Andy, chaotic male gnomish Spacewars Fighter ---------- |......... |...@....| |..f...... |........| -------.-- [Andy the Roguelike Beginner] St6 Dx9 Co12 In9 Wi11 Ch10 SpaGnoMalCha Dlvl:1 $1500 HP20(20) Pw14(14) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic male gnomish Spacewars Fighter. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: jumping You could not have this property intrinsically: infravision Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 23 Monsters only dropped their equipment with 94% chance Ring drop chance was reduced to 71% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 99% Monster death drops spawned with only 94% chance The following skill could not be trained at all: dagger The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: axe The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 130) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14476 Monster spawn increase reached its maximum at turn 33717 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 782784 The monster class that cannot be genocided was turret The monster class that was spawned more often: pile of coins (freq bonus 2) The monster species that spawned more often: hell master (freq bonus 9) The monster species that spawned more often: animated silver statue (freq bonus 26) The monster species that spawned more often: hellwasp swarm (freq bonus 48) The monster species that spawned more often: Bram Stoker (freq bonus 48) The monster species that spawned more often: huge ogre (freq bonus 20) The monster species that spawned more often: Amelje's hugging boot (freq bonus 21) The monster species that spawned more often: dark gray warp fungus (freq bonus 15) The monster species that spawned more often: raichu (freq bonus 8) The monster species that spawned more often: disenchantment hound (freq bonus 14) The monster species that spawned more often: null warp fungus (freq bonus 10) The monster species that spawned more often: blargg (freq bonus 12) The monster species that spawned more often: card colony (freq bonus 9) The monster species that spawned more often: translucent fungus (freq bonus 12) The monster species that spawned more often: giant amulet trove (freq bonus 30) The monster species that spawned more often: death leprechaun (freq bonus 12) The monster species that spawned more often: death lich (freq bonus 48) The monster species that spawned more often: ravenous cream pie (freq bonus 36) The monster species that spawned more often: ape (freq bonus 10) The monster species that spawned more often: petty termite (freq bonus 30) The monster species that spawned more often: heretic (freq bonus 12) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 2) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 2) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 4) The monster trait that was more common: monsters that make parrot sounds (freq bonus 2) The monster species that never randomly spawned: noisy lich The monster species that never randomly spawned: ferrous colony The monster species that never randomly spawned: Orcus The monster species that never randomly spawned: banishment demon The monster species that never randomly spawned: theme deer The monster species that never randomly spawned: fake warp patch The monster species that never randomly spawned: very old deep dragon The monster species that never randomly spawned: scarlet devil The monster species that never randomly spawned: crunching beetle The monster species that never randomly spawned: lesbian girl The RNG hath decreed that this item was never generated: poison resistance (pearl) The RNG hath decreed that this item was never generated: K-ration ((null)) The RNG hath decreed that this item was never generated: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was never generated: mommy stone (gray) The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was never generated: icky blade ((null)) The RNG hath decreed that this item was never generated: make visible (appearing) The RNG hath decreed that this item was never generated: mineral bolt ((null)) The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 25) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 52) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 39) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 16) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 6) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: measurer ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 6) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 5) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 5) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this item was always generated cursed: shimmering dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this item was always generated cursed: inertia (grass green) The RNG hath decreed that this item was always generated cursed: gnomish helm (little red hat) The RNG hath decreed that this item was always generated cursed: cloak of wrong announcement (roadmap cloak) The RNG hath decreed that this item was always generated cursed: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was always generated cursed: speedwagon's hat ((null)) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this trap was always invisible: bowel cramps trap The RNG hath decreed that this trap was generated more often: rmb loss trap (freq bonus 3) Next attribute increase check would have come at turn 451 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having jumping (0) You were prevented from having psi resistance (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lady Ariane, Lord Stahngnir and Sven Fanara Your deity was Sven Fanara The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (180) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * aklys (thonged club) Armor * gnomish helm (little red hat) * gnomish boots (little black boots) * gnomish suit (little blue vest) Scrolls scroll of healing (VEGETARIANISM IS AN EATING DISORDER) scroll of mana (AMY GOT A SADO MASSOGE BY HER ROOMMATE) scroll of phase door (WOPAK) scroll of standard id (TRUE RISE BY STRANGE SMELL) scroll of cure (HOW CONVENIENT) Tools sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Spacewars Fighter... Youescaped from the dungeon with 0 points,