null) (smoky) * potion of (null) (greenish-blue) * potion of (null) (slimy) * potion of (null) (wormwood) * potion of (null) (mulberry) * potion of (null) (ghostly) * potion of (null) (freezing) * potion of (null) (bubbly) * potion of (null) (stevia) * potion of (null) (nettle) * potion of (null) (prickly ash) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools * chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Scientist... Youescaped from the dungeon with 0 points,