Andy, chaotic male centaur Paladin -------- |@.....| |f...... |......| +......| -------- [Andy the Fighter of Law] St6 Dx12 Co18 In10 Wi16 Ch13 PalCenMalCha Dlvl:1 $0 HP24(24) Pw22(22) AC-1 Xp1/0 T1 Latest messages Salutations Andy, welcome to SlashEMExtended! You are a chaotic male centaur Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: polymorph control You could not have this property intrinsically: displacement Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 99% Wand drop chance was reduced to 87% Monster death drops spawned with only 91% chance The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: dart The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: body spells (turn 9) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 123824 Monster spawn increase reached its maximum at turn 166892 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 4081160 The monster class that cannot be genocided was trove Today, this monster class was always generated hidden: Zouthern animal The monster class that was spawned more often: dragon (freq bonus 3) The monster species that spawned more often: fat bat (freq bonus 21) The monster species that spawned more often: troglodyte (freq bonus 36) The monster species that spawned more often: ore twen (freq bonus 42) The monster species that spawned more often: card mold (freq bonus 32) The monster species that spawned more often: stalactite smasher (freq bonus 14) The monster species that spawned more often: healing force fungus (freq bonus 12) The monster species that spawned more often: large group kobold (freq bonus 14) The monster species that spawned more often: chicken (freq bonus 18) The monster species that spawned more often: watcher geist (freq bonus 8) The monster species that spawned more often: lesser omochi beast (freq bonus 144) The monster species that spawned more often: magic eye (freq bonus 6) The monster species that spawned more often: carrion fang (freq bonus 8) The monster species that spawned more often: bright violet fungus (freq bonus 20) The monster species that spawned more often: real energy hound (freq bonus 12) The monster species that spawned more often: hell cop (freq bonus 24) The monster species that spawned more often: great nalfeshnee (freq bonus 12) The monster species that spawned more often: Kaonashi (freq bonus 24) The monster species that spawned more often: crimson stalk (freq bonus 5) The monster species that spawned more often: baby golden dragon (freq bonus 10) The monster species that spawned more often: tower vulture (freq bonus 12) The monster trait that was more common: monsters that can multiply (freq bonus 3) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 2) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 4) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 20) The monster species that never randomly spawned: dazzling piercer The monster species that never randomly spawned: inertia hound The monster species that never randomly spawned: brown icky thing The monster species that never randomly spawned: grey icky thing The monster species that never randomly spawned: leech The monster species that never randomly spawned: wide eye type The monster species that never randomly spawned: shining giant The monster species that never randomly spawned: multi-hued patch The monster species that never randomly spawned: petty army ant The monster species that never randomly spawned: spimah sephirah The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was never generated: secretion dagger ((null)) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was never generated: helm of starvation (guzzle helmet) The RNG hath decreed that this item was never generated: paper shotgun ((null)) The RNG hath decreed that this item was never generated: lock pick ((null)) The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword) The RNG hath decreed that this item was never generated: autocurse stone (gray) The RNG hath decreed that this item was never generated: weakness stone (gray) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 18) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 14) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 16) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 22) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 9) The RNG hath decreed that this item was generated more often: radioglasses ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 77) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 10) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 60) The RNG hath decreed that this item was always generated cursed: anti-curse boots (winter stilettos) The RNG hath decreed that this item was always generated cursed: inertia control (crashy) The RNG hath decreed that this item was always generated cursed: nokedex cloak (skinny cloak) The RNG hath decreed that this item was always generated cursed: intrinsic loss (hardened) The RNG hath decreed that this item was always generated cursed: egoism (ITS ALL MINE) The RNG hath decreed that this item was always generated cursed: andalusite (radiant) The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword) The RNG hath decreed that this item was always generated cursed: golden arrow ((null)) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this trap was always invisible: elena trap The RNG hath decreed that this trap was generated more often: falling rock trap (freq bonus 4) Next attribute increase check would have come at turn 1179 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were prevented from having polymorph control (0) You were prevented from having stun resistance (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Gabriel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (209) You survived Spells known in the end Name Level Category Fail Memory a - anti disintegration 6 protect 98% 500% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) invoke deity 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) Discoveries Armor helmet (organic helmet) leather gloves (padded gloves) low boots (walking shoes) Scrolls scroll of healing (WINDOWS XP IS THE ONLY REAL WINDOWS OPERATING SYSTEM) scroll of mana (NOOOOIN THE AMY BLUESCREENOFDEATH) scroll of phase door (BIRD STUNT IS BETTER) scroll of standard id (FORAGAN MISROCH TULEVEI) scroll of cure (I AM THE KING) Spellbooks spellbook of anti disintegration (gun-shaped) Rings ring of warning (Elbereth-inscribed) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Andy the Paladin... You and the kitten escaped from the dungeon with 9 points,