Andy, neutral female fawn Undertaker ----------- |.........| |....!.d..| |.....@..$| |.........| ------.---- [Andy the Disposer] St7 Dx11 Co9 In8 Wi6 Ch7 UntFawFemNeu Dlvl:2 $39 HP34(34) Pw40(40) AC12 Xp3/43 T297 Latest messages There is a wall in the way! You hear a monster behind the boulder. Perhaps that's why you cannot move it. There is a wall in the way! You cannot diagonally move through a door! There is a wall in the way! The death dog misses the pheasant. The death dog bites the pheasant. The pheasant is killed! You hit the spore shrieker. The spore shrieker is moderately damaged. You hit the spore shrieker. The spore shrieker is moderately damaged. You hit the spore shrieker. The spore shrieker is almost dead. You miss the spore shrieker. You kill the spore shrieker! Welcome to experience level 3. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: the Force You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 107 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 14 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 90% Potion drop chance was reduced to 71% Monster death drops spawned with only 74% chance The following skill could not be trained at all: lightsaber The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: high heels (turn 27) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54090 Monster spawn increase reached its maximum at turn 106770 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 158796 The monster class that cannot be genocided was centaur Today, this monster class was always generated invisible: imp or minor demon The monster class that was spawned more often: (null) (freq bonus 15) The monster species that spawned more often: scorpion (freq bonus 51) The monster species that spawned more often: very long roper (freq bonus 68) The monster species that spawned more often: great wyrm of thunder (freq bonus 68) The monster species that spawned more often: real warp patch (freq bonus 54) The monster species that spawned more often: shotgun horror (freq bonus 34) The monster species that spawned more often: sukkiri flower (freq bonus 96) The monster species that spawned more often: phase warp patch (freq bonus 34) The monster species that spawned more often: white blob (freq bonus 264) The monster species that spawned more often: northern shin smasher (freq bonus 48) The monster species that spawned more often: deranged shaman (freq bonus 108) The monster species that spawned more often: werefloatingeye (freq bonus 162) The monster species that spawned more often: giant wand trove (freq bonus 51) The monster species that spawned more often: voracious force bee (freq bonus 144) The monster species that spawned more often: silver mushroom patch (freq bonus 216) The monster species that spawned more often: bad growth (freq bonus 19) The monster species that spawned more often: dire shark (freq bonus 102) The monster species that spawned more often: nazi SS agent (freq bonus 64) The monster species that spawned more often: giant green locust (freq bonus 16) The monster species that spawned more often: clear worm mass (freq bonus 38) The monster species that spawned more often: pink shyguy (freq bonus 144) The monster trait that was more common: monsters that are breathless (freq bonus 8) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 9) The monster species that never randomly spawned: internet dragon The monster species that never randomly spawned: clairvoyant trove The monster species that never randomly spawned: hexon The monster species that never randomly spawned: loud stalk The monster species that never randomly spawned: Tien-Shin Akuma The monster species that never randomly spawned: grave warrior The monster species that never randomly spawned: luminary terminal The monster species that never randomly spawned: giant brown bear The monster species that never randomly spawned: depowered warp fungus The monster species that never randomly spawned: venom warp fungus The RNG hath decreed that this item was never generated: stone to flesh (thick) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: hugging gown (contaminated coat) The RNG hath decreed that this item was never generated: magic dragon scale mail ((null)) The RNG hath decreed that this item was never generated: operation cloak (nurse cloak) The RNG hath decreed that this item was never generated: whispers from beyond (detestable) The RNG hath decreed that this item was never generated: heavy chain ((null)) The RNG hath decreed that this item was never generated: wind (blowing) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: polyform (radiant green) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 14) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 9) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 11) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 132) The RNG hath decreed that this item was generated more often: cloak of drain life (colorless cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 4) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 10) The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: gloves of energy draining (silk fingerlings, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 6) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 10) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 97) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: turn limit stone (gray) The RNG hath decreed that this item was always generated cursed: egoism (enviable) The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was always generated cursed: bank stone (gray) The RNG hath decreed that this item was always generated cursed: colossus blade ((null)) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this trap was always invisible: nastiness trap The RNG hath decreed that this trap was generated more often: fire trap (freq bonus 3) Next attribute increase check would have come at turn 449 Strength training was 15 Dexterity training was 8 Wisdom training was 3 Constitution training was 17 You were poison resistant You were prevented from hallu partying (0) You were prevented from using the force like a real jedi (0) You had 1185 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Hel, Pluto and Orcus Your deity was Pluto The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Armor dancing shoes (soft footwear) Scrolls scroll of healing (IT CHRISTMASSES VERY) scroll of mana (DU KUMMS HIER NICH REIN) scroll of phase door (VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH) scroll of standard id (ENSSNAKE F FIGHTAH) scroll of cure (STRANGED PLACE BY MIND DEEND SP IS SWITCH) scroll called Laugh! (PEDULI SING JALMO SIMBOL PANGAN) Wands wand of undead turning (elven-lettered) wand of magic missile (exploding) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 14 times You killed 8 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (34 of 160) pick-axe [Basic] (max Master) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Andy the Undertaker...