Andy, chaotic female trainer Pokemon --.------ |........ |...r@..| |.......| |.......| |.......| |.......| |.......# +.......# -#---#--- [Andy the CROC] St14 Dx9 Co10 In4 Wi7 Ch3 PokTrnFemCha Dlvl:1 $0 HP20(20) Pw5(5) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female trainer Pokemon. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: see invisible You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: warning Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 90% Ring drop chance was reduced to 80% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 42% Concealing monsters were spawned underneath items 43% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: bow The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: quarterstaff The following skill was limited to expert proficiency: hammer The following skill became untrainable if you tried to train it too early: attack spells (turn 1625) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 21965 Monster spawn increase reached its maximum at turn 59921 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 373296 The monster class that cannot be genocided was wraith The monster class that was spawned more often: rub monster (freq bonus 16) The monster species that spawned more often: starvation laser (freq bonus 38) The monster species that spawned more often: pack fox (freq bonus 36) The monster species that spawned more often: weregiantant (freq bonus 120) The monster species that spawned more often: sickness trove (freq bonus 57) The monster species that spawned more often: Sophia (freq bonus 132) The monster species that spawned more often: water devil (freq bonus 84) The monster species that spawned more often: saddleback tortoise (freq bonus 57) The monster species that spawned more often: dungeon lord (freq bonus 57) The monster species that spawned more often: art and craft annoyer (freq bonus 108) The monster species that spawned more often: werejelly (freq bonus 36) The monster species that spawned more often: ultra statue (freq bonus 17) The monster species that spawned more often: large mind flayer (freq bonus 66) The monster species that spawned more often: Amelje's sandal (freq bonus 34) The monster species that spawned more often: hellwasp swarm (freq bonus 126) The monster species that spawned more often: steel maggot (freq bonus 228) The monster species that spawned more often: red jack (freq bonus 40) The monster species that spawned more often: petty giant spider (freq bonus 51) The monster species that spawned more often: rocket mine (freq bonus 38) The monster species that spawned more often: undead feat master (freq bonus 34) The monster species that spawned more often: Isabel (freq bonus 68) The monster trait that was more common: monsters with sleep resistance (freq bonus 4) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 18) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 2) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 2) The monster trait that was more common: monsters that collect items (freq bonus 4) The monster trait that was more common: monsters that are always male (freq bonus 3) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster species that never randomly spawned: changing light The monster species that never randomly spawned: earth hound The monster species that never randomly spawned: marihuana wolf The monster species that never randomly spawned: Sue Lyn The monster species that never randomly spawned: petty snow king The monster species that never randomly spawned: nether fiend The monster species that never randomly spawned: exploding jackal The monster species that never randomly spawned: soft girl The monster species that never randomly spawned: real vibration hound The monster species that never randomly spawned: petty chillbug The RNG hath decreed that this item was never generated: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was never generated: stone of no return (gray) The RNG hath decreed that this item was never generated: message (pen-written) The RNG hath decreed that this item was never generated: gauntlets (odd pair of gloves) The RNG hath decreed that this item was never generated: zoom shot crossbow ((null)) The RNG hath decreed that this item was never generated: create familiar (glittering) The RNG hath decreed that this item was never generated: teleportation (iridium) The RNG hath decreed that this item was never generated: broom ((null)) The RNG hath decreed that this item was never generated: hyper beam (pokemon logo) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: forgotten spell (nonexistant, freq bonus 18) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 6) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 24) The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 8) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 10) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 6) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 8) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 23) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this item was always generated cursed: horror stone (gray) The RNG hath decreed that this item was always generated cursed: helm of teleportation (spinning helmet) The RNG hath decreed that this item was always generated cursed: mineral bolt ((null)) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: intrinsic loss (hardened) The RNG hath decreed that this item was always generated cursed: bronze mace ((null)) The RNG hath decreed that this trap was always invisible: locking trap The RNG hath decreed that this trap was generated more often: egotrap (freq bonus 2) Next attribute increase check would have come at turn 244 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were disintegration-resistant You were prevented from having see invisible (0) You were prevented from having clairvoyance (0) You had 1500 points of nutrition remaining You could train skills and attributes faster Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of A'En, Dr. Oujide and Team Missile Bomb Your deity was Team Missile Bomb The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (238) You survived You didn't know any spells. Techniques known in the end Name Level Status poke ball 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (OLD HIT CONTINUE OR WILL LOSE CONTINUE) scroll of mana (READ ME) scroll of phase door (SHIVAN VEIDIMADUR NANAST STIGIO) scroll of standard id (VITERBI TRELLIS) scroll of cure (DEAR FIQ IM SORRY TO SAY IT BUT YOUR WAND BALANCE PATCH SUCKS) Wands wand of enlightenment (molybdenum) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills (none) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Andy the Pokemon... You and HUSI escaped from the dungeon with 9 points,