Andy, lawful female asgardish Sage ---- |..| ----..---- ...f@....| |........| ----..---- |.## --- [Andy the Invoker] St8 Dx5 Co6 In16 Wi10 Ch5 SagAsgFemLaw Dlvl:1 $0 HP19(19) Pw32(32) AC9 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female asgardish Sage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: energy regeneration You could not have this property intrinsically: see invisible Scroll identification only worked 100 times out of 201 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Armor identification only worked 15 times out of 31 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 194 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 52% chance Scroll drop chance was reduced to 56% Ring drop chance was reduced to 79% Wand drop chance was reduced to 60% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 95% The following skill could not be trained at all: devices The following skill was trained at half the usual rate: two-handed sword The following skill was trained at one fifth the usual rate: morning star The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: javelin The following skill was limited to expert proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: shuriken (turn 27) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 77480 Monster spawn increase reached its maximum at turn 145074 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 500280 The monster class that cannot be genocided was vampire Today, this monster class was always generated invisible: pile of coins The monster class that was spawned more often: gremlin (freq bonus 2) The monster species that spawned more often: blank stalk (freq bonus 6) The monster species that spawned more often: mumbling spirit (freq bonus 24) The monster species that spawned more often: draug (freq bonus 15) The monster species that spawned more often: fungoid growth (freq bonus 18) The monster species that spawned more often: house snake (freq bonus 12) The monster species that spawned more often: ancient cyan dragon (freq bonus 18) The monster species that spawned more often: female girl (freq bonus 8) The monster species that spawned more often: Rezo, the Red Priest (freq bonus 12) The monster species that spawned more often: chinese woman (freq bonus 18) The monster species that spawned more often: Bulletproof Kchief (freq bonus 36) The monster species that spawned more often: blue draconian (freq bonus 24) The monster species that spawned more often: venomous nymph (freq bonus 20) The monster species that spawned more often: nukvah sephirah (freq bonus 15) The monster species that spawned more often: quantum warp fungus (freq bonus 36) The monster species that spawned more often: Yasaman (freq bonus 12) The monster species that spawned more often: Dantrag (freq bonus 15) The monster species that spawned more often: ray turret (freq bonus 12) The monster species that spawned more often: orichalcum dragon (freq bonus 8) The monster species that spawned more often: Officer Kaptain (freq bonus 14) The monster species that spawned more often: petty kobold shaman (freq bonus 36) The monster trait that was more common: monsters of tiny size (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 2) The monster trait that was more common: monsters that count as hobbit (freq bonus 2) The monster species that never randomly spawned: Jessica The monster species that never randomly spawned: deep force gnome The monster species that never randomly spawned: chaos vortex The monster species that never randomly spawned: Kop Kaptain The monster species that never randomly spawned: peacemaker The monster species that never randomly spawned: Wolf-Man The monster species that never randomly spawned: venomous spirit The monster species that never randomly spawned: hidden rock troll The monster species that never randomly spawned: moldy warp fungus The monster species that never randomly spawned: Sonja The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: black spell stone (gray) The RNG hath decreed that this item was never generated: clone monster (radiating) The RNG hath decreed that this item was never generated: wonder stone (violet) The RNG hath decreed that this item was never generated: twelve course dinner ((null)) The RNG hath decreed that this item was never generated: mancatcher ((null)) The RNG hath decreed that this item was never generated: detect water (generous) The RNG hath decreed that this item was never generated: clockloak (reliance cloak) The RNG hath decreed that this item was never generated: nasty stone (gray) The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was never generated: ice box of holding (cooling box) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 12) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 30) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 7) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 14) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of undressing (uplift, freq bonus 82) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 7) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 4) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bone stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 3) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 11) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: trap knowledge stone (gray) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this item was always generated cursed: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was always generated cursed: full healing (hawthorn) The RNG hath decreed that this item was always generated cursed: sterilize (sex toy) The RNG hath decreed that this item was always generated cursed: sexy leather pump ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: red dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: muting helm (covered helmet) The RNG hath decreed that this item was always generated cursed: cloak of premature death (evil cloak) The RNG hath decreed that this trap was always invisible: faint trap The RNG hath decreed that this trap was generated more often: counterclockwise spin trap (freq bonus 3) Next attribute increase check would have come at turn 159 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were prevented from having magic resistance (0) You were prevented from having mana regeneration (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Cassandra, Menelaos and Helen of Troy Your deity was Cassandra The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (173) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - healing 1 healing 0% 100% c - cure stun 3 healing 0% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of charging (DDOS ATTACK) scroll of gold detection (MA KALPANA MRDU SAM POMPA MA KAPA ADARAYA) scroll of healing (MENTAL TRICK THE FORC AND DEFEN) scroll of mana (RECOVER DEAD BY SCREAM) scroll of phase door (DIE FAR BEN SIND SEHR FLAU SCHEL BAU SCHIG) scroll of standard id (ERHEBOLUNGSFAHRT) scroll of cure (BEAUTY FLAME ATTACK WITH BLUE AND BURNED) Spellbooks spellbook of force bolt (faded) spellbook of healing (wrath) spellbook of cure stun (possessive) Potions potion of healing (nettle) potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Sage... You and the kitten escaped from the dungeon with 10 points,