Andy, neutral female gnomish Spacewars Fighter ##----------------### ----------- ##-------- #,..)............-,,`##------ |.........| ---- #,-.....<|#####,|..............|,,,,,.....| |.........| ---..---,|......|#,,,,,-..............|,#,##|....| |....>....| ##|......|,#....%.|#,##,#--------#-#---.-,#,,,|....| |.........| #,.......|,|......|#,##,# #,,,,,,,),,,,###,.....| |.........| #,|.......,|...%...,,##,# #,######,,,### ##-#-.-- |.........| #,---..---#|.._...|####,# ##,# ###(# #,# |.........| ###,# ---- ------.- #,# #,,####,,,###########,### -.-#----.--# #,,## #,# #,# ###,,,,,,,,,,,,,,,,,,,,,,,# #,,,##,,,# ###,## #,# #,# #,,,,,##############-.-+-.- ###},,,,,#####,,,## #%# ##,# #,##,# |.....| ####,,,O@,,,,,,, #,# #,,###,##,, --.....-- ------.----,,#### -----|----,###,,--|-|-###########|.......| |.........|,## |.........,,,,,#|....-,,,,,,,,,,,........| |.........-,# |........|,####,.....|###########--.....-- |..._.....|## |........|,###,,|....| |...$.| |.........| |.....`..-,,,,,#|....| ------- ----------- ----------,#####------ [Andy the Sword Swinger] St8 Dx9 Co11 In8 Wi15 Ch8 SpaGnoFemNeu Dlvl:3 $707 HP-3(65) Pw84(84) AC9 Xp6/638 T2447 Hun Latest messages You fully ram into the ogre shaman but it gets up again, the old bag! You feel more confident in your weapon skills. You hit the ogre shaman. The ogre shaman casts a spell at you! Your head suddenly aches very painfully! [-19 -> 19] You miss the ogre shaman. You are beginning to feel hungry. The ogre shaman races into another car. You hit the ogre shaman. (5x) The ogre shaman is missed by you. Of course the ogre shaman has, like everyone else, a nonexistant shield. You miss the ogre shaman. The ogre shaman its scales have fewer lines remaining! The ogre shaman reads a scroll labeled CHTO VY KHOTITE DOSTICH {1}! You miss the ogre shaman. Bamm! You shot. The ogre shaman casts a spell at you! Your head suddenly aches very painfully! You die... Your inventory Weapons a - an uncursed +2 dagger (weapon in hand) {4} Armor D - an uncursed +0 pair of water walking boots (being worn) {8} Comestibles m - an uncursed tin of drains rat meat {1} Scrolls c - 5 uncursed scrolls of healing {3} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - an uncursed scroll of standard id {1} g - 2 uncursed scrolls of cure {2} G - an uncursed scroll of enchant weapon {1} N - an uncursed scroll of identify {1} Spellbooks u - an uncursed spellbook of lockout (0:4) {1} I - an uncursed spellbook of confuse monster (2:1) {1} Potions o - a blessed potion of gain level {1} y - 2 uncursed potions of gain energy {2} J - a potion of holy water {1} Rings t - a cursed ring of hunger {1} x - a heavily cursed -6 ring of increase accuracy {1} Wands p - an uncursed wand of locking (0:5) {1} z - an uncursed wand of sleep (0:7) {1} Tools j - an uncursed stethoscope {1} l - an uncursed +0 unicorn horn {8} r - an uncursed bottle {1} v - an uncursed frost horn (0:10) {1} Final attributes You were piously aligned Your alignment was 23 Your max alignment was 23 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: sickopathy You could not have this property intrinsically: sickopathy Scroll identification only worked 100 times out of 200 Potion identification only worked 3 times out of 9 Armor identification only worked 15 times out of 51 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 40% chance Monsters only dropped their equipment with 63% chance Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 36% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 72% of the time only Monster death drops spawned with only 77% chance The following skill could not be trained at all: paddle The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: paddle The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: axe The following skill became untrainable if you tried to train it too early: spear (turn 10) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29222 Monster spawn increase reached its maximum at turn 106646 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 301725 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: Zouthern animal (freq bonus 3) The monster color that was spawned more often: bright cyan (freq bonus 2) The monster species that spawned more often: pretty asian woman (freq bonus 10) The monster species that spawned more often: gray mewlip (freq bonus 36) The monster species that spawned more often: warrior ant (freq bonus 8) The monster species that spawned more often: