Andy, neutral male ogrotic Bully ----+-- . ...n.{| |..@..| ------- [Andy the Money Addict] St18 Dx5 Co12 In6 Wi6 Ch4 BulOgrMalNeu+M Dlvl:1 $0 HP14(14) Pw4(4) AC6 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral male mazewalker ogrotic Bully. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The dunce cap glows black for a moment. You feel giddy. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickopathy You could nothave this property extrinsically: drunken boxing You could not have this property intrinsically: curse resistance Scroll identification only worked 100 times out of 155 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 31 Amulet identification only worked 15 times out of 27 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 66 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 137 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 83% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 55% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: scimitar (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11244 Monster spawn increase reached its maximum at turn 80453 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 292034 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: blob (freq bonus 4) The monster species that spawned more often: clear hound (freq bonus 8) The monster species that spawned more often: SS trooper (freq bonus 20) The monster species that spawned more often: journeyman dark wall (freq bonus 8) The monster species that spawned more often: pain master (freq bonus 54) The monster species that spawned more often: flying earth elemental (freq bonus 10) The monster species that spawned more often: snugga (freq bonus 6) The monster species that spawned more often: charmeleon (freq bonus 7) The monster species that spawned more often: ferrous laser (freq bonus 9) The monster species that spawned more often: Colonel B. Astard (freq bonus 8) The monster species that spawned more often: dwarf lord (freq bonus 5) The monster species that spawned more often: jumping babelfish (freq bonus 10) The monster species that spawned more often: timeless guardian (freq bonus 27) The monster species that spawned more often: undead undertaker (freq bonus 24) The monster species that spawned more often: bone devil (freq bonus 6) The monster species that spawned more often: deceiving fungus (freq bonus 6) The monster species that spawned more often: greater giant kraken (freq bonus 11) The monster species that spawned more often: vacuum patch (freq bonus 6) The monster species that spawned more often: snotling (freq bonus 7) The monster species that spawned more often: Tomoka Kayahara (freq bonus 5) The monster species that spawned more often: deep force gnome (freq bonus 6) The monster species that never randomly spawned: eye of doom The monster species that never randomly spawned: iron cock The monster species that never randomly spawned: undead ordinator The monster species that never randomly spawned: void monster The monster species that never randomly spawned: Shy Laura The monster species that never randomly spawned: pile of creeping gold coins The monster species that never randomly spawned: charcoal The monster species that never randomly spawned: Rita's sexy sandal The monster species that never randomly spawned: spook The monster species that never randomly spawned: lavender stalk The RNG hath decreed that this item was never generated: magic harp (harp) The RNG hath decreed that this item was never generated: blindness (yellow) The RNG hath decreed that this item was never generated: silver bullet ((null)) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: dart of disintegration ((null)) The RNG hath decreed that this item was never generated: bubblebeam (biblic) The RNG hath decreed that this item was never generated: thunder (rollover) The RNG hath decreed that this item was never generated: dart ((null)) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 236) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 38) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 10) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 127) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 6) The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 2) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 4) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: tracker (pigtail, freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 96) The RNG hath decreed that this item was always generated cursed: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was always generated cursed: solar beam (mirroring) The RNG hath decreed that this item was always generated cursed: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was always generated cursed: extreme power (turquoise) The RNG hath decreed that this item was always generated cursed: golden dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: stone of thirst (gray) The RNG hath decreed that this item was always generated cursed: fumbling (trippy) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this item was always generated cursed: bamboo spear ((null)) The RNG hath decreed that this trap was always invisible: falling nastystone trap The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 4) Next attribute increase check would have come at turn 431 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were prevented from drunken boxing (0) You were prevented from having sickopathy (0) You had infravision You had 1500 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Everella Shrine, Butch DeLoria and Draco Malfoy Your deity was Butch DeLoria You could not have safely prayed (160) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor dunce cap (conical hat) Scrolls scroll of healing (DUCTUM ADIS) scroll of mana (PERQUE SON ELS MESTRES) scroll of phase door (DESU SENPAI FAMY) scroll of standard id (XIAO CAOMEI WO DE BAOBEI) scroll of cure (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) Potions potion of fruit juice (gooey) potion of booze (purple) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Bully... Youescaped from the dungeon with 0 points,