Andy, chaotic male curser Amazon ------ |..@@| |...(| |....| .....| |....| |.... ------ [Andy the Villager] St11 Dx12 Co9 In6 Wi6 Ch7 AmaCurMalCha Dlvl:1 $0 HP16(16) Pw11(11) AC-1 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic male curser Amazon. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: numbopathy You could not have this property intrinsically: energy regeneration Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 19 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 83% chance Musable item generation frequency had a negative bias of 35% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 85% of the time only The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: javelin (turn 104) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15281 Monster spawn increase reached its maximum at turn 33604 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 206305 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: imp or minor demon (freq bonus 8) The monster species that spawned more often: split draconian (freq bonus 36) The monster species that spawned more often: argonaut (freq bonus 252) The monster species that spawned more often: earth gas principal (freq bonus 48) The monster species that spawned more often: karmic warp patch (freq bonus 33) The monster species that spawned more often: vampiric mushroom (freq bonus 27) The monster species that spawned more often: grey spider (freq bonus 24) The monster species that spawned more often: tree colony (freq bonus 40) The monster species that spawned more often: dungeon lord (freq bonus 27) The monster species that spawned more often: hungry patch (freq bonus 80) The monster species that spawned more often: plasma growth (freq bonus 24) The monster species that spawned more often: crimson mold (freq bonus 20) The monster species that spawned more often: black laser (freq bonus 45) The monster species that spawned more often: cave ogre (freq bonus 20) The monster species that spawned more often: flareth (freq bonus 26) The monster species that spawned more often: leocrotta (freq bonus 33) The monster species that spawned more often: chthonian (freq bonus 10) The monster species that spawned more often: randomisator vortex (freq bonus 56) The monster species that spawned more often: ice nymph (freq bonus 78) The monster species that spawned more often: hellfire orb (freq bonus 44) The monster species that spawned more often: sticky spore (freq bonus 66) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 8) The monster trait that was more common: monsters whose attacks calm you (freq bonus 4) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 1) The monster species that never randomly spawned: The Dreamer The monster species that never randomly spawned: new jabberwock The monster species that never randomly spawned: skeleton ettin The monster species that never randomly spawned: tanked elephant The monster species that never randomly spawned: novel spore The monster species that never randomly spawned: pond naga hatchling The monster species that never randomly spawned: wereearthelemental The monster species that never randomly spawned: Garland The monster species that never randomly spawned: dark fungus The monster species that never randomly spawned: human thief The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: unfindable stone (gray) The RNG hath decreed that this item was never generated: infoless helmet (twisted visor helmet) The RNG hath decreed that this item was never generated: C-ration ((null)) The RNG hath decreed that this item was never generated: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was never generated: chain mail ((null)) The RNG hath decreed that this item was never generated: boots of fainting (cast iron boots) The RNG hath decreed that this item was never generated: endure cold (deep) The RNG hath decreed that this item was never generated: boots of interruption (velcro sandals) The RNG hath decreed that this item was never generated: nothing (oak) The RNG hath decreed that this item was never generated: maximum damage stone (gray) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 13) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 6) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 36) The RNG hath decreed that this item was generated more often: delight stone (gray, freq bonus 245) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 89) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 38) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 6) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 11) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 20) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 4) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 9) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 5) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 5) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 6) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 11) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was always generated cursed: wishing (sorrowful) The RNG hath decreed that this item was always generated cursed: phase door (ethereal) The RNG hath decreed that this item was always generated cursed: stone of hate (gray) The RNG hath decreed that this item was always generated cursed: curse items (fake) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was always generated cursed: faerie floss rhing (splash of venom) The RNG hath decreed that this item was always generated cursed: droven spear (long obsidian spear) The RNG hath decreed that this trap was always invisible: elif trap The RNG hath decreed that this trap was generated more often: elongation trap (freq bonus 10) Next attribute increase check would have come at turn 1098 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were prevented from having fire resistance (0) You were prevented from having numbopathy (0) Your chance to block was 18% You had 1500 points of nutrition remaining You were stealthy You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was President Snow The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (567) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) weapon practice 1X Prepared(0) blessing 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * javelin (throwing spear) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of mobility (slippery shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (chain-aventailed helmet) * sedge hat (inkcoat helmet) * skullcap (golden helmet) * flack helmet stone (gemmed helmet) * crystal helm (dim colored helmet) * mining helm (rotating helmet) * field helm (silk helmet) * helm of safeguard (anti-government helmet) * war hat (covered helmet) * plasteel gloves (white gloves) * leather gloves (viva gloves) * gauntlets of safeguard (fencing gloves) * gauntlets of plugsuit (spanish gloves) * commander gloves (inverse gloves) * field gloves (comfortable gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (hiking boots) * field boots (sharp-edged sandals) * boots of safeguard (snow boots) Scrolls scroll of teleportation (LEAF STUNT UP HIGH BLAZE MINISTRIES BRUNT FLINCH AND ASK) scroll of healing (PRZECIAZONY) scroll of mana (TO CAJOLE TO AT SAME TIME GIVE UP SO LOOKS) scroll of phase door (ABRA KA DABRA) scroll of standard id (WINDING FIERCE TO ATTACK MESS ENEMY) scroll of cure (ESTA LINGUAGEM E MUITO LONGO CABELO MACIO) Potions potion of healing (blue flag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Amazon... Youescaped from the dungeon with 0 points,