Andy, chaotic female missing Monk --- #..| .. ..| .. #k# ###f# #,d,# #,### ##,# ######,,# #,,,,,,## #,###### -.------ |....... |......| |..<.... -------- [Andy the Novice] St16 Dx14 Co13 In5 Wi9 Ch5 MonMisFemCha Dlvl:3 $6 HP22(22) Pw36(36) AC-3 HD-96 Xp3/73 T770 Latest messages rnd(2) attempted - returning 1 Program in disorder. Please inform Amy (Bluescreenofdeath at nethackwiki) about this bug. The admins can also be contacted on the #em.slashem.me IRC channel (Freenode). You miss the kobold by a league. strange attack of yours (-27888) Program in disorder. Please inform Amy (Bluescreenofdeath at nethackwiki) about this bug. The admins can also be contacted on the #em.slashem.me IRC channel (Freenode). The kobold swings her axe. The kobold misses. rnd(2) attempted - returning 1 Program in disorder. Please inform Amy (Bluescreenofdeath at nethackwiki) about this bug. The admins can also be contacted on the #em.slashem.me IRC channel (Freenode). You miss the kobold by a league. strange attack of yours (-27888) Program in disorder. Please inform Amy (Bluescreenofdeath at nethackwiki) about this bug. The admins can also be contacted on the #em.slashem.me IRC channel (Freenode). The kobold swings her axe. The kobold misses. # Really quit [yes/no]? Your inventory Armor a - a blessed +2 pair of leather gloves {4} b - an uncursed +1 robe {16} q - an uncursed +0 pair of fumble boots {8} Comestibles f - 3 uncursed food rations {3} g - 14 uncursed apples {7} h - 2 blessed apples {1} i - 9 uncursed oranges {5} j - 3 uncursed fortune cookies {3} Scrolls d - an uncursed scroll of enchant weapon {1} k - 7 uncursed scrolls of healing {7} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} o - an uncursed scroll of cure {1} Spellbooks c - a blessed spellbook of protection (0:5) {1} Potions e - 3 uncursed potions of healing {3} p - a cursed potion of hallucination {1} Rings t - a cursed ring of disarming {1} Wands s - an uncursed wand of draining (0:2) {1} Tools r - an uncursed secret key {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: slow digestion You could not have this property intrinsically: magical breathing Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 34 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 113 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 90% chance Wand drop chance was reduced to 96% Amulet drop chance was reduced to 22% Potion drop chance was reduced to 98% The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: firearms The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: broadsword The following skill became untrainable if you tried to train it too early: healing spells (turn 10) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32527 Monster spawn increase reached its maximum at turn 69177 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1204658 The monster class that cannot be genocided was zombie The monster class that was spawned more often: light (freq bonus 1) The monster species that spawned more often: dried corpse (freq bonus 42) The monster species that spawned more often: Antje's sneaker (freq bonus 4) The monster species that spawned more often: Warden Archon (freq bonus 4) The monster species that spawned more often: grave lich (freq bonus 2) The monster species that spawned more often: nexus spore (freq bonus 4) The monster species that spawned more often: domoxorn (freq bonus 8) The monster species that spawned more often: human thief (freq bonus 36) The monster species that spawned more often: magic force fungus (freq bonus 6) The monster species that spawned more often: nexus quylthulg (freq bonus 6) The monster species that spawned more often: arcane automata (freq bonus 14) The monster species that spawned more often: animated clay (freq bonus 12) The monster species that spawned more often: thorn mold (freq bonus 4) The monster species that spawned more often: multi-hued force patch (freq bonus 6) The monster species that spawned more often: magic warp fungus (freq bonus 18) The monster species that spawned more often: normal vampire (freq bonus 44) The monster species that spawned more often: smoky quartz unicorn (freq bonus 18) The monster species that spawned more often: vile demon (freq bonus 8) The monster species that spawned more often: minotaur mimic (freq bonus 6) The monster species that spawned more often: porter block stalk (freq bonus 8) The monster species that spawned more often: pink icky thing (freq bonus 3) The monster trait that was more common: monsters that burble (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 3) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 8) The monster species that never randomly spawned: animated atsuzoko boot The monster species that never randomly spawned: drain wing The monster species that never randomly spawned: lilac warp patch The monster species that never randomly spawned: goblin awgwa The monster species that never randomly spawned: insurmountable mold The monster species that never randomly spawned: high spore The monster species that never randomly spawned: grey snake The monster species that never randomly spawned: agate warp fungus The monster species that never randomly spawned: werenymph The monster species that never randomly spawned: deep sea thieving fish The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was never generated: tiger cloak (taiga cloak) The RNG hath decreed that this item was never generated: wind (blowing) The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null)) The RNG hath decreed that this item was never generated: treasure chest ((null)) The RNG hath decreed that this item was never generated: cloak of invisibility (opera cloak) The RNG hath decreed