Andy, chaotic female veela Monk .}} ....}. .<.(.. .}. ..}.}}}}.. .[}}....%.... .}....).,.,.. ...} ...}.}}}%}.}}}.@, }}}}...f.# ..}..,,# ..,,.,## ##,### ### [Andy the Novice] St13 Dx6 Co9 In9 Wi12 Ch6 MonVeeFemCha Dlvl:2 $52 HP32(33) Pw29(29) AC3 Xp3/61 T366 Latest messages The goblin just misses! You kill the goblin! You hear some noises. You see here an uncursed goblin corpse {400}. You hear some noises in the distance. This is a water tile that can cause you to drown. Really step on it? [yn] (n) The pack rabbit misses. There is a wall in the way! You kill the pack rabbit! There is a wall in the way! You pretend to be friendly to the pack rabbit. You bite the pack rabbit. (3 pts.) The pack rabbit misses. You kill the pack rabbit! You see here an uncursed pack rabbit corpse {20}. The kitten eats an uncursed pack rabbit corpse {20}. You hear a chugging sound. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: warning You could not have this property intrinsically: energy regeneration Potion identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 53% chance Monsters only dropped their equipment with 41% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 90% Concealing monsters were spawned underneath items 99% of the time only The following skill could not be trained at all: long sword The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: unicorn horn The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: polearms (turn 17) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 32210 Monster spawn increase reached its maximum at turn 59465 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 381420 The monster class that cannot be genocided was wraith The monster class that was spawned more often: archfiend (freq bonus 1) The monster species that spawned more often: weremumak (freq bonus 21) The monster species that spawned more often: automated blast furnace (freq bonus 4) The monster species that spawned more often: friendly adventurer (freq bonus 2) The monster species that spawned more often: barnacle covered golem (freq bonus 18) The monster species that spawned more often: green starlit sky (freq bonus 20) The monster species that spawned more often: Olog-hai psychic (freq bonus 6) The monster species that spawned more often: in the net (freq bonus 16) The monster species that spawned more often: umbra growth (freq bonus 9) The monster species that spawned more often: electro turret (freq bonus 6) The monster species that spawned more often: mummified king (freq bonus 12) The monster species that spawned more often: blaster turret (freq bonus 8) The monster species that spawned more often: blister fungus (freq bonus 6) The monster species that spawned more often: crepuscule permamimic (freq bonus 36) The monster species that spawned more often: laser metroid (freq bonus 24) The monster species that spawned more often: nobleman (freq bonus 18) The monster species that spawned more often: radiant mushroom (freq bonus 4) The monster species that spawned more often: werecouatl (freq bonus 6) The monster species that spawned more often: magic disintegrator (freq bonus 18) The monster species that spawned more often: baby lindworm (freq bonus 16) The monster species that spawned more often: hairy force patch (freq bonus 9) The monster trait that was more common: monsters that count as undead (freq bonus 8) The monster species that never randomly spawned: gnome zombie The monster species that never randomly spawned: siena growth The monster species that never randomly spawned: falling patch The monster species that never randomly spawned: The Beetle The monster species that never randomly spawned: Lisa's girl sneaker The monster species that never randomly spawned: nondescript mold The monster species that never randomly spawned: ancient water dragon The monster species that never randomly spawned: bleeding light The monster species that never randomly spawned: silver jelly The monster species that never randomly spawned: blue-green mold The monster class that more likely to generate with musable stuff: archfiend The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was never generated: dropbug stone (gray) The RNG hath decreed that this item was never generated: cloak of angriness (blinking cloak) The RNG hath decreed that this item was never generated: cure stun (fat) The RNG hath decreed that this item was never generated: icky blade ((null)) The RNG hath decreed that this item was never generated: bubblebeam (encased) The RNG hath decreed that this item was never generated: copper dragon scale mail ((null)) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was never generated: mallet ((null)) The RNG hath decreed that this item was never generated: futon swatter ((null)) The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 3) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 31) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 4) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 11) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 9) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 10) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 14) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 6) The RNG hath decreed that this item was always generated cursed: magicite crystal (blue) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was always generated cursed: faerie floss rhing (splash of venom) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this item was always generated cursed: egoism (enviable) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: black dress ((null)) The RNG hath decreed that this item was always generated cursed: athame ((null)) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: bossfight trap (freq bonus 10) Next attribute increase check would have come at turn 570 Strength training was 4 Dexterity training was 12 Wisdom training was 3 Constitution training was 17 You were sleep resistant You were poison resistant You were prevented from having manaleech (0) You were prevented from having warning (0) You saw invisible You had 1303 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (102) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 102% Techniques known in the end Name Level Status pummel 3X Prepared(0) air dash 3X Prepared(0) chained blitz 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) spirituality check 3 R Prepared(0) chi strike 2X Prepared(0) Discoveries Armor * leather gloves (paper gloves) * robe (white robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (strip bandana) * sedge hat (yellow helmet) * skullcap stone (rubynus helmet) * flack helmet (tight helmet) * crystal helm (echo helmet) * mining helm (hydra helmet) * field helm (thinking helmet) * helm of safeguard (wide conical hat) * war hat (red helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (comfortable gloves) * gauntlets of plugsuit (tightly fitting gloves) * commander gloves (parked gloves) * field gloves (clumsy gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (calf-leather sandals) * field boots (rainbow boots) * boots of safeguard (chess boots) Scrolls scroll of teleportation (EDEVESH HANAGASH) scroll of healing (SEVER OPEROFOR) scroll of mana (USING FRUITS TO ATTACK) scroll of phase door (MY NAME IS MISTER SIR) scroll of standard id (IK WIL JE SNIPER GEWEER MET MUNITIE) scroll of cure (SUECHOL OGI ABS OLUTEN ULPEN) Spellbooks spellbook of healing (nether) Potions potion of healing (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You followed a strict vegan diet You eaten 2 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 12 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (32 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (22 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Monk...