Andy, lawful female dinosaur Musician ............................................................................... .................%............................................................. .............../.......$.....?..[.............................................. ................)..........................h.............../................... ............................................................................... ................@.............................................................. ............................................................................... ....................................................................:.......... ...........%...............................................?...........!....... ....................................^.........................`................ ...............................i../............................................ ................................)..................Z........................... ....................F.......................................................... .....%......................................................................... ...................:........................................................... ............................................................................... ................................................................¯.............. ..............@................................................................ .....................................................>......................... ............................................................................... ............................................................................... [Andy the Doodler] St15 Dx11 Co13 In10 Wi12 Ch8 MusDinFemLaw Dlvl:1 $0 HP17(28) Pw8(8) AC8 Xp1/15 T44 Latest messages Dray Harp misses the black rat. m - a ruffled shirt {5}. Dray Harp thrusts her runed short sword at the black rat. Dray Harp hits the black rat. The black rat is killed! You destroy the kobold zombie! The twen bites you! [-2 -> 20] You kill the twen! Dray Harp eats a twen corpse {10}. The cave kobold throws a dart! You are hit by a dart. [-5 -> 16] The cave kobold wields a crude short sword {12}! The cave kobold thrusts his crude short sword. Your Hawaiian shirt deflects the cave kobold's attack. You kill the cave kobold! Dray Harp picks up 17 darts {9}. Dray Harp drops 17 darts {9}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear factor You could nothave this property extrinsically: hallu party You could not have this property intrinsically: invisibility Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 269 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 73% chance Monsters only dropped their equipment with 93% chance Musable item generation frequency was reduced by 82% Monster death drops spawned with only 94% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: broadsword The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: knife The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: body armor (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61180 Monster spawn increase reached its maximum at turn 105330 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 5583123 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: piece of food (freq bonus 3) The monster species that spawned more often: giant gold dragonfly (freq bonus 14) The monster species that spawned more often: hanging property (freq bonus 6) The monster species that spawned more often: tiger man (freq bonus 5) The monster species that spawned more often: stripper girl (freq bonus 14) The monster species that spawned more often: nitrohack horror (freq bonus 7) The monster species that spawned more often: white naga hatchling (freq bonus 10) The monster species that spawned more often: fell beast (freq bonus 44) The monster species that spawned more often: blue faerie (freq bonus 10) The monster species that spawned more often: shock ant (freq bonus 20) The monster species that spawned more often: hemophage (freq bonus 12) The monster species that spawned more often: megademon (freq bonus 16) The monster species that spawned more often: flaming skull (freq bonus 32) The monster species that spawned more often: shining penetrator (freq bonus 24) The monster species that spawned more often: nightrunner (freq bonus 14) The monster species that spawned more often: gigaload turret (freq bonus 15) The monster species that spawned more often: Jenni (freq bonus 18) The monster species that spawned more often: dark elven lord (freq bonus 6) The monster species that spawned more often: Mina Harker (freq bonus 4) The monster species that spawned more often: claw devil (freq bonus 6) The monster species that spawned more often: bavaria star (freq bonus 10) The monster species that never randomly spawned: porter nuclear vortex The monster species that never randomly spawned: machievallian moss The monster species that never randomly spawned: animated roller blade The monster species that never randomly spawned: darker thief The monster species that never randomly spawned: heart of wolverine The monster species that never randomly spawned: crater spore The monster species that never randomly spawned: scramper The monster species that never randomly spawned: Keystone Officer The monster species that never randomly spawned: ice bear The monster species that never randomly spawned: frost golem The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: heavy stone ball ((null)) The RNG hath decreed that this item was never generated: radar (everlasting) The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear) The RNG hath decreed that this item was never generated: shuriken (throwing star) The RNG hath decreed that this item was never generated: time stop (continued) The RNG hath decreed that this item was never generated: silver long sword ((null)) The RNG hath decreed that this item was never generated: cloak of spell resistance (orange cloak) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: blood loss (romantic) The RNG hath decreed that this item was never generated: throne gamble (historic) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 3) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 7) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 16) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 9) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 8) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 27) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 8) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 9) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 9) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 10) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 11) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 4) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 89) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: high stilettos (block-heeled boots) The RNG hath decreed that this item was always generated cursed: teleportation (iridium) The RNG hath decreed that this item was always generated cursed: green tea (forget-me-not) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: shoulder rings (strange rings) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: egoist cloak (prolo cloak) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this item was always generated cursed: restore ability (pink) The RNG hath decreed that this trap was always invisible: genetic trap The RNG hath decreed that this trap was generated more often: numbness trap (freq bonus 4) Next attribute increase check would have come at turn 1155 Strength training was 2 Dexterity training was 3 Wisdom training was 0 Constitution training was 2 You were prevented from hallu partying (0) You were prevented from having an increased fear factor (0) You had 1451 points of nutrition remaining You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Donblas, Grome and Arioch Your deity was Donblas You could not have safely prayed (106) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) berserk 1 R Prepared(0) Discoveries Scrolls scroll of healing (LOREM IPSUM) scroll of mana (PERQUE SON ELS MESTRES) scroll of phase door (STRC PRST SKRZ KRK) scroll of standard id (DAEDELDIDAET) scroll of cure (HCUO) Wands wand of speed monster (omnipotent) Tools magic flute (flute) magic harp (harp) drum of earthquake (drum) frost horn (horn) fire horn (horn) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 5 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (5 of 20) high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Basic] (max Master) (22 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Musician... Youescaped from the dungeon with 60 points,