huge ogre thief (freq bonus 4) The monster species that spawned more often: wooden figurine (freq bonus 12) The monster species that spawned more often: volt stalk (freq bonus 4) The monster species that spawned more often: goldeen (freq bonus 36) The monster species that spawned more often: giant lodestone dragonfly (freq bonus 5) The monster species that spawned more often: giant killer bee (freq bonus 20) The monster species that spawned more often: air elemental speed beholder (freq bonus 64) The monster species that spawned more often: ruby spore (freq bonus 24) The monster species that spawned more often: werexorn (freq bonus 5) The monster species that spawned more often: teal colony (freq bonus 24) The monster species that spawned more often: Lena (freq bonus 10) The monster species that spawned more often: darth dragon (freq bonus 28) The monster species that spawned more often: time traveler (freq bonus 16) The monster species that spawned more often: steelhammer (freq bonus 28) The monster species that spawned more often: blood hook (freq bonus 36) The monster species that spawned more often: domestic spider (freq bonus 54) The monster species that spawned more often: moldy warp fungus (freq bonus 18) The monster trait that was more common: monsters whose attacks banish you (freq bonus 4) The monster species that never randomly spawned: nether force fungus The monster species that never randomly spawned: mobile replicating machine gun automata type IX The monster species that never randomly spawned: lillend The monster species that never randomly spawned: black lancer The monster species that never randomly spawned: red jelly The monster species that never randomly spawned: Underwater Sabrina The monster species that never randomly spawned: green ant The monster species that never randomly spawned: best high school teacher The monster species that never randomly spawned: drowned dead The monster species that never randomly spawned: burbling blob The RNG hath decreed that this item was never generated: gloves of energy draining (silk fingerlings) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was never generated: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was never generated: interruption stone (gray) The RNG hath decreed that this item was never generated: rubber boots ((null)) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was never generated: broadsword ((null)) The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 9) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 20) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 12) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 6) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 11) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 22) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 28) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 12) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 97) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bar chain mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: magic dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 12) The RNG hath decreed that this item was always generated cursed: toxic (wasteful) The RNG hath decreed that this item was always generated cursed: boots of molasses (thigh boots) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this item was always generated cursed: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was always generated cursed: towel ((null)) The RNG hath decreed that this item was always generated cursed: wing cloak (angelic cloak) The RNG hath decreed that this item was always generated cursed: amulet of strangulation (oval) The RNG hath decreed that this item was always generated cursed: too heavy stone (gray) The RNG hath decreed that this item was always generated cursed: immobility (motile) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this trap was always invisible: toxic venom trap The RNG hath decreed that this trap was generated more often: hate trap (freq bonus 1) Next attribute increase check would have come at turn 5873 Strength training was 50 Dexterity training was 50 Wisdom training was 0 Constitution training was 50 You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You had infravision You had 478 points of nutrition remaining You were stealthy You could walk on water Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lady Ariane, Lord Stahngnir and Sven Fanara Your deity was Lord