Andy, chaotic female kop Camperstriker -|--- |..o| |.{. |...| |..@d ----- [Andy the Aimbot User] St9 Dx8 Co12 In11 Wi9 Ch8 CamKopFemCha Dlvl:1 $0 HP15(15) Pw10(10) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female kop Camperstriker. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: keen memory You could not have this property intrinsically: disintegration resistance Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 42 Armor identification only worked 15 times out of 30 Gem identification only worked 100 times out of 145 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 90% Musable item generation frequency had a negative bias of 57% Ring drop chance was reduced to 63% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 18% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: matter spells (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29230 Monster spawn increase reached its maximum at turn 67410 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 390464 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 1) The monster species that spawned more often: kurwa (freq bonus 9) The monster species that spawned more often: giant teal toad (freq bonus 48) The monster species that spawned more often: Vampire Katcher (freq bonus 6) The monster species that spawned more often: great ogre mage (freq bonus 8) The monster species that spawned more often: Julchen (freq bonus 2) The monster species that spawned more often: Ilse (freq bonus 3) The monster species that spawned more often: Desiree's combat boot (freq bonus 2) The monster species that spawned more often: Antimatter Kriminologist (freq bonus 3) The monster species that spawned more often: vitality trove (freq bonus 8) The monster species that spawned more often: pitchblack dragon (freq bonus 8) The monster species that spawned more often: animayion statue (freq bonus 6) The monster species that spawned more often: gentle girl (freq bonus 4) The monster species that spawned more often: horror fish (freq bonus 4) The monster species that spawned more often: battle maiden (freq bonus 2) The monster species that spawned more often: afrit (freq bonus 2) The monster species that spawned more often: colluded mold (freq bonus 3) The monster species that spawned more often: red naga hatchling (freq bonus 18) The monster species that spawned more often: dancress (freq bonus 21) The monster species that spawned more often: Dr. Munoz (freq bonus 48) The monster species that spawned more often: time elemental (freq bonus 6) The monster trait that was more common: monsters that hiss (freq bonus 4) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 6) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 2) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 1) The monster trait that was more common: monsters that can throw boulders (freq bonus 2) The monster species that never randomly spawned: giant beetle The monster species that never randomly spawned: our daily sia The monster species that never randomly spawned: Levuntator The monster species that never randomly spawned: silver fox The monster species that never randomly spawned: elenette The monster species that never randomly spawned: desert kobold The monster species that never randomly spawned: lynch mob member The monster species that never randomly spawned: unreal mold The monster species that never randomly spawned: steel beetle The monster species that never randomly spawned: slow fungus The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: unfair attack stone (gray) The RNG hath decreed that this item was never generated: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was never generated: conundrum nunchiaku ((null)) The RNG hath decreed that this item was never generated: worthless piece of blue glass (blue) The RNG hath decreed that this item was never generated: unspecified candle (candle) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: heap stone (gray) The RNG hath decreed that this item was never generated: displacement (transparent) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 20) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 392) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 167) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 14) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 11) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 11) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 9) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: chemistry space axe ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 8) The RNG hath decreed that this item was always generated cursed: field boots (camouflage patterned boots) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this item was always generated cursed: flame sphere (canvas) The RNG hath decreed that this item was always generated cursed: hoe sable ((null)) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: cloak of practice (boxing gown) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this trap was always invisible: ventilator The RNG hath decreed that this trap was generated more often: captcha trap (freq bonus 2) Next attribute increase check would have come at turn 880 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (241) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (RATSANOPU) scroll of mana (HM MINUS 1R) scroll of phase door (SMIRITELNAYA RUBASHKA) scroll of standard id (SNAIL IS THE BEST RACE IN ELONA) scroll of cure (CRUSH ENEMY BY APPEAL OF LAST HAIL OR 2) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Camperstriker... You and the little dog escaped from the dungeon with 9 points,