Andy, chaotic male borg Bully ------- |n@{..| -.....| |%..... |.....| ------- [Andy the Money Addict] St12 Dx12 Co15 In5 Wi8 Ch5 BulBorMalCha+R Dlvl:1 $0 HP11(11) Pw2(2) AC-1 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic male randomizer borg Bully. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: speed You could not have this property extrinsically: stun resistance You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 6 Gem identification only worked 100 times out of 140 Monsters only dropped their equipment with 37% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 60% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 99% Monster death drops spawned with only 94% chance The following skill could not be trained at all: spear The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: sling The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: chaos spells (turn 10) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34557 Monster spawn increase reached its maximum at turn 152351 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 548535 The monster class that cannot be genocided was pile of coins Today, this monster class was always generated invisible: quadruped The monster class that was spawned more often: ant or other insect (freq bonus 6) The monster species that spawned more often: great yellow dragon (freq bonus 40) The monster species that spawned more often: hidden dwarven wizard (freq bonus 48) The monster species that spawned more often: special caster lich (freq bonus 7) The monster species that spawned more often: Gross Santana (freq bonus 16) The monster species that spawned more often: inertia mushroom (freq bonus 36) The monster species that spawned more often: colorful mold (freq bonus 48) The monster species that spawned more often: Phi-oo, Selenite Administrator (freq bonus 60) The monster species that spawned more often: thick jackal (freq bonus 10) The monster species that spawned more often: spellcasting turret (freq bonus 20) The monster species that spawned more often: female assassin (freq bonus 16) The monster species that spawned more often: nightrunner (freq bonus 18) The monster species that spawned more often: petit mimic (freq bonus 28) The monster species that spawned more often: pellet turret (freq bonus 30) The monster species that spawned more often: evil orb (freq bonus 8) The monster species that spawned more often: asshole gnome rogue (freq bonus 64) The monster species that spawned more often: cloud giant (freq bonus 32) The monster species that spawned more often: human warrior (freq bonus 36) The monster species that spawned more often: dwarf lass (freq bonus 24) The monster species that spawned more often: Gill Bates (freq bonus 20) The monster species that spawned more often: white force patch (freq bonus 11) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 4) The monster trait that was more common: monsters that pick up magic items (freq bonus 3) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 4) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 1) The monster species that never randomly spawned: mirror fungus The monster species that never randomly spawned: inertia drake The monster species that never randomly spawned: shark The monster species that never randomly spawned: berserk slayer The monster species that never randomly spawned: air elemental The monster species that never randomly spawned: infrared monster The monster species that never randomly spawned: quadruhorse The monster species that never randomly spawned: void force fungus The monster species that never randomly spawned: inertia spore The monster species that never randomly spawned: tunnel spider The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was never generated: magic missile (steel) The RNG hath decreed that this item was never generated: bubblebeam (biblic) The RNG hath decreed that this item was never generated: tubing pliers ((null)) The RNG hath decreed that this item was never generated: two-handed trident ((null)) The RNG hath decreed that this item was never generated: tron boots (balanced boots) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: inka boot ((null)) The RNG hath decreed that this item was never generated: amber (yellowish brown) The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 9) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: black spell gauntlets (occultism gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 39) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 21) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 10) The RNG hath decreed that this item was generated more often: troutstaff ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 4) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 9) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 17) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 8) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 9) The RNG hath decreed that this item was always generated cursed: destructive heels (weapon light boots) The RNG hath decreed that this item was always generated cursed: cloak of portation (gravity cloak) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: bad shirt ((null)) The RNG hath decreed that this item was always generated cursed: antimatter bullet ((null)) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: flicker strip stone (gray) The RNG hath decreed that this item was always generated cursed: tarrier ((null)) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this trap was always invisible: drop trap The RNG hath decreed that this trap was generated more often: blesscurse trap (freq bonus 5) Next attribute increase check would have come at turn 1194 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were level-drain resistant You were prevented from having speed (0) You were prevented from having stun resistance (0) Your chance to block was 27% You had infravision You had 1500 points of nutrition remaining You aggravated monsters You could survive without air You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Everella Shrine, Butch DeLoria and Draco Malfoy Your deity was Draco Malfoy The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (284) You survived You didn't know any spells. Techniques known in the end Name Level Status phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (orange robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (spinning helmet) * sedge hat (formula one helmet) * skullcap (silk helmet) * flack helmet (radiant helmet) * crystal helm (metal disk) * mining helm (echo helmet) * field helm (secret helmet) * helm of safeguard (full helmet) * war hat (translucent helmet) * plasteel gloves (white gloves) * leather gloves (inka gloves) * gauntlets of safeguard (spacey gloves) * gauntlets of plugsuit (slit gloves) * commander gloves (warped gloves) * field gloves (viva gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (chess boots) * field boots (red sneakers) * boots of safeguard (korean sandals) Scrolls scroll of healing (WATASHI NO KAMI KURIPPU WA UTSUKUSHIDESU KA) scroll of mana (EMPLY MENTAL TO SWITCH STATUS) scroll of phase door (SENIL LELLARAP) scroll of standard id (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of cure (AS ISE DAT) Tools red lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (0 of 160) body armor [Basic] (max Expert) (0 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (0 of 160) sling [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Expert) (0 of 160) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Bully... Youescaped from the dungeon with 0 points,