Stahngnir The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (246) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 26% 88% Techniques known in the end Name Level Status reinforce memory 6X LIMIT(0) vanish 6 R LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) research 2X LIMIT(206) recharge 1X LIMIT(0) Discoveries Weapons * aklys (thonged club) Armor * gnomish helm (little red hat) * gnomish boots (little black boots) * gnomish suit (little blue vest) water walking boots (rain boots) Scrolls scroll of healing (ID 9739285327 INFO CRYPTEDFILES BIZ) scroll of mana (LOELLEL IHR SPERRERFRITZES) scroll of phase door (VIRUS INFECTION DETECTED) scroll of standard id (QUICKER USED THE STUNT OF ELF) scroll of cure (ZTORF) scroll of identify (GO TEAM NASTYTRAP) scroll called entrap (MAKE ATTACK WHEN BATTLE) scroll of gain mana (CURSED TIN OF COCKATRICE MEAT) scroll of enchant weapon (WELCOME TO ANGBAND) scroll called laughter (JUBILEX IS MY BEST FRIEND) scroll of tele level (EIGOWA KIRAIDES) scroll of teleportation (THEN CALL IT POPO MAIL) scroll of create monster (CHTO VY KHOTITE DOSTICH) Spellbooks spellbook of confuse monster (nightly) spellbook of lockout (white-listed) Potions potion of gain energy (blinding) potion called juice (cinnamon) potion of oil (concocted) potion of monster detection (laurel) potion of hallucination (gooey) potion of gain level (hidden tea) potion of water (clear) Rings ring of hunger (citrine) ring of increase accuracy (high) Wands wand of sleep (cornered) wand of locking (bristly) Tools sack (bag) frost horn (horn) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) an acid blob (2 created) 2 nexus blobs a red blob 2 white blobs 0 jackals (6 created) 26 pack jackals a xof an ae 0 tours de dope winner (1 created) 0 little dogs (1 created) 0 normal jellies (1 created) a cave kobold a large group kobold a small mimic a silky anteater 0 culves (1 created) 2 sewer rats (3 created) 0 evasive sewer rats (1 created) 0 rabbits (1 created) a black rat 0 giant garbage rats (4 created) 0 millipedes (2 created) a cave spider (11 created) 0 hole spiders (6 created) 0 healthy cave spiders (5 created) 0 land spiders (2 created) 0 araches (3 created) 0 yellow centipedes (1 created) a daddy longlegs 0 spiderlings (1 created) 0 metallic green centipedes (1 created) 0 grey centipedes (1 created) 0 large spiders (2 created) 0 recluse spiders (1 created) a mud spider 0 metallic red centipedes (1 created) a spider a giant spider (2 created) 2 domestic spiders (3 created) 0 secret cars (1 created) a grid bug a vulture a chaffinch a large bat 0 porter lichens (1 created) 0 yellow spores (1 created) 0 blink growths (1 created) an orange patch (0 created) 0 green growths (1 created) 0 red molds (1 created) a spore shrieker 2 red naga hatchlings 0 guardian naga hatchlings (1 created) 0 ogre shamans (1 created) a porter gray ooze a nethorn 0 aggravating wallwalkers (1 created) a brass-monkey 2 kobold zombies 2 elf zombies 0 stupid looking cos-players (1 created) an innkeeper 0 ancipitals (1 created) a nord 0 imperials (1 created) 0 redguards (2 created) an angbander a senser 0 incantifiers (1 created) 0 peasants (1 created) a dark spearwoman 0 good item masters (13 created) 0 shopkeepers (1 created) 0 tortoises (1 created) a newt a gecko 0 unihorn troves (1 created) 158 creatures born. 70 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 12 times You eaten food with animal by-products 5 times You eaten meat 4 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 148 times You killed 56 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (14 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) searching [Unskilled] (max Expert) (4 of 20) Weapon Skills dagger [Basic] (max Master) (168 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Unskilled] (max Expert) (3 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (2 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Spacewars Fighter... You died in The Dungeons of Doom on dungeon level 3 with 2772 points, and 707 pieces of gold, after 2447 moves. Killer: a monster (ogre shaman) You were level 6 with a maximum of 65 hit points when you died. You made the top ten list! No Points Name Hp [max] * 1 2772 Andy-Spa-Gno-Fem-Neu died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (ogre shaman). - [65] 2 185 Andy-Gof-Aqu-Mal-Cha escaped the dungeon [max level 1]. 13 [13] 3 52 Andy-Sup-Min-Fem-Law escaped the dungeon [max level 1]. 19 [19]