Andy, neutral male incantifier Saiyan ----- |@... |.@.| -.[.| |.... ----- [Andy the Little Wannabe Fighter] St15 Dx17 Co15 In11 Wi9 Ch5 SaiIncMalNeu Dlvl:1 $0 HP19(19) Pw9(9) AC5 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral male incantifier Saiyan. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: drain resistance You could not have this property intrinsically: detect monsters Potion identification only worked 3 times out of 14 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 83% Musable item generation frequency had a negative bias of 61% Ring drop chance was reduced to 97% Potion drop chance was reduced to 92% Monster death drops spawned with only 80% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: shuriken The following skill was limited to skilled proficiency: lance The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: occult spells (turn 50) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17550 Monster spawn increase reached its maximum at turn 55099 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1726340 The monster class that cannot be genocided was grue The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: slimy spore (freq bonus 10) The monster species that spawned more often: smart piercer (freq bonus 18) The monster species that spawned more often: silver mushroom patch (freq bonus 30) The monster species that spawned more often: novice nurse (freq bonus 18) The monster species that spawned more often: blue dragon bat (freq bonus 6) The monster species that spawned more often: prayer book mimic (freq bonus 12) The monster species that spawned more often: giant green bat (freq bonus 30) The monster species that spawned more often: ice warp patch (freq bonus 45) The monster species that spawned more often: busy-looking merchant (freq bonus 16) The monster species that spawned more often: cheetah man (freq bonus 6) The monster species that spawned more often: ice shard (freq bonus 10) The monster species that spawned more often: gold viper (freq bonus 24) The monster species that spawned more often: xaren (freq bonus 9) The monster species that spawned more often: extremely ugly cat (freq bonus 12) The monster species that spawned more often: reddish force fungus (freq bonus 15) The monster species that spawned more often: Dominik (freq bonus 12) The monster species that spawned more often: aranea (freq bonus 30) The monster species that spawned more often: spikey mushroom patch (freq bonus 24) The monster species that spawned more often: green monster (freq bonus 4) The monster species that spawned more often: Mina Harker (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 1) The monster trait that was more common: monsters that make orc sounds (freq bonus 4) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 1) The monster trait that was more common: monsters that can cast spells (freq bonus 4) The monster trait that was more common: monsters that are amphibious (freq bonus 8) The monster trait that was more common: monsters that count as elf (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 2) The monster trait that was more common: monsters that squeek (freq bonus 24) The monster species that never randomly spawned: ancient red dragon The monster species that never randomly spawned: prehistoric cave lizard The monster species that never randomly spawned: Almuth's block-heeled boot The monster species that never randomly spawned: juraian priest The monster species that never randomly spawned: Simon Belmont The monster species that never randomly spawned: petty velociraptor The monster species that never randomly spawned: pale force patch The monster species that never randomly spawned: nightly force patch The monster species that never randomly spawned: kobold boss The monster species that never randomly spawned: extreme psycho guard The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: cypher helm (basin helmet) The RNG hath decreed that this item was never generated: BFG ((null)) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was never generated: entrapping (scintillating) The RNG hath decreed that this item was never generated: fuckup melee gauntlets (slaying gloves) The RNG hath decreed that this item was never generated: asian pear ((null)) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 146) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 6) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 2) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 4) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 10) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 2) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 35) The RNG hath decreed that this item was always generated cursed: blind self (irritating) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: anti-curse boots (winter stilettos) The RNG hath decreed that this item was always generated cursed: robe of protection (blue robe) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this item was always generated cursed: fumbling (trippy) The RNG hath decreed that this item was always generated cursed: stunning (viscous) The RNG hath decreed that this item was always generated cursed: interruption stone (gray) The RNG hath decreed that this item was always generated cursed: bestest cloak (slexual cloak) The RNG hath decreed that this trap was always invisible: speed trap The RNG hath decreed that this trap was generated more often: horde trap (freq bonus 4) Next attribute increase check would have come at turn 401 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You were prevented from having drain resistance (0) You were prevented from having jumping (0) You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moori, King Kai and Vegeta Your deity was King Kai The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (761) You survived You didn't know any spells. Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of healing (PURE VIRTUAL FUNCTION CALL) scroll of mana (ENSSNAKE F FIGHTAH) scroll of phase door (VIA FERO DEO) scroll of standard id (FLURRY GRUESOME ABILITY OF ALL RISED) scroll of cure (ROMHACK MADE BY HITLER) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Saiyan... Youescaped from the dungeon with 0 points,