Andy, neutral female hemi-doppelganger Camperstriker ----- ##|}..|###------ #,.....,,#|....| ------------- #,|...|#,#|....| |...{.....{.| #,-----#,,.....| +...........| #,,,# ###|....| |............ ###,# |....| |...........| #,# |....| - ---.-M-----#`#####,# ----|- ,@,,,,,,,,,,,#,# #,# #,######,---.-,# ### ,,#####,|...-,# ,,,,,,),-...|## #,######|...| -+----.---.--- ----- |....<.......| .............| -------------- [Andy the Aimbot User] St10 Dx12 Co15 In11 Wi6 Ch10 CamHemFemNeu Dlvl:1 $0 HP0(14) Pw15(15) AC10 Xp1/18 T148 Latest messages There is a wall in the way! Suddenly, you realize that you forgot to think about Maud. You also forgot that you were suffering from amnesia. You don't know any spells right now. You hit the kobold mummy. (2x) The kobold mummy claws you! [-2 -> 12] You hit the kobold mummy. The kobold mummy misses. You hit the kobold mummy. (2x) The dark hunter zaps a veggy wand! You're badly poisoned! The blast of poison gas hits you! [-8 -> 4] The blast of poison gas hits the kobold mummy. The kobold mummy misses. You are no longer prevented from having reflection. The dark hunter picks up some gold. You miss the kobold mummy. The kobold mummy claws you! You die... Your inventory Weapons a - a cursed -1 dagger (weapon in hand) {4} h - 21 heavily cursed -1 darts {11} i - a blessed +0 orcish dagger {4} Armor b - a heavily cursed -2 leather armor (being worn) {60} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 11 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: half spell damage You could not have this property intrinsically: regeneration Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 83% Ring drop chance was reduced to 70% Amulet drop chance was reduced to 55% Potion drop chance was reduced to 94% The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: crossbow The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: quarterstaff The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: bow (turn 28) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 20 Monster spawn increase started at turn 35590 Monster spawn increase reached its maximum at turn 67887 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 243316 The monster class that cannot be genocided was blob The monster class that was spawned more often: zombie (freq bonus 3) The monster species that spawned more often: bad monster (freq bonus 10) The monster species that spawned more often: moon vampire (freq bonus 24) The monster species that spawned more often: giant ego mimic (freq bonus 8) The monster species that spawned more often: giant green ant (freq bonus 8) The monster species that spawned more often: mind fungus (freq bonus 10) The monster species that spawned more often: bone mage (freq bonus 7) The monster species that spawned more often: dretch (freq bonus 8) The monster species that spawned more often: monster (freq bonus 32) The monster species that spawned more often: daughter of Typhon (freq bonus 8) The monster species that spawned more often: metallic blue centipede (freq bonus 20) The monster species that spawned more often: whale (freq bonus 9) The monster species that spawned more often: ETA terrorist (freq bonus 12) The monster species that spawned more often: Mim, Betrayer of Turin (freq bonus 12) The monster species that spawned more often: ancient evil dragon (freq bonus 10) The monster species that spawned more often: undead doom marine (freq bonus 12) The monster species that spawned more often: venom snake (freq bonus 12) The monster species that spawned more often: weremimic (freq bonus 5) The monster species that spawned more often: snore force patch (freq bonus 20) The monster species that spawned more often: farting girl (freq bonus 10) The monster species that spawned more often: large freezing sphere (freq bonus 16) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 5) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 2) The monster species that never randomly spawned: blighting skeleton The monster species that never randomly spawned: adventurer mushroom The monster species that never randomly spawned: sloppy colony The monster species that never randomly spawned: arch-mind flayer The monster species that never randomly spawned: Genjuro The monster species that never randomly spawned: Alrunes The monster species that never randomly spawned: blue-red spore The monster species that never randomly spawned: rotting corpse The monster species that never randomly spawned: ogre The monster species that never randomly spawned: uncle of Carlo Santana The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: detect treasure (gray) The RNG hath decreed that this item was never generated: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was never generated: gimp cloak (pitch cloak) The RNG hath decreed that this item was never generated: malachite (green) The RNG hath decreed that this item was never generated: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was never generated: time stop (untouchable) The RNG hath decreed that this item was never generated: scaling stone (gray) The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was never generated: white spell stone (gray) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 6) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 7) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 4) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: eyecloser ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 12) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 118) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 13) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 16) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 9) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 9) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 9) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 7) The RNG hath decreed that this item was always generated cursed: trap detection (HOYO HOYO) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: boots of total stability (wedge boots) The RNG hath decreed that this item was always generated cursed: detect monsters (exploding) The RNG hath decreed that this item was always generated cursed: ghostly stone (gray) The RNG hath decreed that this item was always generated cursed: magic candle (candle) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this item was always generated cursed: trap creation (endangered) The RNG hath decreed that this item was always generated cursed: knock (pink) The RNG hath decreed that this item was always generated cursed: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this trap was always invisible: wereform trap The RNG hath decreed that this trap was generated more often: air trap (freq bonus 15) Next attribute increase check would have come at turn 329 Strength training was 6 Dexterity training was 2 Wisdom training was 6 Constitution training was 3 You were prevented from having acid resistance (0) You were prevented from having half spell damage (0) You had 1341 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Hell Brides The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (314) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons orcish dagger (crude dagger) Scrolls scroll of healing (DIE RECHTSCHREIBREFORM IST SCHEISSE) scroll of mana (SCENTFUL PERFUME) scroll of phase door (USING FRUITS TO ATTACK) scroll of standard id (OH CAPTAIN MY CAPTAIN) scroll of cure (ADA ILIKET) scroll of teleportation (KNOCK THE PROP CANNT BE USE) Wands wand of toxic (veggy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 red blobs (1 created) a parrot chick (2 created) 0 kittens (1 created) a kobold 0 hidden kobolds (1 created) 0 goblin cops (1 created) a rabbit a spore lichen 0 kobold mummies (1 created) 0 kobold zombies (1 created) 0 dark hunters (1 created) 12 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) Weapon Skills dagger [Basic] (max Master) (30 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Camperstriker... You died in The Dungeons of Doom on dungeon level 1 with 72 points, and 0 pieces of gold, after 148 moves. Killer: a monster (kobold mummy) You were level 1 with a maximum of 14 hit points when you died. You reached the 622nd place on the top 10000 list. No Points Name Hp [max] 1 7097737 Bluescreen-Bar-Nor-Fem-Cha ascended to demigoddess-hood. 475 [527] 2 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 3 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 620 72 badnik-Unt-Ran-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (pack jackal), while fainted from lack of food. - [25] 621 72 badnik-Lad-Wra-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (rabbit). - [13] *622 72 Andy-Cam-Hem-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (kobold mummy). - [14] 623 69 Bluescreen-Top-Hom-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible pixie), while being seduced into taking off your clothes. - [13] 624 68 BSOD2-Dea-Hep-Mal-Cha quit in The Dungeons of Doom on level 1. 20 [20]