that this item was never generated: underlaid stone (gray) The RNG hath decreed that this item was never generated: leather leash (leash) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 7) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 58) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 12) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 23) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 26) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 3) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 8) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fuckup melee gauntlets (slaying gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 3) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 5) The RNG hath decreed that this item was always generated cursed: silver slingstone (gray) The RNG hath decreed that this item was always generated cursed: recovery (reddish) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this item was always generated cursed: restration (enamel) The RNG hath decreed that this item was always generated cursed: teleport control (gold) The RNG hath decreed that this item was always generated cursed: anger peaceful monster (volatile) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: pistol ((null)) The RNG hath decreed that this item was always generated cursed: hallucination (sky blue) The RNG hath decreed that this item was always generated cursed: nunchiaku ((null)) The RNG hath decreed that this trap was always invisible: superthing from level 55 The RNG hath decreed that this trap was generated more often: pit (freq bonus 6) Next attribute increase check would have come at turn 2958 Strength training was 4 Dexterity training was 3 Wisdom training was 4 Constitution training was 20 You were fire resistant You were cold resistant You were sleep resistant You were disintegration-resistant You were shock resistant You were poison resistant You were acid resistant You were petrification resistant You were prevented from having fear resistance (0) You were prevented from having slow digestion (0) You saw invisible You had 1663 points of nutrition remaining You could teleport You had teleport control You could swim You were polymorphing You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 93% Techniques known in the end Name Level Status pummel 3X Prepared(0) air dash 3X Prepared(0) chained blitz 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) recharge 3 R Prepared(0) chi strike 2X Prepared(0) elemental fist 2 O Prepared(0) Discoveries Armor * leather gloves (padded gloves) * robe (cyan robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (gray helmet) * sedge hat (radiant helmet) * skullcap (less helmet) * flack helmet (chain-aventailed helmet) * crystal helm (round helmet) * mining helm (water-pipe helmet) * field helm (thinking helmet) * helm of safeguard (dream helmet) * war hat (space helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (slit gloves) * gauntlets of plugsuit (ice-cold gloves) * commander gloves (sensor gloves) * field gloves (velvet gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (calf-leather sandals) * field boots (velvet pumps) * boots of safeguard (snow boots) fumble boots (camouflage patterned boots) Scrolls scroll of enchant weapon (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) scroll of healing (FLY LIKE AN EAGLE FLIEGEN WIE EIN IGEL) scroll of mana (890 C PROPERTY) scroll of phase door (XYZZY) scroll of standard id (GENTLE PEEPTOE HIGH HEELS) scroll of cure (FEELING MARKSMAN AMYLEIN) Spellbooks spellbook of protection (fugacious) Potions potion of healing (ecru) potion of hallucination (nanika) Rings ring of disarming (soft) Wands wand of draining (gnarled) Gems worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a jackal a gravity jackal a fox 0 large racoon dogs (1 created) a mink 0 little dogs (1 created) 0 kobolds (1 created) 0 small kappas (1 created) a large kobold (2 created) a mutated rothe 0 drains rats (2 created) a Rame Duck a spore lichen a colony lichen an immobile mold 0 yellow growths (1 created) 0 golden molds (1 created) 0 cyan molds (1 created) a reddish growth (0 created) an aokabi (0 created) 0 mummies (1 created) 0 gnome zombies (1 created) a gentleman a human 0 item masters (3 created) 0 annoying fish (1 created) 2 newts (3 created) 2 twens 0 small turrets (1 created) 0 disintegration troves (1 created) 35 creatures born. 18 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 5 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 14 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You changed form 2 times You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (33 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Monk... You quit in The Dungeons of Doom on dungeon level 3 with 398 points, and 6 pieces of gold, after 770 moves. Killer: quit You were level 3 with a maximum of 63 hit points when you quit. You made the top ten list! No Points Name Hp [max] 1 71207 Andy-Mon-Des-Fem-Law died in The Dungeons of Doom on level 6 [max 13]. Killed by a magic missile. - [105] 2 4038 Andy-Gra-Ven-Mal-Cha escaped the dungeon [max level 1]. 20 [20] 3 2988 Andy-Sai-Mai-Fem-Law quit in The Dungeons of Doom on level 4. 64 [64] 4 2772 Andy-Spa-Gno-Fem-Neu died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (ogre shaman). - [65] 5 708 Andy-Pro-Kop-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (white unicorn). - [33] * 6 398 Andy-Mon-Mis-Fem-Cha quit in The Dungeons of Doom on level 3. 63 [63] 7 227 Andy-Tha-Syl-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (baby cyan dragon). - [24] 8 196 Andy-Bos-Sok-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (horned devil). - [24]