Andy, neutral male destabilizer Librarian ------ |..F.- ----....| |....@..| |....f..| |....---- ..... .. -.--- ... ... - .$.. ----- [Andy the Intellectual] St10 Dx8 Co6 In14 Wi16 Ch7 LibDesMalNeu Dlvl:1 $0 HP20(20) Pw27(27) AC9 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral male destabilizer Librarian. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: free action You could not have this property intrinsically: poison resistance Scroll identification only worked 100 times out of 200 Armor identification only worked 15 times out of 41 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 189 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 76% Amulet drop chance was reduced to 81% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 89% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: flail The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 53) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46735 Monster spawn increase reached its maximum at turn 55944 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 331380 The monster class that cannot be genocided was (null) The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: caveman (freq bonus 15) The monster species that spawned more often: atomic soldier (freq bonus 16) The monster species that spawned more often: werepiranha (freq bonus 8) The monster species that spawned more often: spirit troll (freq bonus 12) The monster species that spawned more often: hidden lizard (freq bonus 18) The monster species that spawned more often: Oremorj, the Cyberdemon Lord (freq bonus 24) The monster species that spawned more often: great psychic dragon (freq bonus 192) The monster species that spawned more often: Black Mariah (freq bonus 8) The monster species that spawned more often: sexxy robber (freq bonus 9) The monster species that spawned more often: dream sphere (freq bonus 12) The monster species that spawned more often: blood dragon (freq bonus 5) The monster species that spawned more often: wyrd sister (freq bonus 18) The monster species that spawned more often: naga nymph (freq bonus 8) The monster species that spawned more often: map permamimic (freq bonus 4) The monster species that spawned more often: charming scratcher (freq bonus 9) The monster species that spawned more often: albino colony (freq bonus 8) The monster species that spawned more often: nice girl in velcro shoes (freq bonus 30) The monster species that spawned more often: nasty mushroom (freq bonus 16) The monster species that spawned more often: gnome on crack (freq bonus 24) The monster species that spawned more often: electric rat (freq bonus 24) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 2) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 4) The monster species that never randomly spawned: iceblock vortex The monster species that never randomly spawned: real smoke hound The monster species that never randomly spawned: Sandra's disguised boot The monster species that never randomly spawned: Tinanya The monster species that never randomly spawned: starvation laser The monster species that never randomly spawned: dissed guise The monster species that never randomly spawned: psychic warp fungus The monster species that never randomly spawned: softener beetle The monster species that never randomly spawned: tour de dope winner The monster species that never randomly spawned: professional draconian The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was never generated: phase door (ethereal) The RNG hath decreed that this item was never generated: clockwise stone (gray) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was never generated: The Nemean Lion hide ((null)) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was never generated: cirmocline (pink) The RNG hath decreed that this item was never generated: trap knowledge stone (gray) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 30) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 27) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 107) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 18) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: leather saddle (saddle, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 10) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 9) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 17) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 7) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 14) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 100) The RNG hath decreed that this item was always generated cursed: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this item was always generated cursed: eater stone (gray) The RNG hath decreed that this item was always generated cursed: radioactive dagger ((null)) The RNG hath decreed that this item was always generated cursed: wild blade ((null)) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this item was always generated cursed: cloak of cancellation (tone cloak) The RNG hath decreed that this item was always generated cursed: shield of mobility (slippery shield) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cloak of shifting (poke mongo cloak) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: captcha trap (freq bonus 10) Next attribute increase check would have come at turn 160 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were level-drain resistant You were prevented from having phasing (0) You were prevented from having free action (0) You had infravision You had 1500 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was Stephen Hawking The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (377) You survived Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of fire (XELSE DAM NE HTD NADAEHRE HTI HYMA) scroll of blank paper (unlabeled) scroll of healing (RENEW TIME DIFFER SO QUANTITY) scroll of mana (MY SWEET VELCRO STRAP) scroll of phase door (THE JENS HIS GIRLFRIEND IS NAMED TANJA) scroll of standard id (BWARHARHARHARHAR) scroll of cure (ONE DAY TEAM LOWERCASE F WILL BE GENOCIDED) Spellbooks spellbook of magic missile (twisting) spellbook of blank paper (plain) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) Goodbye Andy the Librarian... Youescaped from the dungeon with 0 points,