Andy, lawful female senser Camperstriker $$ $ ##-------- $ #,.......| -------#### ##|.....<| |......,,,# |...%..| + |.---.|##,# |......| $ |.| |.| #,# |......| $ |.---.| #,# ##-|-)---- |.....| #,# #,,,#,# -.----- #,# #,##### ! #####,#######,## #,# ` ,,##,`,,,,,,,,,,##%,# ###,# #,,,;@d###,,###,,,#,##,,,,,# $ #,###-.----.-----,,^,,,,,#,# $[ #,,,#|..........|##,-|-------- $% $ $ ###,#|..------..|## +........| #,,-..| |..-,##|........| $ $ ###|..------..|,,,.....>...| $ |..........|###|........| ------------ ---------- [Andy the Aimbot User] St10 Dx9 Co12 In16 Wi11 Ch7 CamSenFemLaw Dlvl:1 $13 HP-2(20) Pw17(17) AC10 Xp2/20 T273 Latest messages You displaced your little dog. (2x) There is a wall in the way! (2x) You stop. Your little dog is in the way! You see here a cherry-blossom potion {1}. (2x) k - a cherry-blossom potion {1}. What do you want to drink? [k or ?*] You detect the presence of objects. You hear a chugging sound. The wartortle squirts water at you! Your leather armor is not affected. The wartortle bites you! [-9 -> 11] The wartortle brushes against your leg. The wartortle lashes you! You're covered in frost! [-3 -> 8] You hit the wartortle. You miss the wartortle. The wartortle bites you! You die... Your inventory Weapons a - a cursed -1 dagger (weapon in hand) {4} Armor b - a heavily cursed -2 leather armor (being worn) {60} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - an invisible uncursed scroll of standard id {1} g - an uncursed scroll of standard id {1} h - an uncursed scroll of cure {1} i - a blessed scroll of standard id {1} Tools j - a cursed grass whistle {1} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 11 You carried 0 sins You could not have this property at all: glib combat You could not have this property extrinsically: magical breathing You could not have this property intrinsically: fire resistance Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 25 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 67% Musable item generation frequency had a negative bias of 76% Potion drop chance was reduced to 52% The following skill could not be trained at all: flail The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: knife (turn 31) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18291 Monster spawn increase reached its maximum at turn 62697 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 5984706 The monster class that cannot be genocided was turret The monster class that was spawned more often: piercer (freq bonus 1) The monster species that spawned more often: wing bee (freq bonus 12) The monster species that spawned more often: arch-mind flayer (freq bonus 2) The monster species that spawned more often: noxious fume (freq bonus 4) The monster species that spawned more often: snow queen (freq bonus 6) The monster species that spawned more often: acidic colony (freq bonus 6) The monster species that spawned more often: acehack horror (freq bonus 8) The monster species that spawned more often: brownie (freq bonus 18) The monster species that spawned more often: Lisa's yellow stiletto (freq bonus 32) The monster species that spawned more often: plain orc (freq bonus 6) The monster species that spawned more often: volt patch (freq bonus 12) The monster species that spawned more often: hellwasp (freq bonus 6) The monster species that spawned more often: gomi soldier (freq bonus 9) The monster species that spawned more often: dung soldier (freq bonus 12) The monster species that spawned more often: powervoid turret (freq bonus 12) The monster species that spawned more often: orc sergeant (freq bonus 36) The monster species that spawned more often: refuge Uhlert (freq bonus 12) The monster species that spawned more often: hi-speed automaton (freq bonus 18) The monster species that spawned more often: Antimatter Katcher (freq bonus 4) The monster species that spawned more often: eternity engine (freq bonus 10) The monster species that spawned more often: torchbearer (freq bonus 6) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 2) The monster trait that was more common: monsters that are telepathic (freq bonus 4) The monster trait that was more common: monsters whose attacks banish you (freq bonus 4) The monster trait that was more common: monsters with disintegration resistance (freq bonus 4) The monster species that never randomly spawned: real devilfish The monster species that never randomly spawned: young adult evil dragon The monster species that never randomly spawned: isterre The monster species that never randomly spawned: petty chimpanzee The monster species that never randomly spawned: camo rust monster The monster species that never randomly spawned: death berserker The monster species that never randomly spawned: volt warp patch The monster species that never randomly spawned: storm naga hatchling The monster species that never randomly spawned: death elemental The monster species that never randomly spawned: spike force fungus The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: robe of energy suction (gray robe) The RNG hath decreed that this item was never generated: fireball (octagonal) The RNG hath decreed that this item was never generated: ugg boots (spider boots) The RNG hath decreed that this item was never generated: multi shoes (rainbow boots) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: map level (crumbling) The RNG hath decreed that this item was never generated: acquirement (gained) The RNG hath decreed that this item was never generated: asbestos javelin ((null)) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was never generated: gold chain ((null)) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 4) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 16) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 37) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 49) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 2) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 184) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 4) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 9) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 10) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 2) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 10) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 66) The RNG hath decreed that this item was always generated cursed: cloak of slow digestion (anorexia cloak) The RNG hath decreed that this item was always generated cursed: cloak of control (wishful cloak) The RNG hath decreed that this item was always generated cursed: worthless piece of pink glass (pink) The RNG hath decreed that this item was always generated cursed: frilled apron (apron) The RNG hath decreed that this item was always generated cursed: figurine ((null)) The RNG hath decreed that this item was always generated cursed: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was always generated cursed: summon undead (NO SPACE) The RNG hath decreed that this item was always generated cursed: war hat (wide metal helm) The RNG hath decreed that this item was always generated cursed: command undead (dark) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this trap was always invisible: fountain trap The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 24) Next attribute increase check would have come at turn 458 Strength training was 11 Dexterity training was 10 Wisdom training was -2 Constitution training was 8 You were prevented from having magical breathing (0) You were prevented from having glib combat (0) You had 1200 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Bitches The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (232) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Scrolls scroll of healing (FRINDS ELF ATTACK) scroll of mana (FEELING MARKSMAN AMYLEIN) scroll of phase door (TOUCH ELF MAYBE BURN) scroll of standard id (AHORA HE ENCONTRADO MUNICIONES) scroll of cure (AMY GOT A SADO MASSOGE BY HER ROOMMATE) Potions potion of object detection (cherry-blossom) Tools grass whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 putties (1 created) 0 pack jackals (1 created) 0 little dogs (1 created) 0 evasive jermlaines (1 created) a kobold a breeder mouse 2 grid bugs a nausorn 0 friendly adventurers (1 created) 0 hata-hatas (2 created) 0 cold troves (1 created) a disintegration trove 14 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 14 times You killed 5 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (3 of 20) Weapon Skills dagger [Basic] (max Master) (30 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Camperstriker... You died in The Dungeons of Doom on dungeon level 1 with 102 points, and 13 pieces of gold, after 273 moves. Killer: a monster (wartortle) You were level 2 with a maximum of 20 hit points when you died. You reached the 574th place on the top 10000 list. No Points Name Hp [max] 1 7097737 Bluescreen-Bar-Nor-Fem-Cha ascended to demigoddess-hood. 475 [527] 2 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 3 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 572 103 Demo-Top-Ang-Fem-Cha quit in The Dungeons of Doom on level 1. 26 [26] 573 102 AmyBSOD-Fla-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (giant spider). - [19] *574 102 Andy-Cam-Sen-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (wartortle). - [20] 575 101 demonzero-Bar-Hum-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (blood hook). - [22] 576 101 Luxidream-Gla-Tro-Mal-Law died in The Dungeons of Doom on level 2. Killed by an orcish spear. - [12]