Andy, neutral female sylph Thalmor }} }}}}}.}}}}}}}}}M}}}}}}}}}}}}}.}}}}}}}}}.}}}}}}}}}}}}}.}}}}} } ### .%%%%%%.%%%}%8ZW8ZZMMZ8}$lllllll$ll}ffYfffqfffY}YYfYYffqYY$} .} . %%%%%%%%%%%}ZZM8(8ZMM8M}$llllllllll}YYqffYfffYq}Yfffff.qfYY} } {# }# %%%%%%%%.%%}88.MZ8WZWMW}lllllllllll}fYffYff$qfq}YffYfffffff} ..##}. #{# %%%%.%%%%%%.WM.Z.ZM.ZZ8.lllllllllll.ffq.Yff.ff.YYfffYfYYY.Y. }}}. .# #.. %%%%%%.%%%%}ZZZ8W$8M..W}llllllll$ll}ffYYfffYfYY}YfYf$YYYff.} }}.} }..#}}#}%%%.%%%%%%%}88WMWZMZZZZ}llll$ll$lll}qf.ffYYfffY}YqY.Y.YYffY} }.}}.#}.#}} }.%%%.%%%%%%}M88MZZZ.8%Z}ll$llllllll}fYfYfq.YYfY}YYffYfYf.fq} }{}.....}}}#}%%%%%%%%%%.}MMMW8ZM..MM}lllllllllll}ffYff.qYYYY}ffYfYqfff.f} }}}}}.}}}}}}}}}}}}}.}}}}}}}}}.}}}}}}}}}}}}}.}}}}}}}}}f}}}}}}}}}}}}}.} }DDD..DD.DD.}AAA.AAAAAA.}@@@@@@@@@[@}}.}.}.}.}.}}DDDDDDD$DD$}=$>` }.DD..DDDDD.}.AAAA..AAAA}@@@@@@@@@@+;.}.}.}F}F}.}DDDDDDDDDDD}` }...D.DDDDDDDAAAAAAAAAA.}@@@@@@@@@@@}}F}.}.}.}.}}DDDDD.DDDDDD` }.....DDDD.D}.AAAAAAAAAA}@@@@@@@@@@@;F}.}.}.};}F}DDDDDDDDDDD}` ........DDDD@AAAAAAAAAAA.@@.@@.@@@@@.}.}.}F}.}.}.DDDDDDDDD...` }.......#D@D}*AAAAAAAAAA}@@@@@@@@@@@}.}.}F}F}.}.}D$DDDDDD.DD}>` }.......DDDD}AAAAAAAAAAA}@@@@@(@@@@@}}F}.}.}.}.}}DDDDDDDDD.D}`` }.....DDDDDD}AAAA.AAAAAA}.@@@@@@@@@@}F}F}.}.}.}F}DDDDDDDDDDD}}` }}}}D.}}D}}}}}}}}}}.}}}}}}}}}.}}}}}}}}}}}}}.}}}}}}}}}.}}}}}}}}}}}}}.}}}}} }D}}} [Andy the Concordate Agent] St15 Dx9 Co11 In12 Wi9 Ch13 ThaSylFemNeu+M Dlvl:2 $27 HP-5(24) Pw19(19) AC4 Xp2/38 T372 Brn Latest messages [-1 -> 13] The blast of fire misses the young yellow dragon. The blast of fire hits the humanlike dragon. The blast of fire bounces! The blast of fire hits the concorde 6. Your elven mithril-coat blocks the baby yellow dragon's attack. The tiny pseudodragon breathes on you! [-1 -> 12] The baby stone dragon bites you! [-3 -> 9] The young yellow dragon misses. Your elven mithril-coat deflects the tiny pseudodragon's attack. The tiny pseudodragon breathes fire! The blast of fire hits you! [-4 -> 5] The blast of fire hits the tiny pseudodragon. The two-winged shape is killed by the blast of fire! The blast of fire hits the alien spore. The baby cyan dragon bites you! You die... Your inventory Amulets m - an uncursed amulet of drain resistance {1} Weapons a - a blessed +1 elven broadsword (weapon in hand) {30} c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12} d - 50 uncursed +0 dark elven arrows (in quiver) {25} o - an uncursed +0 knife {2} Armor b - a blessed +0 elven mithril-coat (being worn) {60} l - an uncursed very burnt +0 pair of jumping boots (being worn) {8} Comestibles p - an uncursed candy bar {1} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1} Potions e - an uncursed potion of gain energy {1} Wands n - an uncursed wand of locking (0:3) {1} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: stealth You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 501 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 270 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 72% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: polearms The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: elemental spells (turn 78) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29815 Monster spawn increase reached its maximum at turn 59072 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 236060 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: unicorn or horse (freq bonus 1) The monster species that spawned more often: wood spider (freq bonus 16) The monster species that spawned more often: Lucia (freq bonus 4) The monster species that spawned more often: psychic (freq bonus 12) The monster species that spawned more often: magic warp fungus (freq bonus 20) The monster species that spawned more often: Schalotte (freq bonus 4) The monster species that spawned more often: duergar thief (freq bonus 12) The monster species that spawned more often: random cortex (freq bonus 8) The monster species that spawned more often: thorn brute (freq bonus 12) The monster species that spawned more often: false warp fungus (freq bonus 4) The monster species that spawned more often: ninja turret (freq bonus 6) The monster species that spawned more often: mari-ja (freq bonus 12) The monster species that spawned more often: The high-heel loving asian girl her sexy wedge sandal (freq bonus 5) The monster species that spawned more often: sulfur warp fungus (freq bonus 10) The monster species that spawned more often: weredragon (freq bonus 30) The monster species that spawned more often: brain mole (freq bonus 9) The monster species that spawned more often: vacuum spore (freq bonus 21) The monster species that spawned more often: Isengard orc (freq bonus 9) The monster species that spawned more often: dream mold (freq bonus 14) The monster species that spawned more often: migo queen (freq bonus 16) The monster species that spawned more often: escalator monster (freq bonus 6) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 1) The monster trait that was more common: monsters whose attacks blind you (freq bonus 1) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 1) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 2) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 4) The monster trait that was more common: monsters that make loud noise (freq bonus 1) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 2) The monster species that never randomly spawned: Archplanetar The monster species that never randomly spawned: Vampire Kop The monster species that never randomly spawned: peacock The monster species that never randomly spawned: Elke's sneaker The monster species that never randomly spawned: floating nymph The monster species that never randomly spawned: freezing sphere The monster species that never randomly spawned: flesh hunter The monster species that never randomly spawned: magnetic colony The monster species that never randomly spawned: speedlich The monster species that never randomly spawned: female girl The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was never generated: oil candle (candle) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was never generated: autocurse stone (gray) The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 12) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 13) The RNG hath decreed that this item was generated more often: multibeam (eternal, freq bonus 52) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 292) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 11) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 3) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 15) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 4) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: riding crop ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 6) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 7) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 7) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 48) The RNG hath decreed that this item was always generated cursed: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this item was always generated cursed: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was always generated cursed: sustain ability (bronze) The RNG hath decreed that this item was always generated cursed: sack (bag) The RNG hath decreed that this item was always generated cursed: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: grow trees (mossy) The RNG hath decreed that this item was always generated cursed: data chip ((null)) The RNG hath decreed that this item was always generated cursed: hairclip ((null)) The RNG hath decreed that this item was always generated cursed: flogger ((null)) The RNG hath decreed that this trap was always invisible: swarm trap The RNG hath decreed that this trap was generated more often: tron trap (freq bonus 1) Next attribute increase check would have come at turn 766 Strength training was 2 Dexterity training was 5 Wisdom training was 2 Constitution training was 17 You were sleep resistant You were burned (34) You were prevented from having stealth (0) You were prevented from having slow digestion (0) You hungered rapidly You saw invisible You had infravision You had 1128 points of nutrition