Andy, lawful male heretic Otaku ------------- ......[.....| |...........| |.V@........| |...........| |...........| -.----------- [Andy the Heyaduo] St6 Dx11 Co12 In11 Wi7 Ch8 OtaHerMalLaw Dlvl:1 $410 HP18(18) Pw21(21) AC10 Xp1/0 T1 Latest messages Konnichi wa Andy, welcome to SlashEMExtended! You are a lawful male heretic Otaku. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: see invisible You could not have this property intrinsically: disintegration resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 19 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 69% chance Monsters only dropped their equipment with 29% chance Scroll drop chance was reduced to 61% Musable item generation frequency had a negative bias of 19% Wand drop chance was reduced to 74% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 96% of the time only The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: short sword The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: mace (turn 30) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28181 Monster spawn increase reached its maximum at turn 55819 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 148800 The monster class that cannot be genocided was snake The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: phase spore (freq bonus 12) The monster species that spawned more often: ungenomold (freq bonus 32) The monster species that spawned more often: dwarf lord (freq bonus 6) The monster species that spawned more often: gigantic generator (freq bonus 15) The monster species that spawned more often: monadic deva (freq bonus 8) The monster species that spawned more often: falling patch (freq bonus 4) The monster species that spawned more often: ebony spore (freq bonus 4) The monster species that spawned more often: asphynx (freq bonus 36) The monster species that spawned more often: sue patch (freq bonus 36) The monster species that spawned more often: covetous snow orc (freq bonus 8) The monster species that spawned more often: undead stalk (freq bonus 12) The monster species that spawned more often: giant emerald dragonfly (freq bonus 9) The monster species that spawned more often: gray sniper (freq bonus 15) The monster species that spawned more often: adventurer wraith (freq bonus 12) The monster species that spawned more often: hairy patch (freq bonus 15) The monster species that spawned more often: rotting corpse (freq bonus 42) The monster species that spawned more often: blank growth (freq bonus 6) The monster species that spawned more often: Vera (freq bonus 8) The monster species that spawned more often: starwars fighter (freq bonus 10) The monster species that spawned more often: menis (freq bonus 10) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 6) The monster trait that was more common: monsters whose attacks burn you (freq bonus 3) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 2) The monster trait that was more common: monsters that make boss taunts (freq bonus 1) The monster species that never randomly spawned: bright white force fungus The monster species that never randomly spawned: mini shade The monster species that never randomly spawned: rotated one The monster species that never randomly spawned: sunshine monkey The monster species that never randomly spawned: ant captain The monster species that never randomly spawned: roast turkey The monster species that never randomly spawned: hellwasp The monster species that never randomly spawned: shaped spore The monster species that never randomly spawned: myrion The monster species that never randomly spawned: white draconian The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: ya (bamboo arrow) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: reinforced mace ((null)) The RNG hath decreed that this item was never generated: cure dim (colorglad) The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was never generated: ice box (cooling box) The RNG hath decreed that this item was generated more often: multibeam (eternal, freq bonus 3) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 26) The RNG hath decreed that this item was generated more often: magic dragon scale shield (magic dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 16) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 6) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 11) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 3) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 5) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 5) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 6) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 43) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 2) The RNG hath decreed that this item was always generated cursed: plow ((null)) The RNG hath decreed that this item was always generated cursed: compost chain ((null)) The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary) The RNG hath decreed that this item was always generated cursed: dark elven arrow (black runed arrow) The RNG hath decreed that this item was always generated cursed: brown sweets ((null)) The RNG hath decreed that this item was always generated cursed: respawn stone (gray) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this item was always generated cursed: black aestivalis (runed broadsword) The RNG hath decreed that this item was always generated cursed: brown sweets ((null)) The RNG hath decreed that this item was always generated cursed: amnesia (sparkling) The RNG hath decreed that this trap was always invisible: nastiness trap The RNG hath decreed that this trap was generated more often: tech trap (freq bonus 1) Next attribute increase check would have come at turn 640 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having see invisible (0) You were prevented from having manaleech (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Regunin, Orakio and Mor Havoc Your deity was Regunin The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (159) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons katana (samurai sword) Scrolls scroll of enchant weapon (ROT THIRTEEN EBG GUVEGRRA) scroll of food detection (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) scroll of random enchantment (VIA FERO DEO) scroll of healing (BLESSED GENOCIDE) scroll of mana (OWERED HITTING BY LOOK SOUP) scroll of phase door (KIROUS ELINTARVIKKEIT PALKKI SAATANA) scroll of standard id (ZLORFIK) scroll of cure (KATNISS SHOT PEETA IN THE HEAD) Potions potion of gain health (vapor) potion of sake (colorless) potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara Andy the Otaku... Youescaped from the dungeon with 0 points,