Andy, chaotic female angelic Murderer ------- |.@..%| ...r..- |......| |......| |......| -------- [Andy the Knife Killer] St9 Dx10 Co10 In10 Wi5 Ch12 MurAngFemCha Dlvl:1 $0 HP16(16) Pw5(5) AC-13 Xp1/0 T1 Brd Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female angelic Murderer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Your movements are slowed slightly because of your load. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -50 Your max alignment was -6 You carried 16 sins You could not have this property at all: hallu party You could not have this property extrinsically: sickopathy You could not have this property intrinsically: jumping Scroll identification only worked 100 times out of 112 Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 21 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 143 Monsters only dropped their musable items with 72% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 95% Monster death drops spawned with only 80% chance The following skill could not be trained at all: crossbow The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: general combat (turn 17) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28347 Monster spawn increase reached its maximum at turn 39912 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 257355 The monster class that cannot be genocided was lizard The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: petro mushroom (freq bonus 9) The monster species that spawned more often: limrog (freq bonus 18) The monster species that spawned more often: real warp patch (freq bonus 4) The monster species that spawned more often: Ahtu, Avatar of Nyarlathotep (freq bonus 8) The monster species that spawned more often: soft fungus (freq bonus 24) The monster species that spawned more often: great ogre mage (freq bonus 18) The monster species that spawned more often: %s ufo (freq bonus 9) The monster species that spawned more often: blink spore (freq bonus 18) The monster species that spawned more often: dragon turtle (freq bonus 9) The monster species that spawned more often: green puyo (freq bonus 3) The monster species that spawned more often: daemonette of Slaanesh (freq bonus 7) The monster species that spawned more often: undead school fish (freq bonus 18) The monster species that spawned more often: giant sapphire frog (freq bonus 3) The monster species that spawned more often: darth dragon (freq bonus 12) The monster species that spawned more often: gazer quasit (freq bonus 12) The monster species that spawned more often: evil dragon (freq bonus 3) The monster species that spawned more often: fiery lady (freq bonus 3) The monster species that spawned more often: null patch (freq bonus 3) The monster species that spawned more often: gnome lord (freq bonus 40) The monster species that spawned more often: aether vortex (freq bonus 5) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 1) The monster trait that was more common: monsters that are extra nasty (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 3) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 2) The monster trait that was more common: monsters that walk through walls (freq bonus 24) The monster trait that was more common: monsters that count as pokemon (freq bonus 2) The monster trait that was more common: monsters that hiss (freq bonus 1) The monster trait that was more common: monsters that squeek (freq bonus 1) The monster species that never randomly spawned: spiderman The monster species that never randomly spawned: turkish bandit The monster species that never randomly spawned: sulfur colony The monster species that never randomly spawned: black starlit sky The monster species that never randomly spawned: leading mosquito The monster species that never randomly spawned: IWBTG apple The monster species that never randomly spawned: black hole The monster species that never randomly spawned: devious skeleton fish The monster species that never randomly spawned: nausea force patch The monster species that never randomly spawned: super nerd The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was never generated: demonology (IA CTHULHU) The RNG hath decreed that this item was never generated: filler cloak (mantle of coat) The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was never generated: parasol ((null)) The RNG hath decreed that this item was never generated: fumble boots (riding boots) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was never generated: noble's dress (armored black dress) The RNG hath decreed that this item was never generated: weight stone (gray) The RNG hath decreed that this item was never generated: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: frost (ephemeral, freq bonus 14) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 30) The RNG hath decreed that this item was generated more often: scripted helmet (hacker helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 16) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 6) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of shifting (poke mongo cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 10) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 18) The RNG hath decreed that this item was generated more often: gauntlets of reverse enchantment (inverse gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 6) The RNG hath decreed that this item was always generated cursed: restore ability (pink) The RNG hath decreed that this item was always generated cursed: time stop (continued) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: laser beam ((null)) The RNG hath decreed that this item was always generated cursed: yatagan ((null)) The RNG hath decreed that this item was always generated cursed: silver bullet ((null)) The RNG hath decreed that this item was always generated cursed: elysium hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: robe of defense (octarine robe) The RNG hath decreed that this item was always generated cursed: expensive camera ((null)) The RNG hath decreed that this item was always generated cursed: kouhaku manjyuu ((null)) The RNG hath decreed that this trap was always invisible: superthing from level 55 The RNG hath decreed that this trap was generated more often: map amnesia trap (freq bonus 1) Next attribute increase check would have come at turn 339 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were resistant to fear You were punished You had a strong sense of thirst. (0) You had the following problem: You were shitting out of luck (SOL). (0) You had a hearing break. (0) You had the following problem: Being weak from hunger damaged your health. (0) You had the following problem: You could not drop items. (0) You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having manaleech (0) You were prevented from having peacevision (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (0) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) You were aware of the presence of poisonous monsters You had 550 points of nutrition remaining You aggravated monsters You had fixed abilities You were unlucky (-1) You had reduced health (-2) Your mana bonus was zero Your pantheon consisted of Falis, Marfa and Falaris Your deity was Falaris The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (318) You survived Spells known in the end Name Level Category Fail Memory a - darkness 1 divine 0% 100% b - aggravate monster 4 body 90% 300% c - stun self 3 healing 90% 200% Techniques known in the end Name Level Status dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of poison warning (agate) Armor helm of thirst (fish bowl) undroppable gloves (fencing gloves) cloak of luck negation (gaberdine) boots of weakness (platform boots) Scrolls scroll of flood (BATMAN IS UNABLE TO HURT THE LITTLE POISON IVIES) scroll of lava (CAN EAT FRUITMORE) scroll of growth (PONUS MOSTAS) scroll of barrhing (AMY GOT A SADO MASSOGE BY HER ROOMMATE) scroll of lockout (XIAO CAOMEI WO DE BAOBEI) scroll of healing (NIIN VOIMME TOIMIA) scroll of mana (TILDEIIIIIIIIIIIIIIIIIIIIIIIIXI) scroll of phase door (INE IGO PIO) scroll of standard id (NYAH NYAH CATCHMEIFYOUCAA AN) scroll of cure (GICCC) Spellbooks spellbook of darkness (gameplay-altering) spellbook of aggravate monster (old) spellbook of stun self (dark brown) Potions potion of urine (alchemical) Rings ring of sustain ability (transparent) ring of gain intelligence (mithril) Wands wand of remove resistance (planar) wand of amnesia (secret) wand of starvation (acyclic) Tools tin whistle (whistle) mirror (looking glass) Gems deafness stone (gray) healthstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Master) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Legendary) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Murderer... Youescaped from the dungeon with 150 points,