Andy, neutral female turtle Undertaker - -------+- |....@h.... |.....d...| |.........| |.........| |.......... ----------- [Andy the Hearse Driver] St16 Dx18 Co10 In10 Wi7 Ch9 UntTurFemNeu Dlvl:1 $0 HP25(25) Pw20(20) AC7 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female turtle Undertaker. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The victorian underwear shapes your figure, but it isn't very practical to fight in. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: displacement You could not have this property intrinsically: freezopathy Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 33 Gem identification only worked 100 times out of 346 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 88% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 38% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: trident The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: attack spells (turn 43) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16629 Monster spawn increase reached its maximum at turn 59579 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 363168 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: blob (freq bonus 4) The monster color that was spawned more often: bright green (freq bonus 2) The monster species that spawned more often: yaki mochi (freq bonus 18) The monster species that spawned more often: who probably (freq bonus 66) The monster species that spawned more often: giant tse-tse fly (freq bonus 42) The monster species that spawned more often: fat asshole (freq bonus 18) The monster species that spawned more often: leocentaur king (freq bonus 40) The monster species that spawned more often: mean chthonian (freq bonus 12) The monster species that spawned more often: Inspector Kaptain (freq bonus 10) The monster species that spawned more often: Arthur Dent (freq bonus 42) The monster species that spawned more often: Xine, the Mountain King (freq bonus 12) The monster species that spawned more often: star-spawn of Cthulhu (freq bonus 20) The monster species that spawned more often: world's best soccer player (freq bonus 24) The monster species that spawned more often: shielded lich (freq bonus 8) The monster species that spawned more often: very old gray dragon (freq bonus 12) The monster species that spawned more often: chloroform penetrator (freq bonus 10) The monster species that spawned more often: joyous girl (freq bonus 16) The monster species that spawned more often: daddy longlegs (freq bonus 48) The monster species that spawned more often: pupil (freq bonus 30) The monster species that spawned more often: great yellow dragon (freq bonus 12) The monster species that spawned more often: threshold warp patch (freq bonus 18) The monster species that spawned more often: daddy longlegs (freq bonus 5) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 4) The monster species that never randomly spawned: black hole The monster species that never randomly spawned: crazy chemist The monster species that never randomly spawned: black knight The monster species that never randomly spawned: bright violet growth The monster species that never randomly spawned: flamer of Tzeentch The monster species that never randomly spawned: domoxorn The monster species that never randomly spawned: epidote stalk The monster species that never randomly spawned: really dangerous warp fungus The monster species that never randomly spawned: baal cold mage The monster species that never randomly spawned: vampiric amazonas fish The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: flicker visor (rural helmet) The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was never generated: very heavy ball ((null)) The RNG hath decreed that this item was never generated: cure wounds (yerba mate) The RNG hath decreed that this item was never generated: tubing pliers ((null)) The RNG hath decreed that this item was never generated: elemental minion (propaganda) The RNG hath decreed that this item was never generated: dummy wings (wings) The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was never generated: ranseur (hilted polearm) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 62) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 18) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 69) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 4) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 31) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 8) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 14) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 6) The RNG hath decreed that this item was generated more often: steam venom (emanating, freq bonus 8) The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: mithril whip ((null)) The RNG hath decreed that this item was always generated cursed: iron prison (convicted) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this item was always generated cursed: heavy conundrum ball ((null)) The RNG hath decreed that this item was always generated cursed: tinning kit ((null)) The RNG hath decreed that this item was always generated cursed: time use stone (gray) The RNG hath decreed that this item was always generated cursed: manacloak (dragonhide cloak) The RNG hath decreed that this item was always generated cursed: bamboo mail ((null)) The RNG hath decreed that this item was always generated cursed: anti-disquiet cloak (grass cloak) The RNG hath decreed that this trap was always invisible: fear trap The RNG hath decreed that this trap was generated more often: rmb loss trap (freq bonus 4) Next attribute increase check would have come at turn 1018 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were prevented from having displacement (0) You were prevented from having magical breathing (0) You had 1500 points of nutrition remaining You could swim Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Hel, Pluto and Orcus Your deity was Pluto The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (94) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) pummel 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) air dash 1 R Prepared(0) chained blitz 1 R Prepared(0) Discoveries Scrolls scroll of healing (LRF GUR NZL UNGRF LBH NAQ LBH JVYY ABG NFPRAQ) scroll of mana (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) scroll of phase door (ALL I WANT IS ME IN YOU) scroll of standard id (LOREM IPSUM) scroll of cure (KIRJE) Wands wand of undead turning (weird) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Andy the Undertaker... Youescaped from the dungeon with 0 points,