Andy, lawful female gigantic Rocker ------- ..u...| |@....| |.....| |.....| |.....| |.....| ------- [Andy the Whistleblower] St12 Dx12 Co7 In6 Wi5 Ch6 RocGigFemLaw Dlvl:1 $0 HP17(17) Pw4(4) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female gigantic Rocker. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: searching You could not have this property intrinsically: dimmopathy Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 137 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 72% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 62% Amulet drop chance was reduced to 15% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: dart (turn 35) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52940 Monster spawn increase reached its maximum at turn 69133 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 15704604 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: stoa (freq bonus 6) The monster species that spawned more often: rebel giant (freq bonus 8) The monster species that spawned more often: crueltrainer (freq bonus 6) The monster species that spawned more often: leopard frog (freq bonus 3) The monster species that spawned more often: magic-colored warp patch (freq bonus 6) The monster species that spawned more often: Roadblock Kop (freq bonus 8) The monster species that spawned more often: Kasidori (freq bonus 12) The monster species that spawned more often: porter gnome warrior (freq bonus 36) The monster species that spawned more often: elusive lich (freq bonus 6) The monster species that spawned more often: shadow drake (freq bonus 8) The monster species that spawned more often: four of hearts (freq bonus 16) The monster species that spawned more often: disgusting patch (freq bonus 6) The monster species that spawned more often: venom spider (freq bonus 4) The monster species that spawned more often: king of the bongo (freq bonus 36) The monster species that spawned more often: Dire Era (freq bonus 16) The monster species that spawned more often: stalking ore lichen (freq bonus 6) The monster species that spawned more often: pleased shaman (freq bonus 6) The monster species that spawned more often: afflicted creature (freq bonus 24) The monster species that spawned more often: energy mushroom (freq bonus 56) The monster species that spawned more often: leech (freq bonus 18) The monster trait that was more common: monsters that have breath attacks (freq bonus 4) The monster species that never randomly spawned: immobile force fungus The monster species that never randomly spawned: greater hellhound The monster species that never randomly spawned: killer apple The monster species that never randomly spawned: nether vortex The monster species that never randomly spawned: colorless growth The monster species that never randomly spawned: gnomish uberwizard The monster species that never randomly spawned: duergar The monster species that never randomly spawned: metal ettin The monster species that never randomly spawned: royal assassin The monster species that never randomly spawned: asian hentai The RNG hath decreed that this item was never generated: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: gold detection (THARR) The RNG hath decreed that this item was never generated: petrify (petrified) The RNG hath decreed that this item was never generated: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was never generated: elven leather helm (leather hat) The RNG hath decreed that this item was never generated: lapis lazuli (blue) The RNG hath decreed that this item was never generated: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was never generated: cloak of matador (gaberdine) The RNG hath decreed that this item was never generated: infofuck stone (gray) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 31) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: red spell heels (lolita boots, freq bonus 11) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 27) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: green spell stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of specialty (brown robe, freq bonus 18) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 8) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 15) The RNG hath decreed that this item was always generated cursed: wonder stone (violet) The RNG hath decreed that this item was always generated cursed: holy wafer ((null)) The RNG hath decreed that this item was always generated cursed: novice hammer ((null)) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: transistor (three-wired thing) The RNG hath decreed that this item was always generated cursed: heap stone (gray) The RNG hath decreed that this item was always generated cursed: hyper blue stone (gray) The RNG hath decreed that this item was always generated cursed: cancellation (sparkly) The RNG hath decreed that this item was always generated cursed: boots of swimming (fin boots) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this trap was always invisible: eater trap The RNG hath decreed that this trap was generated more often: unfair attack trap (freq bonus 4) Next attribute increase check would have come at turn 506 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were petrification resistant You were prevented from having automatic searching (0) You were prevented from having confusion resistance (0) You hungered rapidly You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Classic Rock, Symphonic Metal and Hardcore Punk Your deity was Classic Rock The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (254) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% Techniques known in the end Name Level Status egg bomb 1X Prepared(0) missile flurry 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (HIWEDALE OOO) scroll of mana (ZLORFIK) scroll of phase door (TUOE DISNI) scroll of standard id (MY NAME IS MISTER SIR) scroll of cure (MORPH BALL) Spellbooks spellbook of force bolt (historic) Tools wooden harp (harp) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Grand Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Rocker... Youescaped from the dungeon with 0 points,