Andy, lawful male soviet Intel Scribe - -----|----- |$..........| |.........@.. |........X.f| ------------- [Andy the Red Robe] St7 Dx14 Co14 In19 Wi9 Ch6 ScrSovMalLaw Dlvl:1 $0 HP15(15) Pw17(17) AC9 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashTHEM Extended! You are a lawful male soviet Intel Scribe. Tip bloka l'da zhelayet udachi vam... on on on. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: reflection You could not have this property intrinsically: corrosivity Scroll identification only worked 100 times out of 138 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 36 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 260 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 70% chance Wand drop chance was reduced to 95% Potion drop chance was reduced to 84% The following skill could not be trained at all: paddle The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: spirituality (turn 90) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11717 Monster spawn increase reached its maximum at turn 103197 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 793360 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: dragon (freq bonus 2) The monster species that spawned more often: the hidden (freq bonus 16) The monster species that spawned more often: plasma hound (freq bonus 15) The monster species that spawned more often: wereflyfish (freq bonus 30) The monster species that spawned more often: shrieking spirit (freq bonus 9) The monster species that spawned more often: five of spades (freq bonus 6) The monster species that spawned more often: silent watcher (freq bonus 15) The monster species that spawned more often: Detective Kriminologist (freq bonus 12) The monster species that spawned more often: sweet sister (freq bonus 21) The monster species that spawned more often: fake spore (freq bonus 12) The monster species that spawned more often: tyrannosaurus (freq bonus 12) The monster species that spawned more often: software bug (freq bonus 9) The monster species that spawned more often: Hailbush (freq bonus 15) The monster species that spawned more often: insurmountable stalk (freq bonus 24) The monster species that spawned more often: bone archer (freq bonus 12) The monster species that spawned more often: depowered warp fungus (freq bonus 6) The monster species that spawned more often: Felix (freq bonus 5) The monster species that spawned more often: tundra bear (freq bonus 9) The monster species that spawned more often: bully mimic (freq bonus 24) The monster species that spawned more often: whirlwind (freq bonus 12) The monster species that spawned more often: palace robber (freq bonus 18) The monster trait that was more common: monsters of small size (freq bonus 1) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 4) The monster trait that was more common: monsters whose attacks suck off your gear (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 8) The monster trait that was more common: monsters that grunt (freq bonus 3) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 1) The monster trait that was more common: monsters that walk through walls (freq bonus 2) The monster species that never randomly spawned: dagashi The monster species that never randomly spawned: cerulean stalk The monster species that never randomly spawned: slow warp patch The monster species that never randomly spawned: adventurer mushroom The monster species that never randomly spawned: kobold gunman The monster species that never randomly spawned: moon rabbit The monster species that never randomly spawned: spike mushroom The monster species that never randomly spawned: undead artist The monster species that never randomly spawned: healing iron piercer The monster species that never randomly spawned: normal pete The RNG hath decreed that this item was never generated: confusion stone (gray) The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was never generated: gauntlets of bad casting (sverkh''yestestvennyye perchatki) The RNG hath decreed that this item was never generated: arrow ((null)) The RNG hath decreed that this item was never generated: technique stone (gray) The RNG hath decreed that this item was never generated: tiger cloak (tayga plashch) The RNG hath decreed that this item was never generated: starlit sky stone (gray) The RNG hath decreed that this item was never generated: purple dragon scale mail ((null)) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: tsurugi (yaponskiy mech dolgo, freq bonus 19) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 17) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 7) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 64) The RNG hath decreed that this item was generated more often: super mantle (krasnyy plashch, freq bonus 112) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (bokal plashch, freq bonus 23) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 8) The RNG hath decreed that this item was generated more often: no-light stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: izolirovat' (long, freq bonus 11) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 9) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of escalation (goluboy plashch, freq bonus 6) The RNG hath decreed that this item was generated more often: zabyli zaklinaniye (nonexistant, freq bonus 9) The RNG hath decreed that this item was generated more often: psikho luch (psionic, freq bonus 10) The RNG hath decreed that this item was generated more often: plavaniye (aquatic, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of steel (stal'noy shlem, freq bonus 8) The RNG hath decreed that this item was always generated cursed: plavaniye (aquatic) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: diamond dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: elven toga ((null)) The RNG hath decreed that this item was always generated cursed: cloak of attribute loss (bakh-rozovyy plashch) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: magic flute (svireli) The RNG hath decreed that this item was always generated cursed: gauntlets of slowing (ledyanyye perchatki) The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: power crossbow ((null)) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: thai trap (freq bonus 3) Next attribute increase check would have come at turn 313 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were prevented from having peacevision (0) You were prevented from having reflection (0) You had 1500 points of nutrition remaining You were displaced Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Bowditch, Peabody and Rothchild Your deity was Bowditch The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (161) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor plashch peremeshcheniya (zhivoy plashch) Scrolls scroll of obnaruzhit' zoloto (VAS CORP BET MANI) scroll of razrusheniye char (SLAM ROBUSTNESS BODY TO ENEMY SERIOUS) scroll of massovoye ubiystvo (STAT STUNT IS MORE IMPORTANT) scroll of chistyy list bumagi (unlabeled) scroll of istseleniye (NOUS N AVONS PAS TIRE SUFFISAMMENT DE PORTES DANS L EURO 2016) scroll of volshebnaya sila (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) scroll of faza dver' (CURSED TIN OF COCKATRICE MEAT) scroll of identifikatsiya odin punkt (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) scroll of lecheniye (MUD BODY TO SHOCK RESIST) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Intel Scribe... You and the kitten escaped from the dungeon with 9 points,