Andy, lawful male aquarian Amazon ----------- .(..@@....| |.:.......| ----------- [Andy the Villager] St15 Dx15 Co9 In10 Wi9 Ch10 AmaAquMalLaw Dlvl:1 $0 HP16(16) Pw11(11) AC-2 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful male aquarian Amazon. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: double attacks You could not have this property intrinsically: hallu party Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 4 Gem identification only worked 100 times out of 1272 Tool identification only worked 5 times out of 7 Musable item generation frequency had a negative bias of 17% Ring drop chance was reduced to 76% Wand drop chance was reduced to 67% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 86% The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: flail The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: quarterstaff The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: riding (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 22008 Monster spawn increase reached its maximum at turn 60403 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 106150 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: (null) (freq bonus 12) The monster species that spawned more often: blue sentai (freq bonus 15) The monster species that spawned more often: elona snail (freq bonus 84) The monster species that spawned more often: novice warrior (freq bonus 13) The monster species that spawned more often: legion devil soldier (freq bonus 34) The monster species that spawned more often: megabat (freq bonus 30) The monster species that spawned more often: djinn elemental (freq bonus 15) The monster species that spawned more often: Noemi (freq bonus 160) The monster species that spawned more often: steam vortex (freq bonus 14) The monster species that spawned more often: peacemaker (freq bonus 17) The monster species that spawned more often: red warp fungus (freq bonus 30) The monster species that spawned more often: crystal colony (freq bonus 36) The monster species that spawned more often: Detective Sergeant (freq bonus 28) The monster species that spawned more often: cyan dragon (freq bonus 14) The monster species that spawned more often: cave troll (freq bonus 28) The monster species that spawned more often: death turret (freq bonus 26) The monster species that spawned more often: Johanetta's dancing shoe (freq bonus 104) The monster species that spawned more often: ancient italian (freq bonus 84) The monster species that spawned more often: petty brute (freq bonus 14) The monster species that spawned more often: ent (freq bonus 30) The monster species that spawned more often: butcher shaman (freq bonus 34) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 1) The monster trait that was more common: monsters that mumble (freq bonus 4) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 1) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 1) The monster trait that was more common: monsters that count as elf (freq bonus 1) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 4) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 3) The monster trait that was more common: monsters that can fly (freq bonus 2) The monster species that never randomly spawned: green prostitute The monster species that never randomly spawned: insanity elemental The monster species that never randomly spawned: titanium golem The monster species that never randomly spawned: microscopic space fleet The monster species that never randomly spawned: acid beast The monster species that never randomly spawned: blue-green growth The monster species that never randomly spawned: wild rabbit The monster species that never randomly spawned: very old golden dragon The monster species that never randomly spawned: miner lichen The monster species that never randomly spawned: lava grue The monster class that always generated with extra speed: mummy The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was never generated: sludge (litter) The RNG hath decreed that this item was never generated: cloak of peace (inka cloak) The RNG hath decreed that this item was never generated: orange dragon scales ((null)) The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: field boots (camouflage patterned boots) The RNG hath decreed that this item was never generated: monster speed stone (gray) The RNG hath decreed that this item was never generated: inertia (nonmoving) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 17) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 27) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 31) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 12) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 20) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 6) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 2) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 12) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 2) The RNG hath decreed that this item was always generated cursed: restore ability (pink) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: scaler mittens (dusty gloves) The RNG hath decreed that this item was always generated cursed: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this item was always generated cursed: iron shoes (hard shoes) The RNG hath decreed that this item was always generated cursed: hide ((null)) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this item was always generated cursed: cutting (inane) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: pendulum trap (freq bonus 2) Next attribute increase check would have come at turn 519 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were prevented from having detect monsters (0) You were prevented from having double attacks (0) Your chance to block was 36% You had 1500 points of nutrition remaining You were stealthy You could swim You could breathe water You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was Suzanne Collins The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (305) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * javelin (throwing spear) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of mobility (slippery shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (anachrononononaut helmet) * sedge hat (knowledgeable helmet) * skullcap (spinning helmet) * flack helmet stone (rubynus helmet) * crystal helm (long-hair helmet) * mining helm (resounding helmet) * field helm (rural helmet) * helm of safeguard (space helmet) * war hat (yellow helmet) * plasteel gloves (white gloves) * leather gloves (transparent gloves) * gauntlets of safeguard (even pair of gloves) * gauntlets of plugsuit (clumsy gloves) * commander gloves (warped gloves) * field gloves (boxing gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (beautiful heels) * field boots (clunky heels) * boots of safeguard (cast iron boots) Scrolls scroll of teleportation (OH DEAR YOU IM BUILDING FUMES FOR YOU) scroll of healing (STRIPE SORROW) scroll of mana (ECNETOPINMO) scroll of phase door (INS CUBITOR) scroll of standard id (OXHE SRIAN) scroll of cure (MY SWEET VELCRO STRAP) Potions potion of healing (mulberry) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Amazon... Youescaped from the dungeon with 0 points,