Andy, lawful female minimalist Supermarket Cashier ---X----------- +.............| |...d=.......$| +¯...@........| ---------- ---- [Andy the Low Worker] St7 Dx8 Co11 In6 Wi7 Ch13 SupMinFemLaw+B Dlvl:1 $524 HP19(19) Pw15(15) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female problematic minimalist Supermarket Cashier. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: acid resistance You could not have this property intrinsically: jumping Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 149 Monsters only dropped their musable items with 79% chance Scroll drop chance was reduced to 87% Wand drop chance was reduced to 75% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 87% Monster death drops spawned with only 95% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: bow The following skill was trained at one fifth the usual rate: firearms The following skill was limited to basic proficiency: broadsword The following skill was limited to skilled proficiency: trident The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: dagger (turn 54) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 9136 Monster spawn increase reached its maximum at turn 52077 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 118269 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: human or elf (freq bonus 2) The monster species that spawned more often: four of spades (freq bonus 15) The monster species that spawned more often: mad mage (freq bonus 9) The monster species that spawned more often: gaurrog (freq bonus 15) The monster species that spawned more often: high stalk (freq bonus 8) The monster species that spawned more often: blue snake (freq bonus 6) The monster species that spawned more often: deformed fish (freq bonus 18) The monster species that spawned more often: refugee (freq bonus 21) The monster species that spawned more often: Nataliya's wedge sandal (freq bonus 32) The monster species that spawned more often: miss young (freq bonus 42) The monster species that spawned more often: crystal force fungus (freq bonus 8) The monster species that spawned more often: pellet warrior (freq bonus 24) The monster species that spawned more often: flesh archer (freq bonus 33) The monster species that spawned more often: Judge Fire (freq bonus 10) The monster species that spawned more often: pretty mesmerizing nymph (freq bonus 24) The monster species that spawned more often: autoghost (freq bonus 12) The monster species that spawned more often: Shield Archon (freq bonus 21) The monster species that spawned more often: little maud (freq bonus 4) The monster species that spawned more often: hidden bat (freq bonus 16) The monster species that spawned more often: kiri mochi (freq bonus 12) The monster species that spawned more often: block-heeled girl (freq bonus 12) The monster trait that was more common: monsters that have claw attacks (freq bonus 2) The monster trait that was more common: monsters that love to collect gems (freq bonus 2) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 2) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 1) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 48) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 2) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 18) The monster trait that was more common: monsters that are always female (freq bonus 6) The monster species that never randomly spawned: blot sephirah The monster species that never randomly spawned: lieutenant The monster species that never randomly spawned: incubus The monster species that never randomly spawned: also matte The monster species that never randomly spawned: automatic large dog The monster species that never randomly spawned: real colony The monster species that never randomly spawned: tumblrer The monster species that never randomly spawned: oread The monster species that never randomly spawned: flying leocrotta The monster species that never randomly spawned: blood fly Items generated only 1 time in 5 The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was never generated: solar beam (mirroring) The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was never generated: leather gloves (old gloves) The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: elven arrow (runed arrow) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 7) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 17) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 44) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 9) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 10) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 7) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 9) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 6) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 15) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 6) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 9) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 61) The RNG hath decreed that this item was always generated cursed: brittle spear ((null)) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this item was always generated cursed: amulet of swimming (watery) The RNG hath decreed that this item was always generated cursed: baked sweet potato ((null)) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: large shield ((null)) The RNG hath decreed that this item was always generated cursed: pointed helmet (narrow helmet) The RNG hath decreed that this item was always generated cursed: pick-axe ((null)) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: natural stick ((null)) The RNG hath decreed that this trap was always invisible: eater trap The RNG hath decreed that this trap was generated more often: green spell trap (freq bonus 2) Next attribute increase check would have come at turn 821 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You had 1500 points of nutrition remaining You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Homies, the Robbers and the Motherfuckers Your deity was the Homies The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (306) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor low boots (walking shoes) Scrolls scroll of healing (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) scroll of mana (U HAVE MAIL) scroll of phase door (ULULULULOHH) scroll of standard id (ODIV) scroll of cure (EN SNORING HEALTHITS LOWERED) Potions potion of fruit juice (baby's breath) potion of booze (bewitched) potion of oil (pseudo-violet) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Supermarket Cashier... You and the wolf escaped from the dungeon with 52 points,