Andy, lawful female mouldic Spacewars Fighter ------------ ...........| |......o.@.| |.......d..| |..........| |..........| -------.---- [Andy the Roguelike Beginner] St8 Dx13 Co7 In13 Wi8 Ch6 SpaMouFemLaw Dlvl:1 $1500 HP21(21) Pw17(17) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female mouldic Spacewars Fighter. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: polymorph control You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 14 Armor identification only worked 15 times out of 37 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 188 Tool identification only worked 5 times out of 7 Ring drop chance was reduced to 48% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 35% Concealing monsters were spawned underneath items 64% of the time only The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: paddle (turn 21) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 250 Monster spawn increase started at turn 34763 Monster spawn increase reached its maximum at turn 55330 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 304521 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: nemese (freq bonus 12) The monster species that spawned more often: undead unbeliever (freq bonus 14) The monster species that spawned more often: autohit slinger (freq bonus 68) The monster species that spawned more often: spectral warrior (freq bonus 48) The monster species that spawned more often: exeggutor (freq bonus 112) The monster species that spawned more often: Pete (freq bonus 15) The monster species that spawned more often: gatling turret (freq bonus 26) The monster species that spawned more often: forgotten laser (freq bonus 28) The monster species that spawned more often: oil village (freq bonus 42) The monster species that spawned more often: stormcrow (freq bonus 28) The monster species that spawned more often: superschool speaker (freq bonus 45) The monster species that spawned more often: little dog (freq bonus 28) The monster species that spawned more often: agate warp fungus (freq bonus 26) The monster species that spawned more often: ruby dragon (freq bonus 45) The monster species that spawned more often: powerful idiot (freq bonus 13) The monster species that spawned more often: adult green dragon (freq bonus 28) The monster species that spawned more often: gigantic generator (freq bonus 28) The monster species that spawned more often: stone-chasm fly (freq bonus 34) The monster species that spawned more often: pit beast (freq bonus 32) The monster species that spawned more often: clairvoyant trove (freq bonus 39) The monster species that spawned more often: icon of sin (freq bonus 28) The monster trait that was more common: monsters that are humanoid (freq bonus 6) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 1) The monster trait that was more common: monsters that pick up magic items (freq bonus 4) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 3) The monster trait that was more common: monsters that make boss taunts (freq bonus 1) The monster species that never randomly spawned: wailing spirit The monster species that never randomly spawned: Olog-hai gorgon The monster species that never randomly spawned: silver mushroom The monster species that never randomly spawned: gray mushroom The monster species that never randomly spawned: special stalk The monster species that never randomly spawned: Fleecy Whitney The monster species that never randomly spawned: sootball The monster species that never randomly spawned: lawn cattle The monster species that never randomly spawned: castigant The monster species that never randomly spawned: sucker warp patch The monster class that always generated with extra speed: gremlin The RNG hath decreed that this item was never generated: blesscursing (above) The RNG hath decreed that this item was never generated: sapphire (blue) The RNG hath decreed that this item was never generated: odor shot ((null)) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: helmet beard ((null)) The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: obsidian (black) The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 14) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of screwy interface (martial, freq bonus 3) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 4) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 63) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 163) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 4) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 11) The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 8) The RNG hath decreed that this item was generated more often: maximum damage stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 12) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 6) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 15) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 7) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 17) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 31) The RNG hath decreed that this item was always generated cursed: magic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: grayout cloak (bleached cloak) The RNG hath decreed that this item was always generated cursed: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was always generated cursed: grayout cloak (bleached cloak) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was always generated cursed: heavy conundrum ball ((null)) The RNG hath decreed that this item was always generated cursed: gray center stone (gray) The RNG hath decreed that this item was always generated cursed: riding crop ((null)) The RNG hath decreed that this item was always generated cursed: helm of steel (steel helmet) The RNG hath decreed that this trap was always invisible: low stats trap The RNG hath decreed that this trap was generated more often: madness trap (freq bonus 7) Next attribute increase check would have come at turn 2362 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having sleep resistance (0) You were prevented from having polymorph control (0) You had 1500 points of nutrition remaining You could survive without air You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lady Ariane, Lord Stahngnir and Sven Fanara Your deity was Lady Ariane The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (1359) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (KESALAN PATHARAN) scroll of mana (BOOBIE BLITZ) scroll of phase door (NIYONIAI) scroll of standard id (WAND BALANCE PATCH MY ASS) scroll of cure (YIKES) Tools sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Spacewars Fighter... You and the little dog escaped from the dungeon with 6 points,