Andy, lawful male sinful Bully ------ ..@d.| |..nd| |....| -....| |....| |....| ------ [Andy the Money Addict] St8 Dx6 Co13 In6 Wi6 Ch3 BulSinMalLaw+K Dlvl:1 $0 HP12(12) Pw2(2) AC5 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful male sokosolver sinful Bully. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The dunce cap glows black for a moment. You feel giddy. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -1010 Your max alignment was -91 You carried 101 sins You could not have this property at all: half physical damage You could not have this property extrinsically: freezopathy You could not have this property intrinsically: detect monsters Scroll identification only worked 100 times out of 197 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 18 Armor identification only worked 15 times out of 65 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 92% Musable item generation frequency had a negative bias of 18% Ring drop chance was reduced to 92% Concealing monsters were spawned underneath items 91% of the time only The following skill could not be trained at all: two-handed sword The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: lance (turn 155) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22503 Monster spawn increase reached its maximum at turn 79503 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3062340 The monster class that cannot be genocided was major demon The monster class that was spawned more often: pudding or ooze (freq bonus 1) The monster species that spawned more often: card stalk (freq bonus 6) The monster species that spawned more often: Kop Kaptain (freq bonus 12) The monster species that spawned more often: shortener (freq bonus 9) The monster species that spawned more often: great rainbow dragon (freq bonus 6) The monster species that spawned more often: scything turret (freq bonus 4) The monster species that spawned more often: vacuum sphere (freq bonus 16) The monster species that spawned more often: nether idiot (freq bonus 36) The monster species that spawned more often: healer (freq bonus 16) The monster species that spawned more often: lord of Chaos (freq bonus 32) The monster species that spawned more often: rocket muzzle (freq bonus 2) The monster species that spawned more often: shining penetrator (freq bonus 3) The monster species that spawned more often: infected dove (freq bonus 18) The monster species that spawned more often: nightmare monster (freq bonus 3) The monster species that spawned more often: mean patch (freq bonus 4) The monster species that spawned more often: soft force fungus (freq bonus 8) The monster species that spawned more often: gazer identohorror (freq bonus 12) The monster species that spawned more often: little pisaca (freq bonus 18) The monster species that spawned more often: senior mind flayer (freq bonus 24) The monster species that spawned more often: quickling lord (freq bonus 6) The monster species that spawned more often: icelandic gun chick (freq bonus 5) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 2) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 3) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 1) The monster trait that was more common: monsters that talk like whores (freq bonus 10) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 2) The monster trait that was more common: monsters that squawk (freq bonus 3) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 1) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 2) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 8) The monster species that never randomly spawned: grid xorn The monster species that never randomly spawned: silver snake The monster species that never randomly spawned: opal stalk The monster species that never randomly spawned: ondy The monster species that never randomly spawned: real nexus hound The monster species that never randomly spawned: lieutenant The monster species that never randomly spawned: joyous lady The monster species that never randomly spawned: radioactive gnoll The monster species that never randomly spawned: Sauron the Imprisoned The monster species that never randomly spawned: gore warp patch The monster class that always generated with extra speed: humanoid The RNG hath decreed that this item was never generated: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: dart of disintegration ((null)) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: BUC randomization (lupine) The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was never generated: timely backup (rusty) The RNG hath decreed that this item was never generated: cloak of control (wishful cloak) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 36) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 7) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 19) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 18) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 5) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 8) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 2) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 20) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 11) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: disconnect stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 7) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 4) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 9) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this item was always generated cursed: repair weapon (fine-printed) The RNG hath decreed that this item was always generated cursed: battery cloak (spellsucking cloak) The RNG hath decreed that this item was always generated cursed: blue spell helmet (bluy helmet) The RNG hath decreed that this item was always generated cursed: tele level (GON GET YA) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: soft girl sneaker ((null)) The RNG hath decreed that this item was always generated cursed: cloak of escalation (cyan cloak) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: technique stone (gray) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: memory trap (freq bonus 12) Next attribute increase check would have come at turn 672 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having half physical damage (0) You were prevented from having freezopathy (0) You had 1500 points of nutrition remaining You aggravated monsters You had confusion resistance You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Everella Shrine, Butch DeLoria and Draco Malfoy Your deity was Everella Shrine The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (465) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor dunce cap (conical hat) Scrolls scroll of healing (INE IGO PIO) scroll of mana (DNETHACK TRASHED THE SAMURAI ROLE) scroll of phase door (CHINTAI LOOKS LIKE A GIRL) scroll of standard id (ZELGO MER) scroll of cure (I AM VERY DISGUSTED WITH THE TRASHY MAN) Potions potion of fruit juice (muddy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Bully... Youescaped from the dungeon with 0 points,