Andy, neutral female chiropteric Doll Mistress ---------- +........| |........| |........| |...@....| |..@.....| ..........| ----------# [Andy the Puppet Trainer] St7 Dx17 Co6 In9 Wi8 Ch11 DolChiFemNeu Dlvl:1 $0 HP16(16) Pw4(4) AC7 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female chiropteric Doll Mistress. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The victorian underwear shapes your figure, but it isn't very practical to fight in. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: numbopathy You could not have this property intrinsically: detect monsters Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 74% chance Potion drop chance was reduced to 83% Monster death drops spawned with only 89% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: pick-axe The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: riding (turn 13) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31704 Monster spawn increase reached its maximum at turn 73254 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 185598 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: worm (freq bonus 1) The monster species that spawned more often: karate scrub (freq bonus 3) The monster species that spawned more often: devil-bat (freq bonus 4) The monster species that spawned more often: red hulk (freq bonus 12) The monster species that spawned more often: joyous lady (freq bonus 24) The monster species that spawned more often: visor (freq bonus 16) The monster species that spawned more often: disturbance head (freq bonus 20) The monster species that spawned more often: radiant stalk (freq bonus 2) The monster species that spawned more often: adamantium zombie (freq bonus 18) The monster species that spawned more often: petty giant boar (freq bonus 12) The monster species that spawned more often: lord slug (freq bonus 30) The monster species that spawned more often: wake of fire sentry (freq bonus 6) The monster species that spawned more often: drydrip colony (freq bonus 16) The monster species that spawned more often: dwarf lord stonebreaker (freq bonus 5) The monster species that spawned more often: Vanessa (freq bonus 6) The monster species that spawned more often: plague rat (freq bonus 24) The monster species that spawned more often: vampire gnome (freq bonus 4) The monster species that spawned more often: unnethackplus horror (freq bonus 9) The monster species that spawned more often: petty pink sentai (freq bonus 22) The monster species that spawned more often: undead doll mistress (freq bonus 9) The monster species that spawned more often: inka lady (freq bonus 20) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 4) The monster species that never randomly spawned: buzzy beetle The monster species that never randomly spawned: psychic warp patch The monster species that never randomly spawned: spike mushroom The monster species that never randomly spawned: lava demon The monster species that never randomly spawned: large bat The monster species that never randomly spawned: Denwy The monster species that never randomly spawned: poliwrath The monster species that never randomly spawned: large gem trove The monster species that never randomly spawned: agent black mold The monster species that never randomly spawned: silver jelly The RNG hath decreed that this item was never generated: delight helmet (thinking helmet) The RNG hath decreed that this item was never generated: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was never generated: robe of protection (blue robe) The RNG hath decreed that this item was never generated: wind (blowing) The RNG hath decreed that this item was never generated: white dragon scale mail ((null)) The RNG hath decreed that this item was never generated: identify (wedged) The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was never generated: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 9) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 12) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 6) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 35) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 38) The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 31) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 9) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 11) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 9) The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 6) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 83) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 19) The RNG hath decreed that this item was always generated cursed: killer heels (ski heels) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: ice beam (nebulous) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: selfdestruct (silly) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: high-scoring heels (heroine mocassins) The RNG hath decreed that this trap was always invisible: eater trap The RNG hath decreed that this trap was generated more often: quasar trap (freq bonus 5) Next attribute increase check would have come at turn 354 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You were prevented from having numbopathy (0) You were prevented from having corrosivity (0) You had 1500 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Reimu The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (566) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% b - anti disintegration 6 protect 98% 500% Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor dwarvish cloak (hooded cloak) Scrolls scroll of healing (YASDORIAN TEAMSPLAT ELITE SPYING ACADEMY) scroll of mana (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) scroll of phase door (KESALAN PATHARAN) scroll of standard id (SHOOT A HAYMAKER AND WITHOUT BY LOVELY GESTURE) scroll of cure (LORSKEL HOLDS 1ST RANK ON THE V171 HIGHSCORE TABLE) Spellbooks spellbook of chemistry (fadeless) spellbook of anti disintegration (zone-specific) Potions potion of gain level (baloon flower) Tools wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Doll Mistress... Youescaped from the dungeon with 0 points,