Andy, chaotic male vampiric Nobleman ---+------ ......... | #....u.| -.......@| |..... ##| ---- - [Andy the Pargar] St11 Dx10 Co9 In8 Wi10 Ch8 NobVamMalCha Dlvl:1 $0 HP13(13) Pw9(9) AC6 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic vampiric Nobleman. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 5 You carried 5 sins You could not have this property at all: quad attacks You could not have this property extrinsically: flying You could not have this property intrinsically: speed Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 10 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 67% Wand drop chance was reduced to 97% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: crossbow (turn 100) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37764 Monster spawn increase reached its maximum at turn 66339 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 153307 The monster class that cannot be genocided was elemental The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: iceblock jelly (freq bonus 18) The monster species that spawned more often: lotus naga (freq bonus 16) The monster species that spawned more often: whirlwind (freq bonus 4) The monster species that spawned more often: nondescript warp patch (freq bonus 6) The monster species that spawned more often: unnethack horror (freq bonus 7) The monster species that spawned more often: white force fungus (freq bonus 8) The monster species that spawned more often: undead fetish (freq bonus 18) The monster species that spawned more often: thick master lich (freq bonus 54) The monster species that spawned more often: Madeleine (freq bonus 12) The monster species that spawned more often: Eliane's vulnerable sneaker (freq bonus 6) The monster species that spawned more often: stone spore (freq bonus 32) The monster species that spawned more often: fancy growth (freq bonus 4) The monster species that spawned more often: swamp nymph (freq bonus 10) The monster species that spawned more often: roaring fishtaur (freq bonus 32) The monster species that spawned more often: stalking bulette (freq bonus 6) The monster species that spawned more often: Jil's velcro sneaker (freq bonus 16) The monster species that spawned more often: hiding rubber (freq bonus 6) The monster species that spawned more often: slime vortex (freq bonus 12) The monster species that spawned more often: baby blue dragon (freq bonus 10) The monster species that spawned more often: hello kitty (freq bonus 18) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 8) The monster trait that was more common: monsters that count as elf (freq bonus 4) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 4) The monster trait that was more common: monsters that love to collect gold (freq bonus 2) The monster trait that was more common: monsters with death resistance (freq bonus 2) The monster trait that was more common: monsters that explode when killed (freq bonus 1) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 1) The monster species that never randomly spawned: dream mushroom The monster species that never randomly spawned: dissatisfied president The monster species that never randomly spawned: real clear hound The monster species that never randomly spawned: evasive enclave elite soldier The monster species that never randomly spawned: Ariane The monster species that never randomly spawned: dream eye The monster species that never randomly spawned: irresistible mold The monster species that never randomly spawned: time bomb The monster species that never randomly spawned: cerulean stalk The monster species that never randomly spawned: young adult golden dragon The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: ballista ((null)) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: egg ((null)) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: javelin (throwing spear) The RNG hath decreed that this item was never generated: underlayer cloak (up-down cloak) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: candy bar ((null)) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was generated more often: robe of psionics (pink robe, freq bonus 18) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of edibility (wary, freq bonus 20) The RNG hath decreed that this item was generated more often: wild blade ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 27) The RNG hath decreed that this item was generated more often: high-scoring heels (heroine mocassins, freq bonus 24) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 10) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 10) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 2) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 9) The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 5) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 4) The RNG hath decreed that this item was always generated cursed: sensor cloak (minded cloak) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet) The RNG hath decreed that this item was always generated cursed: free hand bug stone (gray) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this item was always generated cursed: copper dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was always generated cursed: homing torpedo ((null)) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: maximum damage trap (freq bonus 6) Next attribute increase check would have come at turn 876 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were level-drain resistant You were prevented from having quad attacks (0) You had 1500 points of nutrition remaining You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of God the Father, Mother Earth and the Satan Your deity was the Satan The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (579) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Armor * leather gloves (grey-shaded gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (basin helmet) * sedge hat (rotating helmet) * skullcap (spired helmet) * flack helmet (spinning helmet) * crystal helm (chain-aventailed helmet) * mining helm (cone-shaped helmet) * field helm (knowledgeable helmet) * helm of safeguard (space helmet) * war hat (netradiation helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (fatal gloves) * gauntlets of plugsuit (old gloves) * commander gloves (spanish gloves) * field gloves (transparent gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (fetish heels) * field boots (buckled boots) * boots of safeguard (chess boots) Scrolls scroll of healing (SHOOT A HAYMAKER AND WITHOUT BY LOVELY GESTURE) scroll of mana (WET WITH WATER) scroll of phase door (SUS QUO SUM) scroll of standard id (ALTER USB WEISST DU NICHT WAS F2 IST) scroll of cure (HP RECOVERY BY GRAUP) Potions potion of vampire blood (blood-red) Rings ring of shock resistance (aquamarine) ring of protection from shape changers (clothlet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Nobleman... Youescaped from the dungeon with 0 points,