remaining You could jump Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Mandos The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Amulets amulet of drain resistance (sounding) Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (anti-government helmet) * sedge hat (covered helmet) * skullcap (secret helmet) * flack helmet (deformed helmet) * crystal helm (round helmet) * mining helm (winged helmet) * field helm (wok-shaped helmet) * helm of safeguard (wide metal helm) * war hat (silk helmet) * plasteel gloves (white gloves) * leather gloves (transparent gloves) * gauntlets of safeguard (english gloves) * gauntlets of plugsuit (warped gloves) * commander gloves (runic gloves) * field gloves (boxing gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (arcane boots) * field boots (living boots) * boots of safeguard (platform boots) speed boots (battle boots) jumping boots (combat boots) Scrolls scroll of healing (GORDON FREEMAN HAS HIS THUMB UP HIS ASS) scroll of mana (KAPOW) scroll of phase door (REDUC ENEMY POWER BY COQUETRY) scroll of standard id (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) scroll of cure (NUMB IF HITTED SERIOUS IF HURT) Potions potion of gain energy (stevia) potion of healing (unnatural) Wands wand of locking (diagonal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 5 jackals 0 fluffy cats (2 created) 0 kittens (2 created) 0 jaguars (42 created) 0 lynxes (10 created) 0 panthers (28 created) 0 tigers (3 created) a training kobold 0 little leprechauns (20 created) 0 leprechauns (43 created) 0 leprechaun groupies (2 created) 0 force leprechauns (3 created) 0 static force leprechauns (4 created) 0 annoying leprechauns (7 created) 0 leprechaun elders (1 created) 0 pookas (1 created) 0 petit mimics (41 created) 0 petit permamimics (2 created) 0 mimics (16 created) 0 permamimics (1 created) 0 small mimics (9 created) 0 small healing mimics (2 created) 0 small flying mimics (4 created) 0 small permamimics (2 created) 0 small flying permamimics (1 created) 0 large mimics (3 created) 0 giant mimics (2 created) 0 giant ego mimics (1 created) 0 silky anteaters (1 created) 0 lambs (2 created) 0 baby wild boars (1 created) 0 baby river hogs (1 created) 0 culves (5 created) 0 rothes (2 created) 0 large rothes (1 created) 0 cows (1 created) a visor sewer rat 0 alien spores (27 created) a two-winged shape (38 created) 0 nether ki-rin (1 created) 0 wing baddies (3 created) 0 alien flowers (1 created) 0 fishing rods (2 created) 0 sprout angels (1 created) 0 damaged arcadian avengers (7 created) a pheasant a tiny pseudodragon (67 created) 0 baby gray dragons (4 created) 0 baby silver dragons (4 created) 0 baby mercurial dragons (6 created) 0 baby shimmering dragons (2 created) 0 baby deep dragons (3 created) 0 baby red dragons (4 created) 0 baby white dragons (3 created) 0 baby black dragons (1 created) 0 baby blue dragons (3 created) 0 baby ruby dragons (1 created) 0 baby yellow dragons (2 created) 0 baby stone dragons (5 created) 0 baby cyan dragons (4 created) 0 baby psychic dragons (1 created) 0 baby green dragons (4 created) 0 baby blood dragons (1 created) 0 baby plain dragons (3 created) 0 baby sky dragons (4 created) 0 baby water dragons (1 created) 0 baby evil dragons (2 created) 0 baby magic dragons (3 created) 0 baby domestic dragons (4 created) 0 humanlike dragons (2 created) 0 lightning demons (2 created) 0 young white dragons (1 created) 0 young orange dragons (1 created) 0 young yellow dragons (1 created) 0 young blood dragons (1 created) 0 young plain dragons (1 created) 0 young magic dragons (1 created) 0 young stone dragons (2 created) 0 wolvers (1 created) 0 garbage houseses (1 created) 0 super marions (2 created) 0 nice dutch girls (1 created) 0 super-sweet girls in plateau boots (1 created) 0 traffic light dragons (1 created) 0 thick farting girls (1 created) 0 concorde 6's (1 created) 0 COM-TO-COM 3's (1 created) 0 weirdo drivers (2 created) 0 telephone dragons (1 created) an emu a lichen (2 created) 0 porter lichens (2 created) 0 stalking lichens (1 created) 0 undefined creatures (1 