Andy, lawful female alchemist Zookeeper ------ |....| ..w.z| |w.@.| +..... ------ [Andy the Dog Feeder] St11 Dx7 Co8 In11 Wi6 Ch4 ZooAlcFemLaw Dlvl:1 $0 HP17(17) Pw11(11) AC-1 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female alchemist Zookeeper. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: regeneration You could nothave this property extrinsically: fear factor You could not have this property intrinsically: curse resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 101 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 46% Potion drop chance was reduced to 85% Monster death drops spawned with only 82% chance The following skill could not be trained at all: lance The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: matter spells (turn 202) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23608 Monster spawn increase reached its maximum at turn 62219 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 524340 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: naga (freq bonus 8) The monster species that spawned more often: Fahrtum (freq bonus 20) The monster species that spawned more often: The high-heel loving asian girl her heels (freq bonus 14) The monster species that spawned more often: sludge warp patch (freq bonus 26) The monster species that spawned more often: dzoo-noo-qua (freq bonus 10) The monster species that spawned more often: shiver (freq bonus 14) The monster species that spawned more often: reproducing imp (freq bonus 20) The monster species that spawned more often: water ant (freq bonus 11) The monster species that spawned more often: orange warp patch (freq bonus 11) The monster species that spawned more often: centaur chieftain (freq bonus 18) The monster species that spawned more often: magenta lichen (freq bonus 30) The monster species that spawned more often: floating mimic (freq bonus 11) The monster species that spawned more often: dust elemental (freq bonus 22) The monster species that spawned more often: Eoa (freq bonus 18) The monster species that spawned more often: wide-eyed tourist (freq bonus 20) The monster species that spawned more often: stormtrooper (freq bonus 20) The monster species that spawned more often: nezeramon fighter (freq bonus 11) The monster species that spawned more often: toxic cat (freq bonus 20) The monster species that spawned more often: gibberling (freq bonus 30) The monster species that spawned more often: frozen obsid (freq bonus 24) The monster species that spawned more often: multi-hued naga hatchling (freq bonus 9) The monster species that never randomly spawned: worm that walks The monster species that never randomly spawned: terracotta soldier The monster species that never randomly spawned: forgotten snake The monster species that never randomly spawned: wooden force fungus The monster species that never randomly spawned: tentacled mermaid The monster species that never randomly spawned: Verena The monster species that never randomly spawned: slime force patch The monster species that never randomly spawned: ill warp patch The monster species that never randomly spawned: Iris flax The monster species that never randomly spawned: Tulzscha, the Green Flame The RNG hath decreed that this item was never generated: moonstone (white) The RNG hath decreed that this item was never generated: rubber boots ((null)) The RNG hath decreed that this item was never generated: egoist cloak (prolo cloak) The RNG hath decreed that this item was never generated: speedwagon's hat ((null)) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was never generated: Ayanami wrapping ((null)) The RNG hath decreed that this item was never generated: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was never generated: cloak of lycanthropy (polyform cloak) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 18) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 31) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 13) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 16) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 7) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 17) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 10) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 12) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 16) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 8) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 21) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this item was always generated cursed: shield of reflection (polished silver shield) The RNG hath decreed that this item was always generated cursed: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was always generated cursed: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was always generated cursed: booze (brown) The RNG hath decreed that this item was always generated cursed: amulet of prism (prismatic) The RNG hath decreed that this item was always generated cursed: nexus field (talkative) The RNG hath decreed that this item was always generated cursed: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was always generated cursed: rose whip ((null)) The RNG hath decreed that this trap was always invisible: hallucination trap The RNG hath decreed that this trap was generated more often: Only %a%s can go there! (freq bonus 1) Next attribute increase check would have come at turn 922 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were acid resistant You were prevented from having regeneration (0) You were prevented from having an increased fear factor (0) You fumbled You were warned You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Balder, Edda and Hagen Your deity was Balder You could not have safely prayed (204) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor gauntlets of fumbling (warped gloves) lab coat (white coat) Scrolls scroll of taming (IN SUOMI KAUTTAVIIVA EM JATKETTU ON KANSALLINEN URHEILU) scroll of healing (TAKE FOR FALLED FRIENDLY POWERS IS RISIED) scroll of mana (U HAVE MAIL) scroll of phase door (FINESTRE E UN SISTEMA OPERATIVO VERAMENTE STUPIDO) scroll of standard id (RECOVER BY SMEEL) scroll of cure (RECOVER DEAD BY SCREAM) Spellbooks spellbook of chemistry (shining) Potions * potion of booze (magenta) * potion of fruit juice (slimy) * potion of see invisible (roast mate) * potion of sickness (ecru) * potion of sleeping (fluorescent) * potion of clairvoyance (red) * potion of confusion (black lily) * potion of hallucination (dark green) * potion of healing (bright) * potion of extra healing (prickly ash) * potion of restore ability (unnatural) * potion of blindness (black) * potion of ESP (purple-red) * potion of gain energy (cherry-blossom) * potion of gain health (orange) * potion of banishing fear (brown) * potion of fire resistance (squishy) * potion of ice (wormwood) * potion of fire (soapy) * potion of fear (buzzing) * potion of stunning (cyan) * potion of numbness (swirly) * potion of slime (crimson) * potion of urine (cranberry) * potion of cancellation (brilliant blue) * potion of porter (elder flower) * potion of wonder (lavender) * potion of terces dlu (creepy) * potion of hiding (cooling) * potion of decoy making (orange tea) * potion of down level (iridescent) * potion of keen memory (reddish) * potion of cure wounds (tan) * potion of cure serious wounds (luminescent) * potion of night vision (hallowed) * potion of cure critical wounds (polka-dot) * potion of resistance (marigold) * potion of poison (bright green tea) * potion of coffee (pink) * potion of red tea (ruby) * potion of oolong tea (laurel) * potion of green tea (ochre) * potion of cocoa (purple) * potion of green mate (cinnamon) * potion of terere (dark) * potion of aojiru (gooey) * potion of wine (liquid) * potion of Ultimate Tsuyoshi Special (thyme) * potion of Mehoho Burusasan G (cloudy) * potion of invisibility (violet) * potion of monster detection (blinding) * potion of object detection (blue) * potion of enlightenment (fragrant olive) * potion of full healing (sweet basil) * potion of levitation (hidden tea) * potion of polymorph (cluster amaryllis) * potion of mutation (viscous) * potion of speed (manky) * potion of acid (thaumaturgic) * potion of oil (anise seed) * potion of salt water (mint) * potion of gain ability (freezing) * potion of gain level (spiritual) * potion of invulnerability (brown oolong tea) * potion of paralysis (pungent) * potion of extreme power (St.John's Wort) * potion of recovery (iris) * potion of heroism (carcinogenic) * potion of cyanide (greenish-blue) * potion of radium (murky) * potion of Jolt Cola (silvervine) * potion of Pan Galactic Gargle Blaster (cacao) * potion of (null) (colorless) * potion of (null) (sizzling) * potion of (null) (milky) * potion of (null) (amber) * potion of (null) (hibiscus) * potion of (null) (castor bean) * potion of (null) (peppermint) * potion of (null) (greasy) * potion of (null) (muddy) * potion of (null) (mulberry) * potion of (null) (vermillion) * potion of (null) (pseudo-violet) * potion of (null) (radiating) * potion of (null) (vapor) * potion of (null) (blue flag) * potion of (null) (dandelion) * potion of (null) (palmarosa) * potion of (null) (white) * potion of (null) (topaz) * potion of (null) (gray) * potion of (null) (concocted) * potion of (null) (yerba mate) * potion of (null) (steamy) * potion of (null) (iffy) * potion of (null) (incandescent) * potion of (null) (icy) * potion of (null) (stevia) * potion of (null) (rosemary) * potion of (null) (ice-cold) * potion of (null) (aquamarine) * potion of (null) (sky blue) * potion of (null) (cornflower) * potion of (null) (green) * potion of (null) (baloon flower) * potion of (null) (bubbly) * potion of (null) (mum) * potion of (null) (bird's eye) * potion of (null) (illuminated) * potion of (null) (illegal) * potion of (null) (blueberry) * potion of (null) (shining) * potion of (null) (violet-red) * potion of (null) (sparkly) * potion of (null) (jasmine) * potion of (null) (warping) * potion of (null) (silver) * potion of (null) (alchemical) * potion of (null) (forget-me-not) * potion of (null) (effervescent) * potion of (null) (raspberry) * potion of (null) (coffee) * potion of (null) (flowing) * potion of (null) (puce) * potion of (null) (fizzy) * potion of (null) (fuming) * potion of (null) (emerald) * potion of (null) (dangerous) * potion of (null) (nanika) * potion of (null) (voluminous) * potion of (null) (simmering) * potion of (null) (baby's breath) * potion of (null) (yellow) * potion of (null) (tangerine) * potion of (null) (ghostly) * potion of (null) (plaid) * potion of (null) (smoky) * potion of (null) (turquoise) * potion of (null) (bewitched) * potion of (null) (bayberry) * potion of (null) (golden) * potion of (null) (slimy) * potion of (null) (camo) * potion of (null) (venomous) * potion of (null) (nettle) * potion of (null) (distilled) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Zookeeper... Youescaped from the dungeon with 0 points,