created) 0 ivy lichens (1 created) 0 orange growths (1 created) 0 golden growths (1 created) 0 green molds (1 created) 0 spore shriekers (1 created) 0 false patches (1 created) 0 lavender fungi (1 created) 0 mummies (8 created) 0 adom mummies (3 created) 0 dcss mummies (2 created) 0 newt mummies (3 created) 0 gecko mummies (2 created) 0 cat mummies (1 created) 0 orc mummies (1 created) 0 ogre mummies (2 created) 0 white snakes (1 created) 0 house snakes (1 created) 0 purple snakes (1 created) 0 barrow wights (8 created) 0 hidden barrow wights (1 created) 0 wights (1 created) 0 monkeys (41 created) 0 sunshine monkeys (1 created) 0 ice bear cubs (1 created) 0 apes (19 created) a kobold zombie (9 created) 0 newt zombies (1 created) 0 gnome zombies (8 created) 0 orc zombies (3 created) 0 dwarf zombies (5 created) 0 kappa zombies (1 created) 0 elf zombies (1 created) 0 human adventurers (5 created) 0 friendly adventurers (6 created) 0 chimney sweeps (1 created) a gentleman 0 vicars (2 created) 0 weary pilgrims (1 created) 0 drunkards (1 created) 0 stupid looking cos-players (1 created) 0 biker gang members (2 created) 0 filthy street urchins (2 created) 0 sailors (3 created) 0 boil-covered wretches (1 created) 0 annoying idiots (2 created) 0 mangy-looking lepers (1 created) 0 singing happy drunks (1 created) 0 busy-looking merchants (1 created) 0 mean-looking mercenaries (1 created) 0 battle-scarred veterans (2 created) 0 battle scarred ronins (2 created) 0 sanctimonious-looking preachers (1 created) 0 weary-looking travelers (1 created) 0 coal miners (1 created) 0 innkeepers (1 created) 0 drunk jet guys (1 created) 0 woodsmen (1 created) 0 agents of the black market (1 created) 0 furries (3 created) 0 ancipitals (1 created) 0 bretons (1 created) 0 albaes (1 created) 0 redguards (1 created) 0 yokudas (1 created) 0 angbanders (1 created) 0 cursers (1 created) 0 sensers (3 created) 0 immunizers (2 created) 0 poisoners (1 created) 0 asgardians (3 created) 0 suxxors (2 created) 0 navis (1 created) 0 incantifiers (2 created) 0 werelichens (1 created) 0 vile lancers (1 created) 0 muggers (3 created) 0 smirking sneak thieves (2 created) 0 swarming sneak thieves (1 created) 0 werejackals (1 created) 0 little boys (1 created) 0 tender asian girls (1 created) 0 Woodland-elves (2 created) 0 novice nurses (1 created) 0 skillors (1 created) 0 thalmors (1 created) 0 drugged girls (1 created) 0 Ruth's sneakers (2 created) 0 mana stealers (1 created) 0 small boos (2 created) 0 shadows (4 created) 0 garos (3 created) 0 phantom ghosts (1 created) 0 mini shades (1 created) 0 green glutton ghosts (3 created) 0 child spirits (1 created) 0 tortoises (7 created) 0 hata-hatas (2 created) 0 hata-matas (2 created) 0 pikes (1 created) 0 floating fish (1 created) 0 giant eels (1 created) 0 eel-lizards (1 created) 0 electric eels (1 created) 0 colorless mushroom patches (2 created) 0 sukkiri flowers (8 created) 0 poison creepers (1 created) 0 dungeon fern spores (2 created) 0 arctic fern spores (2 created) 0 blazing fern spores (2 created) 0 burning fern spores (2 created) 0 grey mushroom patches (6 created) 0 white mushroom patches (6 created) 0 brown mushroom patches (1 created) 0 silver mushroom patches (6 created) 0 green mushroom patches (8 created) 0 clear mewlips (5 created) 0 eggmen (2 created) 0 shrieker mushroom patches (10 created) 0 fried chickens (2 created) 0 yellow mushroom patches (2 created) 0 goombas (1 created) 0 spotted mushroom patches (1 created) 0 noxious mushroom patches (1 created) 0 bad eggs (2 created) 0 killer tomatoes (1 created) 0 petty killer tomatoes (1 created) 0 razorvines (1 created) 0 weeping willows (1 created) 0 roast turkeys (1 created) 0 blue mewlips (1 created) 0 burned out kogepans (1 created) a novice dark wall 0 jumping eels (1 created) 849 creatures born. 15 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 10 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills general combat [Basic] (max Master) (21 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (31 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Thalmor...